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BEST STRATEGY EVER! CHAOS TURTLE!

Started by: Invincitron | Replies: 14 | Views: 3,273

Invincitron
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May 18, 2013 2:59 PM #977271
I now present to you... the best strategy EVER MADE for Chaos... the turtle.

1) Go on Early Offense
2) Build Eco
3) Make Turrets
4) Spam Jugger Knights and Eclipsors
5) Fill up all mining slots
YJang

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May 18, 2013 7:44 PM #977500
against order or chaos?
DragonFrost
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May 18, 2013 9:43 PM #977572
S
Quote from Invincitron
I now present to you... the best strategy EVER MADE for Chaos... the turtle.

1) Go on Early Offense
2) Build Eco
3) Make Turrets
4) Spam Jugger Knights and Eclipsors
5) Fill up all mining slots


WUT.. Early offense? How is that turning?
PUMU
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May 21, 2013 1:42 PM #980620
he prolly meant turtle.
and personally i prefer deads because the archers albows eclipsors or other deads have to the hit the turrets before your deads as compared to your wings which have less range and cant be meatshielded behind the turret
DiPi
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May 21, 2013 2:20 PM #980669
Quote from DragonFrost
S

WUT.. Early offense? How is that turning?


I do it the same when I'm turtling
by going early offense you keep your opponent distracted from taking the middle, from killing your miners and from using early gold to buy miners
ShadowGeneralChaos
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May 21, 2013 5:37 PM #980807
you guys know that Order has a good defensive too, do you? Miner wall, Castle archer. And then there are the shadowraths (not for defence): Since chaos hasnt got anything like wall, shadowrath can easily assassinate Chaos miners. And I dont thing Chaos was borned for turtle. Only Order can, so my opinion.
PUMU
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May 22, 2013 5:06 PM #981683
miner turrets placed outside of row 2 will severely wound shadow along with the poisoning of the castle dead
ShadowGeneralChaos
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May 22, 2013 5:32 PM #981704
Quote from pumuecils
miner turrets placed outside of row 2 will severely wound shadow along with the poisoning of the castle dead


Oh, thats nothing: They are fast. Just garrison them after get poisend
DiPi
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May 22, 2013 5:33 PM #981707
from one side, we have slow but powerful albows, enslaved giants, miner and spearton walls (+bash), castle archers and mages
from the other, tanking giants with splash damage and stun, marrowkais, poisonous deads, castle dead and miner towers

if we're talking about defending, order has the upper hand
ShadowGeneralChaos
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May 22, 2013 6:00 PM #981715
Quote from DiPi
from one side, we have slow but powerful albows, enslaved giants, miner and spearton walls (+bash), castle archers and mages
from the other, tanking giants with splash damage and stun, marrowkais, poisonous deads, castle dead and miner towers

if we're talking about defending, order has the upper hand


But still, Chaos has a big advanges against Order: Self-healing-curing. While Chaos Units can healing and curing themself, Orders merics can only heal and cure one unit per spell. Garrisoning Units wouldnt help in a final attack, because they had no time.
jerrytt
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May 22, 2013 6:51 PM #981735
Also, chaos turrets dont have the disadvantage of limited health that the order walls do. If the enemy attacks them with archers while they are being built, they can absorb way more damage than their maximum health. NERF PLOX.
stickman311

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May 24, 2013 12:28 AM #982820
Quote from Invincitron
I now present to you... the best strategy EVER MADE for Chaos... the turtle.

1) Go on Early Offense
2) Build Economy
3) Make Turrets
4) Spam Jugger Knights and Eclipsors
5) Fill up all mining slots

By the time u fill up all mining slots my 3 archers and 3 spears and 1 magikill would have destroyed your 1 juggerknight and 2 eclipsors and my tower spawn would have came out and destroy your miners while your miner tower destroys the spear. My magikill would have also poisoned all your miners too. Tip: don't focus too much on economy
Just try to get 12 on gold pr more
xanderman222222
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May 24, 2013 4:25 AM #982958
This is...risky can you give us a replay and maybe make a step-by step thread like Narshesh?

I might try this if i can see a replay against a 1700 + opp :)
THEFORCE
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May 24, 2013 4:30 PM #983363
Archers has more range than turrets you know..
ShadowGeneralChaos
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May 25, 2013 10:05 AM #983984
Quote from THEFORCE
Archers has more range than turrets you know..


But still there would be deads with super range too...
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