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Advanced uses of swordwraths

Started by: Azxc | Replies: 42 | Views: 5,051

Azxc
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Jul 21, 2013 1:03 PM #1041886
Quote from Wyrmspawn
It looks like it would be great to make a tutorial thread for every single unit in stickempires. But not really. It's a sacrifice; you must be respected to make a thread like that. If you're a player like Wyzdom and you made a thread on any unit of order or chaos, nobody would dispute you. But if you're an 1800s player, and you make a thread about something, even if it is your best unit, you're going to get laughed out of the forums... make a thread like that at your own risks, guys. Just saying.


Get laughed out of the forums? I don't think so
If you just worrying "Get laughed out of the forums" and not try to post anything interesting, then you are pretty useless in this forum
Try to share your own things to the forum! Don't worry if SOME people dislike it, cuz you are sharing fun among the forum
stickman311

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Jul 21, 2013 1:45 PM #1041944
Quote from Wyrmspawn
Definitely. But a magikill, like the tutorial said, pretty much ends all the fun.


lol shadowraths will kill them.
isgood

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Jul 21, 2013 2:14 PM #1041992
Pictures always make tutorials look good lol
Maxchiang .
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Jul 21, 2013 2:44 PM #1042024
-_- he missed a MAJOR skill a sword general should know; when to rush the statue.

Fatty(insert Animal) is turtling, but lucky for you, it is Castle map.
You accidentally bought 10 swords, and they arn't gonna solo the wall alone.

"Overlord, this is Hitman-0-1. There is no way we are going to get past that wall, with them snipers holding on to the choke-point"

So, you call in the Spears to assist you. Build 3 spears.

"Roger. Tasking GIGN armored with Riot Gear to your location. ETA 30 sec."

The spears arrive, and you get ready to take their statues.

"Ok frenchies, heres what we do. You guys draw the sniper fires with your armor, and we roll through and take down that wall. Regroup, then neutralize the statue"
"D'accord. Lets go!"

Using spears to tank, push through Fatty's two walls. Ignore all miners retreating.

"WALL IS DOWN! I REPEAT WALL IS DOWN! NEUTRALIZE THE STATUE"
"Delta, this is Overlord. There are civilians on site; do not shoot the civilians. Your objective is the tower"
"Roger. Closing in"

With the swords at 1/2 health and the spears at 4/5, charge his statue.

"Give it all you've got boys. Just 10 more seconds."

The statue falls in 10 seconds.

"Overlord, this is Delta squad, target is neutralized."
"Roger, we sent them packing. This ones for the books"
BuddyLucky2
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Jul 21, 2013 8:18 PM #1042318
LOL bringing COD into this thread Max? :p

Well at least I got some Custom Mage Perks xD
-Sleight of Staff (Faster Spell Casts)
-Blind Magic (Undetectable by Air Units and Castle Archers/Deads)
-Magic POWAH (Increased Spell Damage)

Death Perk- Dead Mage's Magic (Releases all 3 Mage Spells upon death)

Alright, now we are bringing some COD to SE :p
THEFORCE
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Jul 22, 2013 12:27 AM #1042494
I like those kind of really useful tutorials :)
blu3blitz
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Jul 22, 2013 8:41 PM #1043191
oh god the day that happens cod will screw se, btw anyone ever bother to make a tutorial on merics?
Azxc
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Jul 23, 2013 3:30 AM #1043390
Quote from blu3blitz
oh god the day that happens cod will screw se, btw anyone ever bother to make a tutorial on merics?


Any micro involved on merics tactic's or any interesting uses of them? if yes, post it
ShadowGeneralChaos
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Jul 23, 2013 9:22 AM #1043549
Quote from blu3blitz
oh god the day that happens cod will screw se, btw anyone ever bother to make a tutorial on merics?


