Two Shadowraths can kill a fully grown Enslaved Giant!
Started by: merich1 | Replies: 22 | Views: 1,364
stickman311Posts: 1,081
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View Profile Ok... then I give u some advice then, first that guy is a noob spearton rusher, so u can win, if u meet a better one that can pressure u, u dont even have a chance to build your army like that, second there're some point u have a proper chance to capture the tower spawn, so y not capture it? Since it's ghost, they can do more damage on u if they use range unit...
I have to admit that I used to play like u (using albow+spear) but I realized that in 1800s level that move is not legit anymore cause opponents were pressing more and more... After all, I have to change my strategy, and I think u should consider about that too
Spears suck and will lose to spears and archers and swords with rage (not neccesary if u are a pro archer kiter like me but it will end more faster with it) so, u should have the tower pretty easily
mooseontheloosePosts: 45
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View Profile ...wow I didnt know that, anyways, if u wanna advance fast, i dont think u shouldnt stick to this strategy forever, instead, consider a new one that can work well in any landscape, or unless u wanna stick with 1500s forever, that's fine by me lol
how does albow and spear not work in the 1800's? :confused:If they get giant then you kill that first..mage you shinobi it or dodge its attacks. when you're albow spear massing, you can also get a mage.
stickman311Posts: 1,081
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View Profile how does albow and spear not work in the 1800's? :confused:If they get giant then you kill that first..mage you shinobi it or dodge its attacks. when you're albow spear massing, you can also get a mage.
Albas cost alot of mana, and their training time is even slower than a shdowrath, and, most people know how to counter spear and albows (not like me)
Drizzle2Posts: 1,607
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View Profile I just realized that albow is one of the most useless units while Order vs Order, cause by the time u got an albow, the opponent almost finish the game already, cause it took too much time to build and train it, not including the ability (without it I rather get archer at the first place) which cost 400 more golds, unless your opponent doesnt know how to rush, getting albow is a very very bad idea...
stickman311Posts: 1,081
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View Profile I just realized that albow is one of the most useless units while Order vs Order, cause by the time u got an albow, the opponent almost finish the game already, cause it took too much time to build and train it, not including the ability (without it I rather get archer at the first place) which cost 400 more golds, unless your opponent doesnt know how to rush, getting albow is a very very bad idea...
I saw some people in the top 100 who alba spear meric magikill mass
mooseontheloosePosts: 45
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View Profile I just realized that albow is one of the most useless units while Order vs Order, cause by the time u got an albow, the opponent almost finish the game already, cause it took too much time to build and train it, not including the ability (without it I rather get archer at the first place) which cost 400 more golds, unless your opponent doesnt know how to rush, getting albow is a very very bad idea...
...you could turtle, or get more miners on mana and sacrifice them later. I think albows are pretty good because you can kill all their range units and leave the ground troops to die. What combo does the average pro players use then?
NyarlathotepPosts: 2,240
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View Profile we Really do need to buff those order giants...especially now chao's have more health, order's does less damage now and they can't even do the fast-forward attack animation trick!
Order's giants don't need a buff. They're good as-is. And remember Order giant is STILL better than a chaos giant.
Drizzle2Posts: 1,607
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View Profile So u think u're good enough to turtle from the others? And u accept to sacrifice the mid point that cause u eco disadvantaged? If so then yeah, go for it