Very rarely I encounter a bug, but this one piss me off. Happened 2 times now.
When you destroy a wall, the ghost wont go through. In addition, when this happens, the game got out of sync. I lost me some 30 rating.
Wall Bug
Started by: _Ai_ | Replies: 5 | Views: 495
May 26, 2013 6:16 PM #985531
May 26, 2013 6:33 PM #985546
yea its the ghost freeze bug, i've told some people about it and they won't believe me :(. There's more bugs with destoying a wall, sometimes if the you have an archer on hold shooting a wall and they self destruct the wall the archer would keep on shooting , even if there are no miners.
May 26, 2013 6:39 PM #985552
this used to happen on maps like castle, back when walls had almost no build limits, and if you selfdestructed a wall that was in range to save your units from the splash, the archer would keep shooting and deal more splash:O
Also sometimes, a ghost giant will keep attacking at an invisible spot where the wall used to be. (im mostly sure i didnt kill the wall myself)
Also sometimes, a ghost giant will keep attacking at an invisible spot where the wall used to be. (im mostly sure i didnt kill the wall myself)
May 26, 2013 8:34 PM #985649
Yes, it didn't happen to me but I saw it several times. Apparently, when another wall is built and destroyed again on the same spot, the ghost stops attacking the invisible spot...
May 26, 2013 11:06 PM #985726
There's also a glitch that the ghost can't destroy the wall and will keep trying to attack it
May 27, 2013 6:59 PM #986856
lol not sure if this is part of same thing, but I was playing Wassam, and my 6 archers kept missing his Turret...
Will post link later
Link: http://www.stickempires.com/play?replay=replay1322284&version=1.62
Glitch at 6:00, couldnt attack the turret
Will post link later
Link: http://www.stickempires.com/play?replay=replay1322284&version=1.62
Glitch at 6:00, couldnt attack the turret