well its no eye popper but rate me please and if i deserve flame, flame me
http://img68.imageshack.us/my.php?image=finaldestinationba4.gif
my first anim
Started by: bobobo | Replies: 12 | Views: 797 | Closed
Jun 15, 2008 10:25 PM #157544
Jun 15, 2008 10:30 PM #157546
No.
Beginners section please, why did you even post here..I mean you probably know the rules.
Beginners section please, why did you even post here..I mean you probably know the rules.
Jun 15, 2008 11:08 PM #157565
I see that you are having trouble making you're animation somewhat good, so I'll help you as much as I can. Don't worry, though, all animators need to start somewhere, and all of us have been where you are right now, so don't feel bad if you're flamed or mocked.
1. Basics
Basics include easing, smoothness, basic movements, stiffness, jerkiness, and physics. Practice these before moving on to more difficult things like effects, storyline animations, and other things that you won't be able to do at your current level.
I. Easing: Easing in an animation is when an object or limb gradually move faster, then slows down. This basic is hard to explain in words, so I'll try to show you with text.
This is an uneased example. (|= Frame, -= Space)
|--|--|--|--|--|
See how the spacing stays ,the same throughtout the whole thing? That makes that particular movement unnatural.
This is an eased example.
|-|--|---|----|---|--|-|
Notice how the spacing gradually becomes bigger than smaller? That's what easing is.
II. Smoothness: This is exactly what it sounds like. To make your animation less choppy and make it more fluid. It really is easy to fix, simply by adding more frames to movements. A 3 frame run will be really choppy, but a 8 frame run will be less choppy if animated correctly. Which brings me to my next point. Movements.
III. Basic Movements: These include running, walking, jumping, punching, kicking, etc. Practice animating these in simple tests with simple stks, then put them together to make more complex animations like fight sequences. If you're having trouble making you're movements realistically, find a video with the particular movement you're trying to animate, and try to imitate that. Or find a mirror and watch yourself.
IV. Stiffness: Stiffness is when the stickman you animated looks stiff and unrealistic. This may occur because you did not move the backbone that much (probably because you're using the default) or you just neglected to move one the limbs. To fix this, just try to move ALL the limbs in every frame, no matter how small the movement. Make sure to ease the movements though.
V. Jerkiness: Jerkiness occurs when you move a limb suddenly for an amount that is noticable to the human eye. Basically, you completely through easing out the window and just moved a limb to a location with no frames in between.
VI. Physics: This basic is probably the most lenient, because some animators ignore this and make cartoony animations, which have pretty wacky physics. But until you develop a style of animating, just stick with normal physics, or else some animators may call you lazy.
Now, just remember these aspects, and continue making more animations. You'll get better as you animate more, and you'll move on to more difficult and fun things, like effects. And remember, never be discouraged! You'll probably see that there are some douchebags who put down animators who are worse then they are, just because they can. Ignore these people, but if they become more and more abusive, report them and don't respond. Responding to them is the last thing you want to do. A way to avoid these people is to go to the beginner's section, where animators at your level congregate to post their animations in a friendly environment. Link here: http://www.stickpageportal.com/forums/showthread.php?t=35330 Have fun animating!
1. Basics
Basics include easing, smoothness, basic movements, stiffness, jerkiness, and physics. Practice these before moving on to more difficult things like effects, storyline animations, and other things that you won't be able to do at your current level.
I. Easing: Easing in an animation is when an object or limb gradually move faster, then slows down. This basic is hard to explain in words, so I'll try to show you with text.
This is an uneased example. (|= Frame, -= Space)
|--|--|--|--|--|
See how the spacing stays ,the same throughtout the whole thing? That makes that particular movement unnatural.
This is an eased example.
|-|--|---|----|---|--|-|
Notice how the spacing gradually becomes bigger than smaller? That's what easing is.
II. Smoothness: This is exactly what it sounds like. To make your animation less choppy and make it more fluid. It really is easy to fix, simply by adding more frames to movements. A 3 frame run will be really choppy, but a 8 frame run will be less choppy if animated correctly. Which brings me to my next point. Movements.
