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Archidons= Annoying

Started by: PUMU | Replies: 15 | Views: 1,015

PUMU
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Apr 15, 2013 8:51 PM #947169
Archidons continously annoy me putting me way behind in economy even if i manage to kill it. buying castle dead leaves them with the tower and miners.
how many others believe that chaos needs a ranged unit that doesnt cost mana?
malbence
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Apr 15, 2013 8:57 PM #947171
Ahem get juggers and wings and you win.
kingkickass2013

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Apr 15, 2013 9:02 PM #947175
Bombers make quick work of archidons, all you need is a meat shield to protect them in order to keep yourself from getting pwned by archidon, which honestly I think is really sad that I have to tell you that (I PERSONALLY HATE CHAO PLAYERS IN EVERY WAY IN EVERY CELL IN EVERY SINGLE ATOM, but I may offer some help to chaos players)
DragonFrost
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Apr 15, 2013 9:03 PM #947176
Quote from pumuecils
Archidons continously annoy me putting me way behind in economy even if i manage to kill it. buying castle dead leaves them with the tower and miners.
how many others believe that chaos needs a ranged unit that doesnt cost mana?


You have incurred my wrath. But on topic, crawlers can catch up to them, they can't even kite against them.
Usman
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Apr 16, 2013 10:00 AM #947720
Ever Used bombers and Crawlers? and crawlers at least 2 or 3 can kill archidon and archidon cant kite against them, use THEM
uberman

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Apr 16, 2013 10:40 AM #947759
As a chaos player, archers alone are not a big issue, its when they have a wall and attack, but then rush behind the wall if threatened.
This makes bombs ineffective, and also crawlers who cant last long enough to take down the wall while being shot at by archers.

In open ground, crawlers are better than juggers to take out archers, three crawlers kill one archer, but two will be defeated if he knows how to kite and shoot.

true; a wall can be taken down by juggers and wings, but as archers are so much cheaper than juggers or wings he will always have a larger number - which means heavy losses while taking down the wall to attack the archers. Particularly heavy losses if he can target your wings.
The solution is a large number of juggers, which can tank the damage while taking down the wall, then use charge to stop some of the archers fleeing. Back up with a few bombs who charge in when the wall goes down under the attack of the juggers. Any surviving crawlers can be kept back with the bombs.
Its sweet when it works; wall falls, juggers charge, bombs and crawlers sweep in to mop up the stunned victims - death and destruction all around - chaos at its best!

Just make sure to pull back any wounded juggers before they die chopping the wall down.
Watch out for a mage, if he has one, your in trouble unless you get everybodies favourite; medusa!
PUMU
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Apr 16, 2013 10:10 PM #948215
omfg all of you didnt listen
i said that it leaves him with the tower in the end because he has the sword at the end of it. if not, he is ahead in economy
meatshields fail to work for me because he kites his/her units as soon as he sees them.
meaning i wasted a meatshield. if i dont try this he rapes my miners.
so many things happen. hence, why i hate archidons to oblivion. :D
DragonFrost
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Apr 16, 2013 10:23 PM #948221
Quote from pumuecils
Archidons continously annoy me putting me way behind in economy even if i manage to kill it. buying castle dead leaves them with the tower and miners.
how many others believe that chaos needs a ranged unit that doesnt cost mana?


Quote from pumuecils
omfg all of you didnt listen
i said that it leaves him with the tower in the end because he has the sword at the end of it. if not, he is ahead in economy
meatshields fail to work for me because he kites his/her units as soon as he sees them.
meaning i wasted a meatshield. if i dont try this he rapes my miners.
so many things happen. hence, why i hate archidons to oblivion. :D


Well heck you. You are a noob AND you didn't read the suggestions. You say, buy castle archer and he gets the tower. WE NEVER SUGGESTED BUYING A CASTLE ARCHER! Also, 1-2 bombs behind 1 or 2 crawlers work, HE CAN'T KITE VERY MUCH, maybe 4 at most, then HE IS DEAD.
isgood

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Apr 16, 2013 10:25 PM #948226
Crawlers work best against archers when in early game.
DragonFrost
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Apr 16, 2013 10:26 PM #948228
Quote from isgood
Crawlers work best against archers when in early game.


