Flip/Neck Snap
Started by: die321 | Replies: 10 | Views: 606
die3212Posts: 575
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yeah I just randomly thought of the idea
just a few things
If the flip doesn't look right to you, specify what exactly is wrong, cause I can't figure it out yet, thx
Also the thing at the end is the other guys head for some reason...
LN3uq2Posts: 2,457
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View Profile The main thing wrong with the flip that I can see is that from the position he leaps from, it would be impossible to jump that high. Even if the stick pulled down on the other one's head to support himself in midair, leaping six feet in the air backwards off of one leg just looks strange no matter how you show it.
die3212Posts: 575
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View Profile Yeah, I see what you mean, and I was thinking about that while I was making it, but I couldn't think of any logical way to make it more realistic.
Thx, I'll mess with it a bit
EDIT: I just lowered the position of the flip and now it looks a little more like he's grabbing his head and using that to get height, Gimme a second and I'll post it.
luckyjoe2Posts: 326
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View Profile Nice animation, very good camera effect
die3212Posts: 575
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View Profile Oblivion2Posts: 31
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View Profile The guys reaction to getting kicked in the groin..
not realistic. His torso recoiled rather then doubling over. The flip ended rather strangely.
AnarcheyBannedPosts: 298
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View Profile teh kick didnt connect with the body? as it looks, the flip is alright now but the kick is my only problem.
bowstickPosts: 406
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View Profile the "3d" effect was very well done.
the kick was good ..but the easing was kinda wierd...
die3212Posts: 575
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View Profile Sup bow, it's been awhile
thanks, i really like the 3-d as well, thanks for the comments
Rabstar2Posts: 2,467
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View Profile I like it
the jump, as LN3uq said, was too high and unrealistic
but otherwise i like it
NEED MENTOR
GyohdonBannedPosts: 3,416
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View Profile Great camera, 3-d, face stk's,
But weird movements
And the link in your sig's broken. xP