Ask bladed fire, the meric Master :D
KillerPixel
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Jul 24, 2013 10:25 PM #1045107
All tactic/micro tutorials should be made like that. Awesome and easy to work out. :P
kingkickass2013

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Jul 25, 2013 6:47 AM #1045591
Quote from Azxc
Firstly, you said giants can replace archers, yeah, they can, but too slow to kill albowtross, I plenty sure that 5 archers kill faster than 1 gaint
Secondly, you said "enemy decides to micro" (lol) and send his archers OVER my speartons, that is surely suicide, I will call my speartons to kill those archers
And for other points I don't quite understand, can you tell me more, or tell me more clearly?



lol, this tutorial is inspired by Buddy's magikill tutorial :P


I misspoke just a little, but that's what happens when you decide to type fast. Send his ALBOWTROSS over the speartons, not archidons the albowtross (Sending archidons straight to speartons to the point where the speartons are in melee range? That's just stupid, I pray nobody does this in the game). But your right about the archidons able to kill faster then the giant (although I'm pretty sure 3 archidons is enough to kill a whole albowtross) but simply I've seen albowtross masser's before that move their wounded albowtross to the back (this is where stunning comes in handy, stunning keeps em from moving to the back of the army before they die horribly. I've beaten a couple albowtrossian massers this way), now what I'm saying is he can move his army of albowtross over yours and take out those weak ones in the back, now you can move your units to the other side but he can split his albowtross army in half to cover both sides of your spearton shield wall. I said archidons may not be the ONLY thing needed to destroy albowtross (that's not saying that archidons can't be used, but you don't have to use just them), giants are good helpers and good supporter's in both ground and air assault (Giants if I remember correctly kill albowtross in two shots). They shouldn't be used for your main army no but certainly a tertiary army or a third part of your army.

My current thoughts: Really, he didn't say to himself "oh this is surely just a typing error, I'm sure he meant albowtross and is not stupid enough to really mean archidon. Especially after the sentence afterwards states that he is talking about albowtross" Oh well I barely know him and that's probably his sense of humor.

He's got a magikill with all spells and other units that threaten your very existence, you got swordwrath/archidons/speartons. Something tells me you may kill the magikill but your going to suffer quite a bit, this is where 1-2 shadowrath with shinobi level 2 comes in handy, naturally people summon 1-2 magikill. 3 if they think its necessary, however mainly 1-2. ANYWAY my point is you may want to have these power houses sitting in the back just in case your foe decides to summon a couple magikill. That way he doesn't destroy your swordwrath army just as it shows in the eighth picture showing buddylucky threatening your swordwrath to run away. If that guy had at least a single shadowrath level 2 then that magikill would no longer threaten the beauty known as the swordwrathian unit. Now you can use shadowrath in two ways, seek and destroy in which you just rampage towards the enemy base and destroy everything on every run or hidden weapons in which you keep in the back so your foe does not know you have em and then when the timing is right send em out for a surprise attack.

I'm sorry for spitting all over your Mona Lisa (your tutorial thread) but I'm stating my opinion.

What the guy was doing in the pic from what I was he just simply shooting at your speartons blindly, not even attempting to take those archidons in the back.

Now I know what you say on everything else is true, the castle are stupid enough to target ONLY the first they see. And this is actually a genius idea that I've used before.

Your tutorial here has quite a bit of strategy that works well but just 6 archidons and a spearton wall aren't going to get you far when the enemy decides to protect his albowtross with an upgraded giant. There is flaws with every strategy know that simply because all strategies aren't perfect, but when a tutorial thread is made expect both people stating counter attacks and ways to increase upon the strategy.
Azxc
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Jul 25, 2013 8:18 AM #1045629
Quote from kingkickass2013
I misspoke just a little, but that's what happens when you decide to type fast. Send his ALBOWTROSS over the speartons, not archidons the albowtross (Sending archidons straight to speartons to the point where the speartons are in melee range? That's just stupid, I pray nobody does this in the game). But your right about the archidons able to kill faster then the giant (although I'm pretty sure 3 archidons is enough to kill a whole albowtross) but simply I've seen albowtross masser's before that move their wounded albowtross to the back (this is where stunning comes in handy, stunning keeps em from moving to the back of the army before they die horribly. I've beaten a couple albowtrossian massers this way), now what I'm saying is he can move his army of albowtross over yours and take out those weak ones in the back, now you can move your units to the other side but he can split his albowtross army in half to cover both sides of your spearton shield wall. I said archidons may not be the ONLY thing needed to destroy albowtross (that's not saying that archidons can't be used, but you don't have to use just them), giants are good helpers and good supporter's in both ground and air assault (Giants if I remember correctly kill albowtross in two shots). They shouldn't be used for your main army no but certainly a tertiary army or a third part of your army.