Lmao Ofc they do. 2 CRALWERS + 2 bombers > archer, with 2 bombers exploded and probably 1 crawler dead. That means: 250g>300g (not 350g for chaos because 1 crawler survived)
PUMU
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Apr 16, 2013 10:50 PM #948248
although you do realize during all of this the other person is collecting miners which collects economy which collects units which puts me behing in the long run.
you completely ignored the point im trying to make. you just said of course they do in response to the fact that they have tower.
by the time those two bombers explode killing archer maybe if he doesnt kite well and have the sword to combat with usually always followed with another swordwrath. by this time as well he will gather rage killing both crawlers or one if he only has one.
if he blows up one swordwrath which he would also have to target his crawlers at it as well to kill it his archer already has a few pegs against the crawlers. then the second swordwrath with rage comes to kill them both. leaving the guy with tower. leaving the guy with tower. and also leaving the guy WITH TOWER! then shortly afterwards a spearton tank and ghost smash everything or put me even further behind in economy whilst juggers will do little seeing as they have tower and those pesky little archers.
if this post seems to run on a bit too much. feel free to guess where the punctuation should go.
deads would prolly be used more if they didnt cost mana.
so i ask again why doesnt this get changed?
i know there are others that have this same problem that don't know these forums exist simply becuase they type in the url instead of going to the home. this last sentence is pointless but i will use it to add emphasis :D
DragonFrost
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Apr 16, 2013 10:56 PM #948254
Quote from pumuecils
although you do realize during all of this the other person is collecting miners which collects economy which collects units which puts me behing in the long run.
you completely ignored the point im trying to make. you just said of course they do in response to the fact that they have tower.
by the time those two bombers explode killing archer maybe if he doesnt kite well and have the sword to combat with usually always followed with another swordwrath. by this time as well he will gather rage killing both crawlers or one if he only has one.
if he blows up one swordwrath which he would also have to target his crawlers at it as well to kill it his archer already has a few pegs against the crawlers. then the second swordwrath with rage comes to kill them both. leaving the guy with tower. leaving the guy with tower. and also leaving the guy WITH TOWER! then shortly afterwards a spearton tank and ghost smash everything or put me even further behind in economy whilst juggers will do little seeing as they have tower and those pesky little archers.
if this post seems to run on a bit too much. feel free to guess where the punctuation should go.
deads would prolly be used more if they didnt cost mana.
so i ask again why doesnt this get changed?
i know there are others that have this same problem that don't know these forums exist simply becuase they type in the url instead of going to the home. this last sentence is pointless but i will use it to add emphasis :D


Sigh. Your logic is so flawed I don't even want to discuss. Someone give him a replay proving him wrong please.
PUMU
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Apr 16, 2013 11:06 PM #948257
give me a replay of someone who doesnt play as chaos constantly
i know what the fuck your saying bro goddamn XD
i know what your saying.
your listening is so flawed.
how many times has wyzdm used deads?
how many times has eclipsors been smashed by archidons?
how many times have bombers been nullified by archidons?
goddamn frost your stubborn.
i dont need a damn replay of this happening.
because 1st it'll show only one instance of trying to claim the tower before the game is basically decided if it doesnt go giant mass or pro managed.
just listen to me bro please.
especially one referred to as the archidon master
you should know that archidons are the shit but are still annoying as shit to play against

because i can't double post look here how annoying archers can be www.stickempires.com/play?replay=replay974682&version=1.60
DragonFrost
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Apr 16, 2013 11:16 PM #948264
Quote from pumuecils
give me a replay of someone who doesnt play as chaos constantly
i know what the fuck your saying bro goddamn XD
i know what your saying.
your listening is so flawed.
how many times has wyzdm used deads?
how many times has eclipsors been smashed by archidons?
how many times have bombers been nullified by archidons?
goddamn frost your stubborn.
i dont need a damn replay of this happening.
because 1st it'll show only one instance of trying to claim the tower before the game is basically decided if it doesnt go giant mass or pro managed.
just listen to me bro please.
especially one referred to as the archidon master
you should know that archidons are the shit but are still annoying as shit to play against

because i can't double post look here how annoying archers can be www.stickempires.com/play?replay=replay974682&version=1.60


Unfortunately, I cannot watch it. In fact, I would provide you a replay of me pwning some with who gets archidons as chaos (I don't play as chaos constantly), but I can't play.if I ever decide to come back, I'll give you 10 replays of me pwning archidons :P
Azxc
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Apr 17, 2013 6:29 AM #948545
Quote from pumuecils

because i can't double post look here how annoying archers can be www.stickempires.com/play?replay=replay974682&version=1.60


The problem is not archidons' OPness

It is the economic problem
You turtle at the starting, made him rush you

You can mass cats to eat all the archidons
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