The Legend of Scarecrow

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Scarecrow
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Jun 21, 2013 8:11 AM #1014195
thread title formerly: Scarecrow's Psychedelic Quest: a choose-your-adventure game

aka. Scarecrow Fights Archons In Psychedelic Hyperspacee



What even?

In this choose-your-own-adventure game, you will help Scarecrow forge his path towards freeing humankind from the extradimensional entities that feast upon them. These entities are known as Archons, and they have only subtle forms in the normal plane of existence. They feed upon man's very beliefs, and use the power they gain to grow, enslave, and control our very plane of existence.


Concepts you'll need to be aware of to participate
(aka. theories I am accepting as fact in the game to make things fun)

In this game, Scarecrow has become aware of the collective unconscious (as theorized by Jung), and of an inner self that transcends the ego's constraints. He has learned through his own experiences that "The human psyche transcends corporeal existence, therefore we must be multidimensional entities. The ego is not the center of the psyche, but only the space/time portion of a greater reality which unfolds and reveals itself from what the ego perceives as its own unconscious mind."

Scarecrow has become aware of the shamanic map of the cosmos; by this model, the world of physical existence is a "middle world" between the upper and lower realms accessed via altered states, intuitions, and dreams. It is easy for us to comprehend how a zero-dimensional point becomes a one-dimensional line, how a line extends into a two-dimensional plane, and how a plane is extended to become a three-dimensional cube. Just as time is an extra dimension that extends from space, the "imaginal realms," or "mind-space," are real domains that extend from the dimension of consciousness. The shaman, in effect, is an ego who has learned how to reconnect with his source in mind-space (Jung's collective unconscious). The explorer of "mind-space" first discovers a landscape, including beings and artifacts that relate to his own history, but in that new land he also encounters "other" extradimensional entities. The Gnostics had a word for this inner kingdom of spiritual beings. They called it the Pleroma, a Greek term for fullness or plenitude, later used by Jung.

Populated by entities, these other realms have their own ecology, their own hierarchies and operational logic. There exist spirits or deities that seek to compel the attention and belief of human beings, and these are alluded to in every mystical tradition. The Gnostic term for such entities is 'Archons.' The Archons feed on the human soul, and they try to keep human beings imprisoned in the fallen world of physical reality and ignorance. These Archons are nourished by human belief and human will; each Archon seeks to maintain itself, and will conceivably say or do whatever is necessary to gain our attention and worship... without worship, a god starves and is absorbed (eaten) by some other entity.

In our lives, it is obvious that beliefs have independent energy and vitality. Beliefs compel followings and take on a life of their own, leaping from host to host. The belief systems active in controlling our world - whether called "patriotism," "free market capitalism," or even "high culture", are all in fact dangerously independent forces, self-propelling viruses, Archons.

Belief is a form of energy, is food or fuel used in more abstract realms of existence by entities we have always perceived as gods. It is to these entities' advantage to keep us ignorant of their agendas; they would forfeit independent existence if we chose to become gods ourselves by devouring their energy instead of vice-versa.

"note" (Click to Show)


As one of very few to have attained these realizations, Scarecrow is effectively alone in watching his own plane of existence being slowly devoured by the Archons above. He sees no choice but to begin working towards their destruction from his plane upwards.


How to play

This is a choose-your-adventure game. I will provide written descriptions of Scarecrow's situation, and participants will provide suggestions as to how to act. Consider your suggestions as Scarecrow's thoughts. That means you can influence how Scarecrow acts, but you cannot change the way the circumstances change, or how other entities respond. Scarecrow is also conscious of his own thought processes, and reserves the right to dismiss ideas as stupid, boring, or otherwise, or just straight up ignore them entirely.

When posting a thought, please use the following format:
#THOUGHT: [your idea].

For example:
#THOUGHT: Go into the woods looking for mushrooms.

If you just want to comment, or discuss an idea with other players, just post normally. I'm also happy to receive comments and criticism on my writing, so don't be afraid to do so if you don't feel like participating!

If you aren't using the above format I'm going to assume you haven't read the instructions, and ignore you entirely.