III. Basic Movements: These include running, walking, jumping, punching, kicking, etc. Practice animating these in simple tests with simple stks, then put them together to make more complex animations like fight sequences. If you're having trouble making you're movements realistically, find a video with the particular movement you're trying to animate, and try to imitate that. Or find a mirror and watch yourself.
IV. Stiffness: Stiffness is when the stickman you animated looks stiff and unrealistic. This may occur because you did not move the backbone that much (probably because you're using the default) or you just neglected to move one the limbs. To fix this, just try to move ALL the limbs in every frame, no matter how small the movement. Make sure to ease the movements though.
V. Jerkiness: Jerkiness occurs when you move a limb suddenly for an amount that is noticable to the human eye. Basically, you completely through easing out the window and just moved a limb to a location with no frames in between.
VI. Physics: This basic is probably the most lenient, because some animators ignore this and make cartoony animations, which have pretty wacky physics. But until you develop a style of animating, just stick with normal physics, or else some animators may call you lazy.
Now, just remember these aspects, and continue making more animations. You'll get better as you animate more, and you'll move on to more difficult and fun things, like effects. And remember, never be discouraged! You'll probably see that there are some douchebags who put down animators who are worse then they are, just because they can. Ignore these people, but if they become more and more abusive, report them and don't respond. Responding to them is the last thing you want to do. A way to avoid these people is to go to the beginner's section, where animators at your level congregate to post their animations in a friendly environment. Link here: http://www.stickpageportal.com/forums/showthread.php?t=35330 Have fun animating!
Jun 16, 2008 2:50 AM #157683
thank you lone wolf ill be doing some tests =)
sticky-lion
Posts: 0
Joined: Jun 2026
Posts: 0
Joined: Jun 2026
Jun 16, 2008 4:26 PM #158173
it was not bad :D
Jun 16, 2008 5:06 PM #158206
hmmmm............. I see creativity......
Jun 16, 2008 5:10 PM #158208
hmmmm............. I see creativity.......
Edit: I just double posted huh? whats with the 30 seconds between posts? i makes my comp send double and triple posts,..... I wish they'd change it back.....
Edit: I just double posted huh? whats with the 30 seconds between posts? i makes my comp send double and triple posts,..... I wish they'd change it back.....
Jun 16, 2008 8:04 PM #158358
its ok.... btw, dont ask for flame, the jerks around here will give it you... anyway, its nice, the idea of the platforms when he flies is kool
Jun 16, 2008 11:22 PM #158467
thanks guys btw can anyone mentor over AIM or something i really need the help
EDIT:By the way how do i add a signature?
EDIT:By the way how do i add a signature?
Jun 16, 2008 11:55 PM #158478
sorry for double post but another video a lot smoother in my opinion please rate like low beginner or something
http://img210.imageshack.us/my.php?image=funnnytestaw4.gif
http://img210.imageshack.us/my.php?image=funnnytestaw4.gif
ska/gunz/te
Posts: 0
Joined: Jun 2026
Posts: 0
Joined: Jun 2026
Jun 17, 2008 12:05 AM #158481
go in beginner section quickly !!!
you cant post your own tread at this lvl XD
sorry, all begin in a way..
work on the basic, and dont use special efect after mastering a lot of the basic....
you cant post your own tread at this lvl XD
sorry, all begin in a way..
work on the basic, and dont use special efect after mastering a lot of the basic....
Jun 17, 2008 12:22 AM #158486
well now that i made this thread im gonna stick with this one for all my animations
EDIT:whats my ranking, i think low beginner how about you?
EDIT:http://img252.imageshack.us/my.php?image=beamtestuq5.gif my first beam test
EDIT:whats my ranking, i think low beginner how about you?
EDIT:http://img252.imageshack.us/my.php?image=beamtestuq5.gif my first beam test
Jun 17, 2008 1:17 PM #158899
Low Begginer, sorry, the animation is choppy, phyics are off balanece. Maybywhen you get better you can remake you aniamtion
thats what i did, but then it got erased...
thats what i did, but then it got erased...