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Ninjas NEED better performance against chaos

Started by: isgood | Replies: 32 | Views: 1,561

isgood

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Jun 4, 2013 6:52 PM #996357
I think ninjas are too weak against chaos. I like the new change with the shinobi doing more to marrows, but it is still too little. Ninjas can't even shinobi DEADS. I mean, when the ninja does shinobi on a medusa or marrowkai, it heals before it dies. At least make it die before it heals (unless if it garrisons quickly enough) The ninja has to get close enough to the medusa to shinobi it, but if it gets too close it gets stoned. Now with predatory edge ninjas can't even catch up to crawlers. Ninjas can't kill ANYTHING against chaos, except bombers, who are made to die. Ninjas really need a buff for versing chaos. (i think ninjas are fine against orders tho)
awesomebloc
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Jun 4, 2013 7:56 PM #996394
reduce curing time?
BuddyLucky2
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Jun 4, 2013 8:09 PM #996404
Maybe the Mages(Most damaging poison users) can give the Shadowrath more damaging poison :p

Well you know the Head Ban Guy(CJ) and Brock can give them more damaging poison
Bottom Line: whatever is made for the stickmen is decided by the SE Gods :p
ShadowGeneralChaos
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Jun 5, 2013 4:48 PM #997366
Oh yes, finally a thread like this: Yes, I am completly agree with you. They should make Shinobi 2 an instakill attack, like medusas, or a little weaker since it has got poisson too. Against Chaos at the moment, its completly useless in battles, just usefull for killing miners, but thats all. So please, make it an instakill attack against marrow, Medusa and deads....
lequan1910

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Jun 5, 2013 5:57 PM #997427
Shadow hit and run without being hit. If its damage increases, then it is totally unfair for Chaos just stand there and die ?
Another point, Magikill has 3 strong skills: Blast = 3 bombers, Poison = twice longer than Deads or venom of Medusa (u can test on Dead's poison vs magikill's poison on eclipsor. I don't lie), Electric Wall has high range, powerful. All 3 skills are AOE attack (multi-targets).
Medusa has only 2 skills: instant-kill and spit poison (I call it "spit", not really effective skill when u have to wait ur opponent's army step on it)
Like...Wow...Shadow one hit Medusa and Magikill has tons of strong skills. Not fair at all.
ShadowGeneralChaos
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Jun 5, 2013 5:59 PM #997432
Quote from lequan1910
Shadow hit and run without being hit. If its damage increases, then it is totally unfair for Chaos just stand there and die ?
Another point, Magikill has 3 strong skills: Blast = 3 bombers, Poison = twice longer than Deads or venom of Medusa (u can test on Dead's poison vs magikill's poison on eclipsor. I don't lie), Electric Wall has high range, powerful. All 3 skills are AOE attack (multi-targets).
Medusa has only 2 skills: instant-kill and spit poison (I call it "spit", not really effective skill when u have to wait ur opponent's army step on it)
Like...Wow...Shadow one hit Medusa and Magikill has tons of strong skills. Not fair at all.


By saying it, magikill cost more than medusa... and magikill can also easily take out by chaos...
lequan1910

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Jun 5, 2013 6:03 PM #997437
cost more?????? look at the price again, mate. 500 gold and 400 mana. They're same.
One more point, Order can train Sword+Archer at same time. So with a good micro shooting+running, Order rule first 3 mins. Now, Shadow and magkill are much stronger. So Order rule the rest of the game ????
Easy kill magikill? not really, mate. Shadow kill medusa before it stone-face magikill. Knight runs through and hit magikill and guess what? I don't think Merics stand there and watch Magikill die. And Mr. Magikill only need to blast+poison+electric wall :)
lequan1910

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Jun 5, 2013 6:10 PM #997454
When u say that, I guess u never use Merics
I don't know why Order complains so much. Chaos suffer same situation with Giant Mass, early dual archer+sword, and stuff... and I don't see any complain upgrading Chaos units or something
Chaos still lose against Order. Not 100% win (even Wyzdm). So stick with that, Developers balanced both Empires :)
jli

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Jun 5, 2013 6:14 PM #997461
Lequan, shadows can't kill medusas successfully.
lequan1910

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Jun 5, 2013 6:22 PM #997474
Yes Jli. I'm talking IF Shadow increase damage and one hit Medusa, it would be unfair :)
_Ai_
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Jun 5, 2013 6:43 PM #997496
Quote from ShadowGeneralChaos
By saying it, magikill cost more than medusa... and magikill can also easily take out by chaos...


Not before it deals heavenly damage to Chaos.
awesomebloc
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Jun 5, 2013 7:54 PM #997547
shinobi 2 does 3 bars so why not try attacking the jugs or use 2 ninjas to kill them INSTEAD of 1?
and spells last time I checked doesn't hit cloaked ninjas right?
jerrytt
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Jun 5, 2013 8:08 PM #997572
theres still the issue of medusa. Cloaking too early may give her enough time to escape. Cloaking too late may result in death. And Even if you do get extremely lucky and get a hit in, shes still not dead. Now, all you have to do is survive for a few more seconds inside the enemy army.
YJang

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Jun 5, 2013 8:21 PM #997582
I totally agree with you, it is almost impossible to kill medusa or marrowkais because they don't die instantly with one assassination and medusa will stone one first, so you need 3 NINJAS just to kill one medusa, even when you killed one, their giant and juggerknights will charge and stun your ninja to death.
_Ai_
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Jun 5, 2013 8:35 PM #997595
Quote from YJang
I totally agree with you, it is almost impossible to kill medusa or marrowkais because they don't die instantly with one assassination and medusa will stone one first, so you need 3 NINJAS just to kill one medusa, even when you killed one, their giant and juggerknights will charge and stun your ninja to death.


You only really need 2. One to deliver heavy damage, one to finish her off. If timed correctly, that is.

Which is why I dont bother going for the kill using ninjas. Only just by using speartons.
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