Gameplay intricacies

HUD: At the start and end of each update post, I'll include a text-based Heads-Up-Display with a few stats on it. This will allow you to track the vital effects of what happened during the update. It will look like this:


HEALTH:
[++++++++++]

CONSCIOUSNESS:
[+++++|_____|_____]
[Uncon|Alert|Hyper]

INVENTORY [10]:
| Swiss Card | Sickle | [etc...] |

TIME:
Day 1, 8 AM


Health and time should be self-explanatory. Inventory space is limited; the number of places Scarecrow has to put things in is listed, as well as the number of occupied slots, and contents. Consciousness level is explained below.

CONSCIOUSNESS LEVEL
Scarecrow's connection to the spirit realm/collective unconscious/"mind-space" is temperamental, fueled mainly by psychoactive plants, but lingering to a subtle degree in his daily life. His level of consciousness, seen above in the HUD, gives significant information about how easily he can interact with the spirit realm.

What you see on the bar now (that is, having the first section of the bar full) is normal "Alert" level consciousness.

Consciousness will increase over time after the ingestion of psychoactive substances, and other things (eg. splashing water on self, or even just focusing attention) may help improve consciousness also. Having a higher level of alertness may help Scarecrow notice some details. As the middle section of the bar becomes more full, Scarecrow will start being aware of the spirit realm bleeding over into his own plane, leading to some visual distortions, ability to percieve good or bad "vibes", and so forth.

If Scarecrow's consciousness raises into the hyperconscious level (third section) of the bar, Scarecrow will begin to trip. In this state, Scarecrow can interact directly with the spirit realm. Filling the bar entirely

Conversely, if consciousness drops to zero, Scarecrow will pass out entirely. Certain situations (perhaps exhaustion, or a good beating) may lead to unconsciousness. The closer Scarecrow gets to unconsciousness, the more he will struggle to continue.

FINDING ITEMS
Scarecrow likes to carry useful things around, so he picks up anything USEFUL (ie. capitalized collectables) he finds when he CHECKS or SEARCHES something. You may find yourself needing to get rid of the things he's picked up, that don't seem to be especially necessary or useful in the particular circumstances.

ACQUIRING SUBSTANCES
In this game, Scarecrow has an extensive supply of herbal psychoactives growing at home. If you're running low on them, try returning home to pick up some more.

Scarecrow can also forage for naturally occuring substances and herbs, including mushrooms and herbal remedies.

DESTROYING ARCHONS
It is possible to deprive Archons of their food source by damaging the belief people in his own plane hold in the concepts they represent (ie. Scarecrow COULD destroy an Archon by destroying all faith in a religion), but this is highly impractical in most cases.

To interact directly with Archons to destroy them directly, Scarecrow must enter the spirit realm. He can only do this by increasing his consciousness level enough using psychedelics. Certain substances will grant him certain kinds of power which he can use to fight Archons with.

HEALING AT HOME
Using a variety of herbs from his GARDEN appropriate to whatever he needs, Scarecrow can make a FRESH CHINESE MEDICINE BREW to TREAT ANYTHING while he is at home. This will take about an hour, but restore Scarecrow to full health and normal consciousness.

EFFECTS OF DIFFERENT SUBSTANCES
Scarecrow may need to experiment with the different powers that different substances grant him to find out what will be most appropriate in different circumstances. However, as an already experienced shaman, he has some ideas regarding their effects already:

Caapi Vine: Spirit guidance (opens a channel to communicate with spirits that can help you. not compatible with everything!)
Mushrooms: Power of earth (connects with the earth to channel strong energy - think chi/qi)
Cactus: Power of future sight (can perceive several moments ahead of time)
LSD: Power of change (can influence others, bend physical space)
DMT: Raw power (augments some other powers significantly!)
Salvia Divinorum: Power of water (your movements become fluid, and you can influence water)
Sinuichi: Power of the Sun (fire!!)
Iboga: Cleansing (can be used for powerful self-cleansing, but an extremely long and immense trip)
Brugmansia: Power of Disassociation (gives disassociation from body/third person perspective. one benefit of this is loss of the pain sensation)
Yopo (allows interaction with lower dimensions)
Datura (opens access to all dimensions simultaneously, resulting in hellish chaos but with potential for immense power)

note that an Ayahuasca Brew = Caapi Vine + a plant that contains DMT (for example Chacruna).

