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Help vs. Crawlers

Started by: imran3 | Replies: 15 | Views: 4,473

imran3

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Aug 8, 2013 2:34 PM #1060516
How do you defeat the crawler level? They send so many, I had around 12 Speartons 4 Merics and 1 Giant to pwn them. But they had 25 crawlers and 5 Deads. Everyone in my class, even the younger and dumber ones beat the whole game, while I'm stuck at crawlers for almost a year. Plz help.
merich1
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Aug 8, 2013 9:57 PM #1060726
Magikill.

Magikill.

Never underestimate the AOE damage of a Magikill. Blast the 25 crawlers and they... die?
imran3

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Aug 9, 2013 5:32 AM #1060975
Wait I've organised a plan, I'll try to make a spear wall so that the magikill won't die. And the deads can be taken out by electric wall and mericcs as they are stationary.
fhtrg

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Aug 9, 2013 2:52 PM #1061425
Try to economic harass them at first. If don't work, get miner wall with magikill behind it. Blast there crawlers, and go to middle. Get 2 speartons and about 3 merics healing them, and HAVING CURE., then get lots of swordwrath, and attack there statue.
imran3

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Aug 10, 2013 5:47 AM #1061914
I restarted and now I am stuck at the deads. I see that 1 Sword can beat 1 dead, but their damn ranged attacks and posion from far. And my merics just go to attack and seriously lose. What is the real way to beat them? Econic harass only works without cstle dead, posion and the miner's self defence. I mean I send 1 sword and he gets killed but I see no castle dead.
imran3

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Aug 10, 2013 7:51 AM #1061981
Sweet now the I beat the deads easily without any merics. Just a magikill a giant and 6 archers with 'planned' economic harrasersbut my archers and giant kill of the gold and magikill just blasted the statue and ewd the prayers. Cstle dead was helpless and the statues broken, but those cheap crawlers with deads. My magikill can't retreat when poisoned and my arrows cant fire properly and die.
ShadowGeneralChaos
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Aug 10, 2013 10:52 AM #1062032
So, are you still stucking on the crawler level?
imran3

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Aug 10, 2013 11:10 AM #1062037
Now I am stuck on the marrowkai. Although swords can zig zag them, the Eclipsors make them hard and the Marrowkais just use their hell fists to kill my archs and spears.
imran3

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Aug 12, 2013 10:34 AM #1063537
Is anyone gonna help me please. I'm stuck...
Azxc
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Aug 12, 2013 10:53 AM #1063542
Quote from imran3
Is anyone gonna help me please. I'm stuck...


Camp with CAs and walls, then giant mass, simplest way
imran3

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Aug 12, 2013 2:07 PM #1063697
Your plan was an anti-marrowkai plan which I got passed through and I tried using the same technique for the gates but those damn juggerknights have high strength which gets past my walls and statues, high health which take 3-4 rounds for my 3 CAs to kill, much higher speed than miner which they end up killing and mass up with deads so my albows can't kill them, and meanwhile marrows use reaper frequently on my magi and giants.
imran3

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Aug 16, 2013 11:29 AM #1066912
Bump... Anyone can help me?
ShadowWhisper
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Aug 22, 2013 3:19 PM #1071920
Umm... yeah I play the hacked version of this.
EmoEmpire

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Nov 7, 2013 1:30 PM #1103805
you can research and build 2 miner walls,and research the fire arrow ability,then train 15 or more archidons,and some speartons to take out the juggerknights..you can also build the miner walls close to the castle,so you could get the backup from the castle archers.
fhtrg

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Nov 8, 2013 12:37 AM #1104106
don't forget the mage!
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