Quote from kingkickass2013We need a dungeon master, a villain rather. Hope one will come soon. Don't worry histu you are now added to the main page.
Thanks men :D
Quote from kingkickass2013We need a dungeon master, a villain rather. Hope one will come soon. Don't worry histu you are now added to the main page.
Quote from kingkickass2013I think if this continues it would have to come down as me playing as the dungeon master. If such a case happens I have him already made up.
Quote from HitsuWell i hope the game will be balance.
Quote from kingkickass2013I have come up with something to end unfairness, at level 1-2 you have partial immortality no matter who you are. The dungeon master always starts at level 5 but he/she stays within the place of evil where they reside at. Anyway partial immortality along the lines is when you die on this you are given a second chance, you come back to life with full health/mana/ and stamina and whatever killed you is now gone (excluding other players, if another player kills you then that character just teleports to another location), when you die and come back you automatically lose experience and gold however.
Quote from HitsuWhoa thats cool men.The currency,Level and the all stuffs makes it cool.
@DIGIT
Good to see you joined lol
Quote from ScarecrowI've finished my post now.
Did you want me to be more specific about my abilities and spells?
Quote from DigitalFlamer105I have always wanted to play this game...but I have no idea where to buy one...Anyway, I wanna join!
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Quote from ScarecrowName: Scarecrow
Species: Hero
Personality: Quiet but driven. Honourable. Intelligent. Caring.
Appearance: Male, tall, white, long dark hair and beard. Skinny; somewhat emaciated. Wears a trenchcoat, a classy hat, and ordinary black jeans. Isn't wearing any upper body clothing under the trenchcoat, apart from a bone necklace with a mushroom frozen in amber in the center of it.
Skill/spells: Channels spirit power to heal, through his hands, or to fight, through his sickle (this way, he is able to attack and defend with powerful ethereal projections at short-medium range). Uses certain plants to improve his ability to channel larger amounts of spirit power. He is also a herbalist, and is able to make medicines and salves out of plants. Is able to sense the nearby presence of evil (to the extent of getting "a bad feeling about this"; nothing more).
Weakness: Physically fragile and unarmored; he is weak against damage that he fails to defend against (especially melee). Plants that improve his spirit power take time to act and have a limited duration, and are also somewhat rare. Channeling spirit power costs physical effort, and he grows tired quickly after channeling spirit power. In particular, healing someone with spirit power will take a lot out of physical energy out of him.
Back story: Scarecrow grew up with an interest in spirits and herbs, and this eventually led him to realize the existence of (normally invisible) interdimensional spirit creatures called archons that influence human beings. Scarecrow went on an epic psychedelic adventure to destroy as many archons as he could, freeing humanity from their influence and allowing them to move forward of their own accord. After this had absolutely no effect on how terrible people are, and realizing that few would even believe his story, Scarecrow moved into seclusion, waiting for the day that he might be needed once more.
Where do you start?: His home; a small hut in the middle of the jungle.
Equipment: A satchel, containing a Sickle (for battle, as well as harvesting plants), an energy stone with some stored physical energy in it (enough to remove fatigue once or twice if necessary), a bottle of water, a powerful wound healing salve, two regenerative potions, a handful of spirit-boosting mushrooms, and one potent herbal brew for spirit power.
(note: i realize this may be a lot of items, but i'm expecting to be fairly dependent on them. i'd also be the designated healer of a party, so they aren't all for me, either.)
Quote from Scarecrowlol dude it's only been a few hours since you started the thread you didn't have to make an NPC dungeon master yet