...and of course there are less potent herbal concoctions that Scarecrow can use; Different herbal remedies may either restore some health, normalize consciousness (ie. move consciousness towards normal levels), cure a wound, restore some consciousness temporarily, or other effects.

Scarecrow has wide knowledge, and will remember details for substances and herbal remedies if he encounters them or feels that he needs them, instead of listing every plant ever here.


Checkpoints and dying
Every now and then, I'll mention that a checkpoint has been reached. This means that if you die, you'll be able to try again from that checkpoint. This way I won't be ending the entire story if you die. And yes, that means I have no qualms with killing Scarecrow if you fuck up!

CHECKPOINTS LOG
1. Game Start
2. Seeking Guidance
3. Final Preparations for the Quest
4. Drew
5. Here we go...!
6. Earth and Water
7. Fire!
8. Miniboss Battle: HUNTER
9. Boss battle: ARCHON #1 - Brutal Hand

Key Items
Some of the items Scarecrow may find are of particular use, or have special functions. These key items and their descriptions will be listed here.

- The POWER STONE has been imbued with the POWER you will need to face your first ARCHON, as well as a portion of the AYAHUASCA SPIRIT. It will lead you in the right direction if an ARCHON you can match is nearby, and feed you energy in battle through the vine. Conversely, it will also try to keep you out of danger if you are dealing with forces you aren't powerful enough to deal with yet. Whenever you destroy an ARCHON, its power will be absorbed by the POWER STONE, and made available to you. Also, it doesn't occupy an inventory slot because it's a necklace.

- The SMARTPHONE can do a variety of stuff, including LEAD YOU HOME, CALL PEOPLE, and RUN OUT OF BATTERY. Now that it's off its charger, it will stay alive for about 24 hours. You can turn it off when you aren't using it (it won't be needed when you're entering the SPIRIT REALM) to save battery. After being combined with the HEADPHONES, the SMARTPHONE can now PLAY APPROPRIATE MUSIC. Scarecrow normally uses his phone as a media player, and as a result it has a song for every occasion on it. It will use battery TWICE AS FAST while PLAYING APPROPRIATE MUSIC.

- Scarecrow's KIT is where he stores a collection of pyschoactive-related items, for such as non-liquid SUBSTANCES, ROLLING NECESSITIES, and a SWISS CARD (note: this is kind of a like a swiss army knife, but is flatter and more compact. It has some handy tools like a small knife, miniature scissors, and so forth). The KIT takes up one inventory slot, and you will automatically put certain things in the KIT as you find them. You can CHECK your kit to see if it contains anything that might be helpful.

- The WALLET is used to buy things. Scarecrow doesn't know how much money he has exactly, but probably not more than $200.

- The SICKLE is needed to HARVEST most plants while FORAGING, because Scarecrow doesn't want to harm any plants by leaving rough wounds. The SICKLE leaves a nice clean cut, and is also a sort of ritual blade to Scarecrow. He can also use the SICKLE as a WEAPON, and can channel his energy through it.


Some last comments
This is meant to be entertaining, but please do take it seriously to an extent. Don't waste your time and mine by giving me stupid suggestions. Try to actually think about what you want to do in order to progress. Remember, Scarecrow's goal is to destroy Archons, but he doesn't quite know what he's up against yet. I intend for things to get more and more interesting as the game progresses, and I'll try and lead the story in the right direction where necessary.

I've tried to give as many tips and as much information as I can to ensure that this can run smoothly, but while I have some ideas and core concepts, even I don't quite know how this will go. I may struggle to update this very frequently, so please, if you're enjoying the story, post in the thread and let me know, as it'll give me a bit of extra motivation.

