SPP Collab (Idea Thread)
Started by: Mesmay | Replies: 116 | Views: 4,434 | Closed
Jun 25, 2008 11:06 PM #167540
Im agreeing with 24fps but I think a pass-around would be good, or atleast a set baclground to tie it al together. Gravity manipuluation could be a fun theme aslong as gravity was reset between animations.
Jun 25, 2008 11:08 PM #167544
24 fps ftw
Jun 25, 2008 11:09 PM #167548
FPS 24
Dimensions: Default 550x400
Due date: A month, extend it if needed.
Idea: 20-30 seconds of animation by each animator [its easier than it sounds for people who've finished the SPP contest]. Each is adding onto one another like a joint [so it appears that its one animation, instead of 10-15 different ones thrown together]. The style of it could be done like a stick figure battling through an enemy base, fighting multiple sticks with guns/sword/powers to get to a person/file/weapon.
Dimensions: Default 550x400
Due date: A month, extend it if needed.
Idea: 20-30 seconds of animation by each animator [its easier than it sounds for people who've finished the SPP contest]. Each is adding onto one another like a joint [so it appears that its one animation, instead of 10-15 different ones thrown together]. The style of it could be done like a stick figure battling through an enemy base, fighting multiple sticks with guns/sword/powers to get to a person/file/weapon.
Jun 25, 2008 11:10 PM #167551
i want in add me too it please
Jun 25, 2008 11:12 PM #167557
I'm in right :D
anyways I've been dying to use this idea:
Magicians with magical hats that you can pull more things out of it than bunnies :D. some stuff more like, oh idk...guns maybeh? :D
24fps is decided right?
and I think the dimensions should be smaller than default. :| just because I don't like default xD.
anyways I've been dying to use this idea:
Magicians with magical hats that you can pull more things out of it than bunnies :D. some stuff more like, oh idk...guns maybeh? :D
24fps is decided right?
and I think the dimensions should be smaller than default. :| just because I don't like default xD.
Jun 25, 2008 11:18 PM #167564
Quote from mraznbuddyI'm in right :D
anyways I've been dying to use this idea:
Magicians with magical hats that you can pull more things out of it than bunnies :D. some stuff more like, oh idk...guns maybeh? :D
24fps is decided right?
and I think the dimensions should be smaller than default. :| just because I don't like default xD.
No offense, but that idea doesn't sound very fun to animate to me, I like the infiltrating a base because anyone can animate however they want, one person may want to go in and animate the stick figure charging in guns blazing, while another might want to go all solid snake on him Or another might want to use a massive uber beam of death on a horde of enemies, its leaves so much up to the animators...
Jun 25, 2008 11:20 PM #167566
I'm in.
I think 20-24 FPS would be good. It will fit for most of the animators.
Dimentions should be around 600x250 imo.
Theme; idk. can't think of anything rite now.
Edit:Oh shi- i forgot. I'm going on vacation in like 3 days, for a month. so lets come up with an idea first and then start to animate.
Due date; like 1 month or something like that.
I think 20-24 FPS would be good. It will fit for most of the animators.
Dimentions should be around 600x250 imo.
Theme; idk. can't think of anything rite now.
Edit:Oh shi- i forgot. I'm going on vacation in like 3 days, for a month. so lets come up with an idea first and then start to animate.
Due date; like 1 month or something like that.
Jun 25, 2008 11:22 PM #167573
Defalt sucks! But if drift get in then i should TOTALLY get in. No offense drift
Jun 25, 2008 11:26 PM #167579
Quote from SNLWell i think the fps should be 24, just so it can fit most peoples styles best (like mine).
As for stage size, i would say something around 490x280
I dont neccessarily HATE your sky idea just theres not much you can do with it without it being random or stupid.
helicopters, spaceships, birds, pollution, rain, thunder. There'es alot of things.
I did a serious anim with coulds once, too.
Quote from ScorpioxxxIm agreeing with 24fps but I think a pass-around would be good, or atleast a set baclground to tie it al together. Gravity manipuluation could be a fun theme aslong as gravity was reset between animations.
**** **** **** THE PASS ALONG. ITS A DEATHWISH TO COLLABS.
Jun 26, 2008 12:28 AM #167737
I'm in.
We should do some video game. I'd say spore, but that would just be boring to watch, and impossible with sticks.
We should do some video game. I'd say spore, but that would just be boring to watch, and impossible with sticks.
Jun 26, 2008 12:35 AM #167742
lol, I was just kidding about this collab. But video games sound alright. There was a contest on it, how bout a collab? Each person could do a different game.
I can join right? I was in the first Contest but dropped out.
I can join right? I was in the first Contest but dropped out.
Jun 26, 2008 12:54 AM #167768
Well the videogame tribute collab hosted by byondrage or oni-meh is on SL.
Jun 26, 2008 12:57 AM #167774
Yeah, but video games were just done and everyone who just finished the contest could just use their entries... If it was a specific game, maybe...
Jun 26, 2008 1:02 AM #167780
Quote from LN3uqI'm in.
We should do some video game. I'd say spore, but that would just be boring to watch, and impossible with sticks.
I agree it should be some sort of videogame.
But so many to choose.
Jun 26, 2008 2:27 AM #167865
And it has to be one that everyone knows, so I suggest it should be a retro game. [Mario, Zelda, Metroid, etc.]