Making a play button.
Started by: Work in Progress | Replies: 4 | Views: 382
Jun 16, 2013 11:13 AM #1008987
I think I do everything correctly. I make a play button, I paste the code into actions, and make a little anim to see how it goes, and I keep getting a weird actionscript error, and all the play button does is blink and then move on to the anim.
Jun 16, 2013 11:32 AM #1008996
Step 1
Make a play button.
Step 2
Click the play button you created by using Transformation Tool.
Step 3
Right click the button you did.
Step 4
Right click > Convert to Symbol > Button then click OK button.
Step 5
Now click the frame where your button is placed (example: frame 1 or frame 2).
Step 6
Now after you click the frame where your button is placed, go to Actions (can be found at the bottom of Flash 8) then type the code:
stop();
Step 7
Now after that, click your button again then go to actions then insert the following code:
on(release){
gotoAndPlay(2)
}
Then after that. you're done. Hold CTRL then click ENTER to test your animation.
Make a play button.
Step 2
Click the play button you created by using Transformation Tool.
Step 3
Right click the button you did.
Step 4
Right click > Convert to Symbol > Button then click OK button.
Step 5
Now click the frame where your button is placed (example: frame 1 or frame 2).
Step 6
Now after you click the frame where your button is placed, go to Actions (can be found at the bottom of Flash 8) then type the code:
stop();
Step 7
Now after that, click your button again then go to actions then insert the following code:
on(release){
gotoAndPlay(2)
}
Then after that. you're done. Hold CTRL then click ENTER to test your animation.
Jun 16, 2013 11:36 AM #1009004
Or if you don't want to be a loser, make two layers, an on the top later have your text and on the bottom layer make a transparent box around the text before you make it a button.
Jun 16, 2013 12:24 PM #1009027
Quote from Lethal5Step 1
Make a play button.
Step 2
Click the play button you created by using Transformation Tool.
Step 3
Right click the button you did.
Step 4
Right click > Convert to Symbol > Button then click OK button.
Step 5
Now click the frame where your button is placed (example: frame 1 or frame 2).
Step 6
Now after you click the frame where your button is placed, go to Actions (can be found at the bottom of Flash 8) then type the code:
stop();
Step 7
Now after that, click your button again then go to actions then insert the following code:
on(release){
gotoAndPlay(2)
}
Then after that. you're done. Hold CTRL then click ENTER to test your animation.
Thank you Lethal! The only trouble I really have now is when I'm trying to hover my mouse over the text..yeah I can't click the text itself, just around it to play.
Jun 17, 2013 11:06 AM #1009997
I forgot to tell this for you, the number " (2) " at the step 7 code means when you click the button, it will put you to frame 2 and now will start the animation. Just replace it with the frame number at where your animation will start. Example:
Your animation starts at frame 5. Replace the (2) as (5). So if you click the button, it will directly start the animation at frame 5 and your animation will start
Goddamn I'm really bad at explaining. Sorry for being bad at explaining/talking in English. I'm asian lol.
Your animation starts at frame 5. Replace the (2) as (5). So if you click the button, it will directly start the animation at frame 5 and your animation will start
Goddamn I'm really bad at explaining. Sorry for being bad at explaining/talking in English. I'm asian lol.