My current thoughts: Really, he didn't say to himself "oh this is surely just a typing error, I'm sure he meant albowtross and is not stupid enough to really mean archidon. Especially after the sentence afterwards states that he is talking about albowtross" Oh well I barely know him and that's probably his sense of humor.

He's got a magikill with all spells and other units that threaten your very existence, you got swordwrath/archidons/speartons. Something tells me you may kill the magikill but your going to suffer quite a bit, this is where 1-2 shadowrath with shinobi level 2 comes in handy, naturally people summon 1-2 magikill. 3 if they think its necessary, however mainly 1-2. ANYWAY my point is you may want to have these power houses sitting in the back just in case your foe decides to summon a couple magikill. That way he doesn't destroy your swordwrath army just as it shows in the eighth picture showing buddylucky threatening your swordwrath to run away. If that guy had at least a single shadowrath level 2 then that magikill would no longer threaten the beauty known as the swordwrathian unit. Now you can use shadowrath in two ways, seek and destroy in which you just rampage towards the enemy base and destroy everything on every run or hidden weapons in which you keep in the back so your foe does not know you have em and then when the timing is right send em out for a surprise attack.

I'm sorry for spitting all over your Mona Lisa (your tutorial thread) but I'm stating my opinion.

What the guy was doing in the pic from what I was he just simply shooting at your speartons blindly, not even attempting to take those archidons in the back.

Now I know what you say on everything else is true, the castle are stupid enough to target ONLY the first they see. And this is actually a genius idea that I've used before.

Your tutorial here has quite a bit of strategy that works well but just 6 archidons and a spearton wall aren't going to get you far when the enemy decides to protect his albowtross with an upgraded giant. There is flaws with every strategy know that simply because all strategies aren't perfect, but when a tutorial thread is made expect both people stating counter attacks and ways to increase upon the strategy.


Ah, I stated that those strategies are just for mid-game only, with around 4-5 mins, you are talking about stuffs that happens around 7-8 mins right?
Swordwraths are low tier units, they aren't good to deal with high tiers units, but with little helps from other units, they can deal with mid-tiers units
that is the main purpose of my tutorial

But if those albowtross really wanted to fly pass the speartons (suicide), may a magikill behind a wall works?
PUMU
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Jul 26, 2013 7:53 AM #1046904
Merics... None too many ways to go there. I assume the opponent masses archidons I spawn a giant and the rest of my units are miners and merics. Then comes the flood of swords. Prolly need one magi kill then :/ don't know that's very difficult for me to think about.
Bladed Fire
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Aug 6, 2013 12:23 PM #1058752
Quote from pumuecils
Merics... None too many ways to go there. I assume the opponent masses archidons I spawn a giant and the rest of my units are miners and merics. Then comes the flood of swords. Prolly need one magi kill then :/ don't know that's very difficult for me to think about.


Not sure if this is bumping, and I'm here to say something about Merics.
Merics=Unlimited Healing
i)Unlimited Healing=Unlimited Rushing
Unlimited Rushing=Opportunity on both Economy and Army
[Example:Epic Spearton Rush killing lots of Miners and walls and come back healing and do that again, gaining more chance to win.]

ii)Unlimited Healing=Unlimited Support
Unlimited Support=Unlimited Army Strength(Mostly)
[Example:A bunch of Speartons with Merics defeated another bunch of Speartons]

iii)Unlimited Healing=Quick Army-Replenish
Quick Army-Replenish=Better Survival
Better Survival=Opportunity on Army
[Example:A lot of Speartons were killed because of Castle Archers. Heal the remaining ones and quickly train more Speartons and other units. You will win with Tower Spawn]

Weakness:
Electric Wall(Quickly dodge the Electric Wall)
Shadowraths(Use Speartons to kill the Shadowrath[450gold 150 mana<300gold 200mana])
Speartons(Magikill &Speartons, Magikill Electric Wall while Speartons finish them)
Albowtrosses(Speartons and Magikill)
Juggerknights(Same as Speartons)
Eclipsors(Same as Albowtrosses)
Medusa(Nothing to bother about if you are Meric-massing)
Marrowkai(Dodge spells while keep healing)
godswarth
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Aug 6, 2013 12:38 PM #1058757
Great tutorial! any tips on controlling raging swords? because i always lose in rage sword battles :/ any help would be appreciated
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