Also, I'd like to mention that my friends aren't anywhere near as bad as I'm portraying them. For the sake of making an archon controlling them justifiabl
Scarecrow
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Jun 21, 2013 8:11 AM #1014196

HEALTH:
[++++++++++]

CONSCIOUSNESS:
[+____|_____|_____]
[Uncon|Alert|Hyper]

INVENTORY [0/0]:
| [empty] |

TIME:
Day 1, 8:00 AM

Scarecrow is DROWSY.
Scarecrow is HUNGRY.
Scarecrow is THIRSTY.


Scarecrow opens his eyes. He is not fully awake yet, but he knows that he ought to get up; there is work to be done. He is tired of watching his entire plane of existence being fed upon, and can no longer stand idly by watching. He knows that he is one of very few people who even believe that the Archons exist at all, and even fewer who would be able to do anything to fight them. It was not so much that he felt some kind of obligation to act, but more that he felt repulsed by the idea of not acting. Scarecrow would fight, and he would either destroy the Archons, or die trying. He would begin his quest today.

Scarecrow gets out of his bed in his underwear, and proceeds to get dressed. He puts on grey jeans, a silky red long sleeved shirt, a warm grey vest, a black overcoat, socks and shoes, a hat, and a pair of wool fingerless gloves. Fairly ordinary clothes, but practical. While Scarecrow is a shaman of sorts, he was a very practical person. He had not been trained traditionally, and had never felt any reason to draw attention to himself with a traditional garb of any kind. More important to him was that he was well prepared for anything; his set of clothing gives him the ability to be as warm or as cool as necessary, and - more importantly - it has many POCKETS to keep things in. Ten pockets, in fact. Normally more than enough for most people, but Scarecrow wasn't most people. He usually carried around a satchel for extra storage space. Scarecrow finds that his HEADPHONES are already in one of his pockets.

Scarecrow looks around his room before going anywhere. He notices his BEDSIDE TABLE, and notes that there is probably some useful stuff in there. Scarecrow's SMARTPHONE is also on top of his bedside table, now fully charged. There is a PILE OF DIFFERENT HATS on his DESK. The DESK is otherwise a mess and would require a long time to sort through. Scarecrow is pretty sure there's nothing of value there, anyway. Scarecrow's SATCHEL is hanging from the handle of the door leading out of his bedroom.

The OTHER AREAS Scarecrow can go to are the KITCHEN, the LIVING ROOM, the BATHROOM, the GARDEN, the GREENHOUSE, and the EXIT.


HEALTH:
[++++++++++]

CONSCIOUSNESS:
[++___|_____|_____]
[Uncon|Alert|Hyper]

INVENTORY [1/10]:
| Headphones |

TIME:
Day 1, 8:10 AM

NEW OBJECTIVE: Find a way to destroy all ARCHONS.
NEW OBJECTIVE: Prepare for your quest.
Scarecrow has gained 10 INVENTORY SLOTS!
Scarecrow is slowly WAKING UP, but is still DROWSY. Listening to APPROPRIATE MUSIC, and EATING SOMETHING may help.
Scarecrow is HUNGRY.
Scarecrow is THIRSTY.
CHECKPOINT reached.
Youwishjellyfish
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Jun 21, 2013 9:42 AM #1014247
I have a feeling that if I participate i'll mess up, but this sounds like it could be fun.

#Thought: The Archons are a pressing matter, but a grand journey needs a grand breakfast. Putting on your headphones and searching for a fitting song while you head to the kitchen to brew some tea and raid the fridge seems like a foolproof way to start the day.
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Jun 21, 2013 10:29 AM #1014267
#Thought: After doing Youwish's thought, head to your Computer and surf on the internet a little.
Exile
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Jun 21, 2013 2:01 PM #1014420
haha this is awesome

#thought: before breakfast, you might want to take your satchel with you, so you don't accidentally leave it at the house.

oh and check out the bedside table. maybe you have a cool hat in that pile of hats as well, take a look.
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Jun 21, 2013 4:03 PM #1014500
#though: If still feeling drowsy after above posts, go to the bathroom and take a shower. Then go to the garden to clear your mind and see if there's anything there that you can use.
Scarecrow
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Jun 21, 2013 4:38 PM #1014597

HEALTH:
[++++++++++]

CONSCIOUSNESS:
[++___|_____|_____]
[Uncon|Alert|Hyper]

INVENTORY [1/10]:
| Headphones |

TIME:
Day 1, 8:10 AM

NEW OBJECTIVE: Find a way to destroy all ARCHONS.
NEW OBJECTIVE: Prepare for your quest.
Scarecrow has gained 10 INVENTORY SLOTS!
Scarecrow is slowly WAKING UP, but is still DROWSY. Listening to APPROPRIATE MUSIC, and EATING SOMETHING may help.
Scarecrow is HUNGRY.
Scarecrow is THIRSTY.
CHECKPOINT reached.

