why speartons + archers when there is shadowraths + archers? (and of course a couple)

Started by: Cha05Walking | Replies: 43 | Views: 2,756

Cha05Walking

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Jun 20, 2013 10:56 PM #1013916
tested in-game

www.stickempires.com/play?replay=replay1611289&version=1.65, not against speartons, i combined this strat with my archer strat, not even all 3 castle archers, a couple albows and a magikill could stop me

in the title (and of course a couple of merics)
xanderman222222
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Jun 20, 2013 11:53 PM #1013931
Why? Because speartons are tankier,they can go shield wall and have more health not too mention armor! Shadowrath are faster than archidons,running into battle leaving the archidons behind. They also have not so great health,and shinobi turns them invisible leaving archers vunerble.
malbence
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Jun 20, 2013 11:56 PM #1013933
Xanderman hit it on the nose. Spear tons are there to block for the archers. Shadows have low health and in shinobi they can't block anything.
daltonwarrior

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Jun 21, 2013 12:06 AM #1013938
Speartons don't die as quick as Shadowrath. Speartons work with archers better, You may have dealt a lot of damage but your average health of your force is low, you have to find the balance.
Shadowrath+Merics is actually a good combo though, so long as they stay together.
And they don't block anything at all when they're using shinobi.
Cha05Walking

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Jun 21, 2013 4:20 PM #1014550
shadows could assassinate a bunch of archers and do big damage on speartons and at the same my archidons are raining down fire arrows on you, i can attack retreat and attack all over again while you are still trying to build an army, ill try to get a replay soon, the first time i used this the replay did not save

and shadows are way faster than archers so by the time your units are poisoned the archers have caught up and are finishing your speartons and the two merics deal with the shadows low health problem, and if u think your going to poison my archers with a magikill it will still be assassinated, though shadows can still be poisoned when cloaked, but lets leave the magikill out of this for now

think about it
jerrytt
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Jun 21, 2013 5:04 PM #1014659
Quote from Cha05Walking
shadows could assassinate a bunch of archers and do big damage on speartons and at the same my archidons are raining down fire arrows on you, i can attack retreat and attack all over again while you are still trying to build an army, ill try to get a replay soon, the first time i used this the replay did not save

and shadows are way faster than archers so by the time your units are poisoned the archers have caught up and are finishing your speartons and the two merics deal with the shadows low health problem, and if u think your going to poison my archers with a magikill it will still be assassinated, though shadows can still be poisoned when cloaked, but lets leave the magikill out of this for now

think about it


And this, my good friends, is why kiting is important.

If you try to chase my archers, I kite you, doing more damage to you than to me. If you go for the cloak, I can outrun you. If you give up the chase, I can forward kite you, doing even more damage.

AND FIRE FUCKING ARROWS DONT DO EXTRA DAMAGE GENIUS.
THEFORCE
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Jun 21, 2013 5:06 PM #1014664
Quote from malbence
Xanderman hit it on the nose. Spear tons are there to block for the archers. Shadows have low health and in shinobi they can't block anything.


Exactly.
Cha05Walking

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Jun 21, 2013 5:21 PM #1014693
Archidon - “Fire Arrows”

Effect: Archidons will fire a single flaming arrow with extra range and damage, costing small amount of mana.

found on stickpage game guide

and if they didnt do extra damage then why have it at all?
jerrytt
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Jun 21, 2013 7:18 PM #1014778
Quote from Cha05Walking
Archidon - “Fire Arrows”

Effect: Archidons will fire a single flaming arrow with extra range and damage, costing small amount of mana.

found on stickpage game guide

and if they didnt do extra damage then why have it at all?


how about you actually test it? right now the only thing that you get for 20 mana is a little extra range. mabye its a bug idk. asked CRAzY JAY and he said he'll look into it :/
Cha05Walking

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Jun 21, 2013 9:33 PM #1014851
cool

but i use fire arrows all the time and i think they do do extra damage, of course we could always do an archidons vs archidons match, one with fire arrows vs one without
jerrytt
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Jun 21, 2013 10:56 PM #1014910
Quote from Cha05Walking
cool

but i use fire arrows all the time and i think they do do extra damage, of course we could always do an archidons vs archidons match, one with fire arrows vs one without


Take a swordwrath, or even spearton if you have the patience. count the number of arrows or fire arrows it takes to kill them. In both cases it will be the same. tested and verified by many players.
FailingAtFailing
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Jun 21, 2013 11:04 PM #1014916
Quote from Cha05Walking
Archidon - “Fire Arrows”

Effect: Archidons will fire a single flaming arrow with extra range and damage, costing small amount of mana.

found on stickpage game guide

and if they didnt do extra damage then why have it at all?


They only do extra damage to armoured units, armoured units take less damage from all attacks except armour piercing ones like blazing bolts and fire arrows. So fire arrows only do extra damage to giants, albows and speartons if you are facing order.
Cha05Walking

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Jun 21, 2013 11:10 PM #1014920
i read back on the guide it doesnt do extra damage on armored units, but anything else it does
Cha05Walking

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Jun 21, 2013 11:12 PM #1014921
i read back on the guide it doesnt do extra damage on armored units, but anything else it does

u should have done it against statue cause in that case it does do extra damage watch the damage from the fire arrows piggyback ride onto the attacks from other units
FailingAtFailing
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Jun 21, 2013 11:12 PM #1014922
Quote from Cha05Walking
i read back on the guide it doesnt do extra damage on armored units, but anything else it does


Ever heard of glitches? It can be wrong because it is glitched.