Global spells.

Started by: kingkickass2013 | Replies: 3 | Views: 489

kingkickass2013

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Jul 21, 2013 9:00 PM #1042368
I just realized something that's been bothering me, if global DO go into effect and all that and they have explosive spells. Wouldn't the archidon and other weak units such as that become... Obsolete, think about it if we have a GLOBAL magikill and your enemy bases his offense with swordwrath and archidons with a hint speartons. Then one blast could end his entire game if he groups them together to take down a single unit. Some of our major strategies used by most people would have to be changed along with the usage of archidons, everybody knows one bomber can kill a group of archidon if Order isn't careful. But if a global explosive spell goes into effect then the archidon and crawlers won't be safe ever while taking the middle tower during mid game or attacking the statue.

Now some people may be saying "well king why don't you spread apart?" well I have an answer, if your using melee units and your at the statue and your kicking absolute ass, your units have little health left thanks to your enemy pwning them with his original army but you still defeated them, then suddenly an explosion happens and your enemy has his miners up and ready to fight. Now hopefully it won't be INSTANT more along the lines of at least showing a red circle showing that a blast is going to happen. The magikill the reason we (kinda) easily dodge them is because they have a range that we can predict whats going to happen, but if its global and its starting from enemy base. Then you can't predict where its going to strike unless a point is shown. Nobody wants to be in mid game and suddenly have their miners blow up or all their units at the middle tower blow up.

I believe if there is going to be a global explosive spell it may ruin some strategies COMPLETELY (such as the swordwrathian rush and the albowtrossian mass). Other strategies may actually thrive under this such as the spearton rush.

If I am wrong is going to be no global explosive spell then I am sorry.
FailingAtFailing
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Jul 21, 2013 11:21 PM #1042470
I think it might be only affecting areas you can see and it would be simpler spells like maybe poisoning a single unit.
kingkickass2013

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Jul 21, 2013 11:53 PM #1042483
Quote from FailingAtFailing
I think it might be only affecting areas you can see and it would be simpler spells like maybe poisoning a single unit.


I seriously hope that may be the true case, otherwise in the future I see a massive war on global spells and weak health units.
awesomebloc
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Jul 23, 2013 12:49 AM #1043327
it could have like a casting time where it shows like a circle 5 seconds before