Quote from Exilement
#thought: before breakfast, you might want to take your satchel with you, so you don't accidentally leave it at the house.

oh and check out the bedside table. maybe you have a cool hat in that pile of hats as well, take a look.


Scarecrow grabs his SATCHEL off the doorhandle and puts it on in one smooth motion. He's very used to carrying this bag around; he can carry about 10 REASONABLY SIZED ITEMS in it. He quickly checks what's inside it: his WALLET, an EMPTY DRINK BOTTLE, and a SWISS CARD (note: this is kind of a like a swiss army knife, but is flatter and more compact. It has some handy tools like a small knife, miniature scissors, and so forth).

The WALLET is used to buy things. Scarecrow doesn't know how much money he has exactly, but probably not more than $200.

Returning these to his bag, he moves to his BEDSIDE TABLE and CHECKS it. An assortment of junk is on top of it, including miscellaneous papers, packets of seeds awaiting planting, empty cups, his SMARTPHONE, some SUNGLASSES, and a small box of PAINKILLERS.

Scarecrow likes to carry useful things around, so he picks up anything USEFUL (ie. capitalized collectables) he finds when he CHECKS or SEARCHES something. You may find yourself needing to get rid of some things that aren't necessary.

The SMARTPHONE can do a variety of stuff, including LEAD YOU HOME, CALL PEOPLE, and RUN OUT OF BATTERY. Now that it's off its charger, it will stay alive for about 24 hours. You can turn it off when you aren't using it (it won't be needed when you're entering the SPIRIT REALM) to save battery.

Inside the drawer, there are some trinkets, a FLASK, a container of HERBAL REMEDY: BETEL NUTS, a book, and a metal cigarette tin which he had adapted to be his KIT.

HERBAL REMEDY: BETEL NUTS can be chewed to give energy. They can be used to help keep CONSCIOUSNESS in (at least) the ALERT level. Acts over time while chewing.

Scarecrow's kit is where he stores a collection of pyschoactive-related items, for such as non-liquid SUBSTANCES, ROLLING NECESSITIES, and a SWISS CARD (note: this is kind of a like a swiss army knife, but is flatter and more compact. It has some handy tools like a small knife, miniature scissors, and so forth). The KIT takes up one inventory slot, and you will automatically put certain things in the KIT as you find them. You can CHECK your kit to see if it contains anything that might be helpful.

Scarecrow closes the drawer, and checks the PILE OF HATS on his desk. Apart from several hats similar to the one he is wearing, there's also a RUSSIAN WINTER HAT, a PERUVIAN WIDE BRIMMED HAT, a TOP HAT and a FINN THE HUMAN hat. He decides not to get too caught up in trying to decide which one to wear, and just sticks with the one he's got on.

Quote from Youwishjellyfish
#Thought: The Archons are a pressing matter, but a grand journey needs a grand breakfast. Putting on your headphones and searching for a fitting song while you head to the kitchen to brew some tea and raid the fridge seems like a foolproof way to start the day.


Scarecrow plugs his HEADPHONES into his SMARTPHONE, uniting them as one item. His SMARTPHONE can now PLAY APPROPRIATE MUSIC! Scarecrow normally uses his phone as a media player, and as a result it has a song for every occasion on it. It will use battery TWICE AS FAST while PLAYING APPROPRIATE MUSIC. Scarecrow picks out a song to wake him up and get him in the mood to get some shit done.

