Quote from kingkickass2013The bomber, one bomber is all it takes to kill a squad of archidon, ONE BOMBER.
Correction: 3 to kill ONE archer. And wth decent kiting skill, that ONE BOMBER ain't gonna reach a lone archer.
Quote from kingkickass2013Deads have 3 bars of health and are armored, they can fuck up archidons and with poison guts they can fuck up even more. They also deal armor piercing damage last I remember.
What? Armor piercing? First time heard of this. Anyway, Deads cost 300 gold and 100 mana. Good luck getting mana early. Then I'll SW spam ya while ya get out one single dead.
Quote from kingkickass20134 crawlers and 1 bomber, then use your first income gain from the miners to buy 2 more bombers and then from their on you have your crawler defense/offense, your anti sword defense/offense.
King: MWAHAHAHA! I've gotten out one crawler! Gotta wait for the others to load.
Me: EAT MA Sword+Archer!
King: COME ON! WHY U NO FINISH YET, MY ARMY?
*lost miners*/*garrison miners, losing eco advantage. Greatly*
King: Eat my 4 crawlers, one bomber!
Me: Bitch please. 3 swords, 2 archers. (This is a hypothesis)
King: FUUUUUUUUUUUUUUUUUUUUUUUU.
AKA: Loading time. That has to be taken into consideration. Crawler: 12 secs. Bomber: 8 secs. Time is also a currency.
Quote from kingkickass2013There is one thing I agree to though, castle deads need an upgrade, turrets can help but not fully kill packs of low tier units.
I agree. Also, good luck getting 400 gold and enough time to build ONE turret. (without suffering eco disadvantage or getting pressured)
Quote from kingkickass2013Decrease the cost for predatory edge from whatever it was before down to 50 gold and 50 mana, and pact something down to 100 gold and 50 mana. Rage does both but comes at a longer time, usually right when the swordwrath are either no longer bought or are out tier'd by juggerknights and eclispors/speartons and albowtross.
I have no complaints, but then archers will be killed by group of ninja crawlers! D:< But...I still wonder about this. As for rage? Try using rage, then your SW will die faster thanks to two bombs. (Instead of three or something)
Quote from kingkickass2013Now 4 swordwrath on what I'm guessing is the map called castle, times will be tough but chaos can pull through in the map called castle with 4 crawlers and 3 bombers, it will get the swordwrath out of your hair due to their cheap cost and quick reload time.
Good luck getting your army before getting killed.
Quote from kingkickass2013Now you may be saying "WELL KING what if he gets the classic archidon and 4 swordwrath match, then my 4 crawler and 3 bomber will cease to exist!" Well lets see here, the bomber is MUCH faster than the archidon and one shot from the archidon doesn't kill a bomber (Fuck you bomber, ERM I MEAN HALLELUJAH), and if you just so happened to have not gotten something more then , if the bomber is protected by the crawler then chances are the bomber could kill the archer even if the archer is using backwards kiting, the swordwrath you can take on with the remaining 3 crawlers and if the archidon did not manage to kill a bomber then 2 bombers (chances are that archidon killed one of your crawlers with backwards kiting) and if things look bad retreat in the scrap then send the wounded crawler back to base, it will run and slowly regenerate as it runs to garrison. CHAOS'S AUTO HEAL IS THERE FOR A REASON, to regenerate health from wounded allies, now chaos's auto heal is not as effective towards higher tier units (NAAW really king?) but towards units such as the crawler its heavenly fast when not in combat (now still it does heal you while in combat but your losing more health than you are regenerating, its helpful but its not OP or UP).
King successfully killed an archer (300 gold) thanks to 3 bombers (225 gold) at the expense of 1 crawler (100 gold) (In short, you lose 325 gold to kill 300) while the 4 swords shall happily kill your miners.
That's all. I'm open for opinion.