Hello! I'm currently trying to boost my performance in combat animating, but I don't really understand how to make the combat faster while making it look smooth at the same time. I have all these super sick combo's jumbling in my head, but I can never get my animations to come out the way I want.
http://www.filz.us/view/11cfaa89-b2c/ < this is an animation I made today and it's the fastest I can go. It seemed like the perfect example of how fast I can get my combatant or "hero" to move.
I think my main problem is that I'm being really anal about how fast people can see the actions performed, but that's not what I'm aiming for. I'm aiming for fast-paced combat like Oxob's Bse v3 round 10 and Frozen's Treinando.
I didn't know where else to ask this question since it did say General Help, if this is in the wrong section please let me know...I really do need that advice/help/tip/secret/guide as soon as possible. :eek:
Fast-paced combat...I need a little help and instruction
Started by: Jubilance | Replies: 1 | Views: 270
Jun 13, 2013 8:24 PM #1006161
Jun 15, 2013 6:53 PM #1008293
I know exactly what you mean, whatever you do, dont change the fps, minimise the easing frames and maximise the actual hits. I hope this helps