"Now Playing..." (Click to Show)


Next, Scarecrow leaves his room and heads into the KITCHEN. Of note in the KITCHEN are a TAP, a KETTLE, a SANDWICH PRESS, a FRIDGE, a PANTRY CUPBOARD, and a CUPBOARD THAT CONTAINS CUPS, PLATES, BOWLS, ETC. He puts some water on in the KETTLE, and opens the FRIDGE.

Quote from Ghombeat
#Thought: head to your Computer and surf on the internet a little.


Scarecrow has already made the decision to do bigger things today. He's been doing that already for several years. His attention returns to the fridge. Among the contents are COLD JUICE, COLD MILK, COLD LEFTOVER CHICKEN SCHNITZEL WITH VEGETABLES, COLD PUMPKIN SOUP, COLD VARIOUS SANDWICH INGREDIENTS, COLD BAGON, COLD EGGS, COLD BREAD, COLD VARIOUS SAUCES, and a large POT OF COLD AYAHUASCA. He can't decide what to do next.


HEALTH:
[++++++++++]

CONSCIOUSNESS:
[++++_|_____|_____]
[Uncon|Alert|Hyper]

INVENTORY [7/20]:
| KIT | SMARTPHONE | WALLET | Herbal Remedy: Betel Nuts | Flask | Empty Bottle | Sunglasses |

TIME:
Day 1, 8:15 AM

CURRENT OBJECTIVE: Prepare for your quest.
Scarecrow has gained 10 INVENTORY SLOTS!
Scarecrow is still A LITTLE SLEEPY. EATING SOMETHING may help.
Scarecrow is HUNGRY.
Scarecrow is THIRSTY.
Lawl
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Jun 21, 2013 6:13 PM #1014724
#Thought He might want to take some Cold Juice, knowing that milk will just make him even more drowsy. He also might want to take some cold eggs and some cold bacon. Wanting to have some hot food for the start of an adventure, he heats up the eggs and the bacon. While eating, scarecrow may accidentally bite his tongue, which seems to have waken him up a bit. He then decides to pack a snack incase he gets hungry while traveling. He makes a sandwhich and some cold pumpkin soup to put in his satchel, but then sees his cold ayahuasca and puts it in a bottle just in case. He then adds those 3 items into his satchel.
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Jun 22, 2013 2:51 AM #1015055
#Thought Maybe the Archons are spying on me and tracking my devices. Better look around my house and put the phone away.
Smahley=)
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Jun 22, 2013 5:12 AM #1015127
#Thought: Get the Cold Juice to refill the empty bottle and take the Herbal Remedy: Betel Nuts..
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Jun 22, 2013 5:20 AM #1015130
#Thought: call girlfriend with the smartphone.

He might need some help
Scarecrow
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Jun 22, 2013 7:14 AM #1015191

HEALTH:
[++++++++++]

CONSCIOUSNESS:
[++++_|_____|_____]
[Uncon|Alert|Hyper]

INVENTORY [7/20]:
| KIT | SMARTPHONE | WALLET | Herbal Remedy: Betel Nuts | Flask | Empty Bottle | Sunglasses |

TIME:
Day 1, 8:15 AM

CURRENT OBJECTIVE: Prepare for your quest.
Scarecrow has gained 10 INVENTORY SLOTS!
Scarecrow is still A LITTLE SLEEPY. EATING SOMETHING may help.
Scarecrow is HUNGRY.
Scarecrow is THIRSTY.


Quote from Atomicapple
#Thought Maybe the Archons are spying on me and tracking my devices. Better look around my house and put the phone away.


Scarecrow dismisses the idea. He knows that ARCHONS, as higher dimensional beings, can watch him constantly irrespective of what technology he is using. There is no hiding from them.

Quote from Smahley=)
#Thought: Get the Cold Juice to refill the empty bottle and take the Herbal Remedy: Betel Nuts..


Scarecrow already took the BETEL NUTS. He decides against carrying a bottle of JUICE around, as he has learned from experience that fresh JUICE tends to get nasty when it isn't COLD.

Quote from Zylon4
#Thought: call girlfriend with the smartphone.

He might need some help


Scarecrow doesn't have a girlfriend, and can't think of anybody else who would be able to tell him what to do. At the moment he's on his own, but he may need some deeper GUIDANCE.

