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Idea for the next patch

Started by: ShadowGeneralChaos | Replies: 21 | Views: 923

ShadowGeneralChaos
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Apr 28, 2013 9:25 AM #958386
Well, I thought of this Ideas for the next patch:

1. Merics: AOE healing. why? I mean: all chaos units have the ability to recover themselve. they attack, then retreat, heal, attack, retreat...
2. Albowtross: little bit more speed!!! Please, I beg you, just more speed!!! Not like Eclipsor (it would be unfair), but please, give them speed!!!
mooseontheloose

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Apr 28, 2013 9:32 AM #958391
YES!! i agree with you!! buff the medics please! i mean, 300 gold and 200 mana yet 2 swords (250gold) can destroy something that worths 50 more gold and 200mana. at least make the merics faster. BTW can merics reach flying units?
for albowtross i would say not as much spped as an archidon.
ShadowGeneralChaos
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Apr 28, 2013 9:35 AM #958392
Quote from mooseontheloose
YES!! i agree with you!! buff the medics please! i mean, 300 gold and 200 mana yet 2 swords (250gold) can destroy something that worths 50 more gold and 200mana. at least make the merics faster. BTW can merics reach flying units?
for albowtross i would say not as much spped as an archidon.


yes, merics can rich albas
mooseontheloose

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Apr 28, 2013 9:40 AM #958394
oh good.
kingkickass2013

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Apr 28, 2013 9:48 AM #958398
The meric idea Idk about, but the albowtrosses are fine the way they are, they are not meant for kiting they are meant for support and (somewhat) big damage dealers. They have blazing bolts upgrade which makes them even stronger, not to mention they are flying so most of order can't hit them.
THEFORCE
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Apr 28, 2013 11:04 AM #958460
Meric AOE healing!!!! Meric massers alert.

Albowtross, maybe. But I think it could be the same.
Xate
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Apr 28, 2013 11:24 AM #958479
Buff? Shield bash. Range too short=Useless.
Nerf? The 4-bar HP of Medusa and Marrowkai.
merich1
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Apr 28, 2013 11:55 AM #958490
Quote from GamerXD8
Buff? Shield bash. Range too short=Useless.
Nerf? The 4-bar HP of Medusa and Marrowkai.


Shield Bash is fine. Agree with you on the Medusa and Marrowkai nerf though.
godswarth
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Apr 28, 2013 12:34 PM #958510
Quote from GamerXD8
Buff? Shield bash. Range too short=Useless.
Nerf? The 4-bar HP of Medusa and Marrowkai.

i agree with gamer, AOE healing would make swords OP and make units unbeatable(unless you mass ninjas)
THEFORCE
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Apr 28, 2013 12:47 PM #958524
He didn't really say anything about meric AOE healing. But I guess it does make swords and ESPECIALLY archers too OP.
isgood

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Apr 28, 2013 12:49 PM #958528
Castle archers have to hit bombers
Fire arrows should do more damage
Chaos giants should cost less
Shield bash should do more damage
Bladed Fire
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Apr 28, 2013 12:53 PM #958536
Some real thing shold be buffed:
Magikill and Meric health
Fire Arrows range
Shinobi research time(tooo lonnggg)
jli

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Apr 28, 2013 3:37 PM #958674
Miners start mining right after they emerge from garrison. Hotkey Q - go mine; hotkey W - go pray; hotkey E - go build a wall.
Fire arrows actually do increased damage and perhaps become a 10mana cost passive, like poisonous guts.
Some hotkey to select units that just emerged from garrison and haven't received any commands yet.
Order's Assassin can instakill Order's Mage. Chaos's Assassin can instakill Chaos's Mage. Chaos's Assasin can instakill Order's Mage. Order's Assassin cannot instakill Chaos's Mage. Fix that.
_Ai_
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Apr 28, 2013 3:44 PM #958683
If this two was granted, well, say goodbye to your ranking when you face me.

Loljk.
PUMU
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Apr 28, 2013 3:51 PM #958695
castle archer should never hit bombers.
my strat would rage all over the place
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