ice arrows
Started by: macaroniinacup | Replies: 14 | Views: 1,049
Apr 21, 2013 4:00 AM #951665
incouraged by the new, armory item set (the ice archer) i have thought up an ability that could possibly be a buff to archers, the frost arrows, or the ice arrows, which ever one sounds sexier, anyways,selected archers fire 1 arrow, that does normal damage, but lowers the targets attack/speed rate, making for a great kiting tool, and let me just stop you from saying "but macaroni, no one cares about these and no ones gonna implement them >:O", this is not a legitamite ability, i do not neccersarily want this upgrade to be made in-game, just feeling creative, comments anyone?
Apr 21, 2013 7:48 AM #951758
Hmm, good idea. But I was thinking more like using Ice Arrows for the full-scaled battles, not for small kiting. :p
Apr 21, 2013 1:43 PM #951912
well, why not ice arrows. would be really funny. oh, and what about poisson arrows or electric arrows or stun arrows or multiple arrows or quick fire rated arrows or...
Apr 21, 2013 1:53 PM #951919
Ice Arrows is a really good idea i think but shadow stun arrows like lol? how can a arrow stun and electric or poion or stun would become toooooooo OP, then ppl would just spam archers and then stun the whole army.
Apr 21, 2013 2:07 PM #951932
Ice arrows sound good.
Here's my thing:
Arrow rain. I got the idea from Feudalsim 2.
Cost: 100gold 100mana for research. 50 mana per use.
Archidon gets 9 arrows from his quiver and shoots up in the air and lands on nearby targets dealing the same damage as an arrow in a 3x3 area.
Here's my thing:
Arrow rain. I got the idea from Feudalsim 2.
Cost: 100gold 100mana for research. 50 mana per use.
Archidon gets 9 arrows from his quiver and shoots up in the air and lands on nearby targets dealing the same damage as an arrow in a 3x3 area.
Apr 21, 2013 4:14 PM #952034
Quote from asdfstickIce arrows sound good.
Here's my thing:
Arrow rain. I got the idea from Feudalsim 2.
Cost: 100gold 100mana for research. 50 mana per use.
Archidon gets 9 arrows from his quiver and shoots up in the air and lands on nearby targets dealing the same damage as an arrow in a 3x3 area.
Good Idea. This will solve the fire arrows upgrade problem.
Apr 22, 2013 4:47 AM #952527
yes, and i thought i was first one to play fuedalism 2 :P, speaking of the thunder arrows, what if theyre was like a 15 percent chance to stun per each arrow?
Apr 22, 2013 4:49 AM #952528
yes, and i thought i was first one to play fuedalism 2 :P, speaking of the thunder arrows, what if theyre was like a 15 percent chance to stun per each arrow? and as for the arrow rain idea, maybe a lil to op, nerf?
Apr 23, 2013 2:40 PM #953668
Quote from Horrible DeathIce Arrows is a really good idea i think but shadow stun arrows like lol? how can a arrow stun and electric or poion or stun would become toooooooo OP, then ppl would just spam archers and then stun the whole army.
ok death, well:
Stun: just stun enemy for a while (but do not inflict much damage)
Electric: I dont know, probebly pierce enemy and go on?
poison: just poisson enemy ( but do not inflict much damage)
of course the abilitys have long cooldown and much mana cost!!!
Apr 23, 2013 4:58 PM #953786
That's great. But will it be THAT useful? Much mana cost to only poison one unit is probably not worth it. And stunning could be good at masses. But will drain your mana.
Apr 24, 2013 4:32 AM #954234
yeah, i think a passive ability with a small percentage would be good
Apr 25, 2013 12:43 AM #954977
Hi reader,
I hate the idea... no offence.
.:Invincitron:.
I hate the idea... no offence.
.:Invincitron:.
Apr 25, 2013 1:00 AM #954987
Hi reader,
Ice and Fire arrows are kind of countered... maybe leave it to the Elementals.
.:Invincitron:.
Ice and Fire arrows are kind of countered... maybe leave it to the Elementals.
.:Invincitron:.
Apr 25, 2013 1:38 AM #955007
vectoroid, give me a reason why you hate the idea, otherwise your arguement is invalid
Apr 25, 2013 2:49 PM #955510
Hi reader,
Easy... Fire and Ice are countered, who the heck saw archers using Ice (Aside from DragonFrost's fake Archidon)... And it would be really un effective because if we have Fire, we can just add all that stuff that to fire, but make Fire's recharge time longer and cost more mana. I take that back, make Fire Arrows passive but each Fire arrow drains 5 Mana.
.:Invincitron:.
Easy... Fire and Ice are countered, who the heck saw archers using Ice (Aside from DragonFrost's fake Archidon)... And it would be really un effective because if we have Fire, we can just add all that stuff that to fire, but make Fire's recharge time longer and cost more mana. I take that back, make Fire Arrows passive but each Fire arrow drains 5 Mana.
.:Invincitron:.