Quote from Lawl
#Thought He might want to take some Cold Juice, knowing that milk will just make him even more drowsy. He also might want to take some cold eggs and some cold bacon. Wanting to have some hot food for the start of an adventure, he heats up the eggs and the bacon. While eating, scarecrow may accidentally bite his tongue, which seems to have waken him up a bit. He then decides to pack a snack incase he gets hungry while traveling. He makes a sandwhich and some cold pumpkin soup to put in his satchel, but then sees his cold ayahuasca and puts it in a bottle just in case. He then adds those 3 items into his satchel.


ooc [out of character]: i want to make this clear sooner rather than later. you appear to be trying to write the story, rather than giving Scarecrow thoughts. don't do that. it's not a big deal right now because we're in what is essentially the "tutorial area", so i'll use your ideas anyway this time. but please please PLEASE don't try to write the story. when we've progressed a bit i'll completely ignore "thoughts" like this. participants are able to submit a suggestion in Scarecrow's head, no more. you cannot foresee the outcomes of his actions.

Using the ingredients in the FRIDGE, Scarecrow prepares a breakfast of BACON AND EGGS ON TOAST, with a glass of COLD JUICE (it's orange juice! perfect). This sates his HUNGER and THIRST. He then prepares a TOASTED HAM, CHEESE, AND SALAD SANDWICH using the COLD VARIOUS SANDWICH INGREDIENTS and the SANDWICH PRESS. He wraps this in cling wrap from the PANTRY CUPBOARD, and puts it in his SATCHEL. He considers packing some COLD PUMPKIN SOUP also, but decides that it would be terrible to try and eat COLD and on the go.

Scarecrow then turns his attention towards the POT OF COLD AYAHUASCA. He decides to carry a dose of it around, just in case he needs some GUIDANCE. Deciding that the bottle would be too big (and therefore wasted) for this purpose, he puts the dose inside his FLASK instead, and returns the POT OF COLD AYAHUASCA to the FRIDGE.

Before closing the FRIDGE door, Scarecrow stares at the POT OF COLD AYAHUASCA for a moment, feeling like he's missing SOMETHING REALLY OBVIOUS.


HEALTH:
[++++++++++]

CONSCIOUSNESS:
[+++++|+____|_____]
[Uncon|Alert|Hyper]

INVENTORY [8/20]:
| KIT | SMARTPHONE | WALLET | Herbal Remedy: Betel Nuts | Flask of Ayahuasca | Toasted Sandwich | Empty Bottle | Sunglasses |

TIME:
Day 1, 8:40 AM

CURRENT OBJECTIVE: Prepare for your quest.
Scarecrow is ALERT.
Exile
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Jun 22, 2013 7:35 AM #1015205
Quote from Scarecrow
Before closing the FRIDGE door, Scarecrow stares at the POT OF COLD AYAHUASCA for a moment, feeling like he's missing SOMETHING REALLY OBVIOUS.


#thought:

...

oh, hey, there's an entire pot of ayahuasca right here.

hmm. well, I was going to spend the day destroying archons, and sobriety will only get in my way. plus it's only the tutorial level, and I have appropriate music. maybe I could heat some up and take a stroll through the garden. sounds like good vibes to me.

but, maybe I should hit the bathroom first.
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Jun 22, 2013 7:42 AM #1015212
Quote from Scarecrow
Caapi Vine: Spirit guidance (opens a channel to communicate with spirits that can help you. not compatible with everything!)


Quote from Scarecrow
he may need some deeper GUIDANCE.


Quote from Scarecrow
the POT OF COLD AYAHUASCA. He decides to carry a dose of it around, just in case he needs some GUIDANCE.


Quote from Scarecrow
Before closing the FRIDGE door, Scarecrow stares at the POT OF COLD AYAHUASCA for a moment, feeling like he's missing SOMETHING REALLY OBVIOUS.


ooc: i'll just leave this here you know
Exile
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Jun 22, 2013 7:45 AM #1015216
uhh


#thought

I've been staring at this ayahuasca for a while. maybe I should just drink some.