Good opening move

Started by: 40fy | Replies: 37 | Views: 3,313

stickman311

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Jun 14, 2013 1:37 PM #1006899
Quote from _Ai_
It actually depends on that persons micro. If you go higher than 1600s, swords are blown to smithereens. And (maybe) still walk away with Mage barely alive.

I'm just guessing tho

Umm, the 1900s are just too easy to beat, cuz their economy is always slower cuz they overextended their army, and also, only train archers when i'm at the stage of spear archer lol. Actually, to counter swords, just get archers and miner wall, until they get miner wall. Then get spears, magikill, large economy, and tower spawn
40fy
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Jun 14, 2013 8:23 PM #1007203
I understand that this is harder to do as the opponents get better, but honestly, how many times must I say that the best way to take care of the magikills is with archidons?
FailingAtFailing
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Jun 14, 2013 8:26 PM #1007205
Quote from 40fy
I understand that this is harder to do as the opponents get better, but honestly, how many times must I say that the best way to take care of the magikills is with archidons?


Poison archers, rush archers with speartons, yea, sure. Archers are ground ranged units which makes blocking their shots incredibly easy.
40fy
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Jun 14, 2013 10:25 PM #1007281
I wasn't talking about speartons. If the game has gone late enough where your opponent has a magikill and a bunch of speartons, you are doing something wrong. Your opponent would have had to started with the speartons in this setup, which is when you should have attacked.

Actually, since everyone seems to agree that swords and archidons can't beat magikills, and I am somewhat of a noob (only sort of), I will assume you know something I don't. So, let me ask a question- do you guys think a spearton or two would be a good counter against a magikill?
jerrytt
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Jun 15, 2013 1:21 AM #1007357
Quote from 40fy
I wasn't talking about speartons. If the game has gone late enough where your opponent has a magikill and a bunch of speartons, you are doing something wrong. Your opponent would have had to started with the speartons in this setup, which is when you should have attacked.

Actually, since everyone seems to agree that swords and archidons can't beat magikills, and I am somewhat of a noob (only sort of), I will assume you know something I don't. So, let me ask a question- do you guys think a spearton or two would be a good counter against a magikill?


Speartons+magikill completely nullify archers. If you want to try "rushing" a magikill, youll probably need 4-6 spears at least, depending on how big his army is.
stickman311

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Jun 15, 2013 2:00 AM #1007384
Quote from jerrytt
Speartons+magikill completely nullify archers. If you want to try "rushing" a magikill, youll probably need 4-6 spears at least, depending on how big his army is.


Actually, if the archidons are pro kiters, u really need archidons, cuz poison spray is delayed by 2s
40fy
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Jun 15, 2013 3:41 AM #1007438
Do you know where I can find a replay displaying kiting? I've heard it explained a thousand times and yet I still don't quite understand it. (except for the very basic move of running to the side)
stickman311

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Jun 15, 2013 4:46 AM #1007475
Quote from 40fy
Do you know where I can find a replay displaying kiting? I've heard it explained a thousand times and yet I still don't quite understand it. (except for the very basic move of running to the side)


See WyzDM's montage 2 on youtube. In one replay it shows an archer vs 3 swords