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BSE Version 5 Round 2: Things Are Heatin' Up!

Started by: Camila | Replies: 849 | Views: 66,507 | Closed

dabigE13
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Nov 24, 2013 7:29 PM #1112935
coming along... not really sure where to go with it. i never got good at story boards so all my animations are off the top of my head.
Ikarhan

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Nov 24, 2013 7:31 PM #1112937
I'm such a slow animator ._.
Atomicapple
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Nov 24, 2013 7:33 PM #1112939
dont complain ikarhan...
i animate slower
_SAVY_

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Nov 24, 2013 7:37 PM #1112940
Quote from Atomicapple
dont complain ikarhan...
i animate slower



meh me to i got like one farme done in 2 minutes ._.


atomicapple did your shark got longer : o ??
Atomicapple
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Nov 24, 2013 7:41 PM #1112942
no my WHALE didn't get bigger. i didn't feed it in a couple of months
_SAVY_

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Nov 24, 2013 7:42 PM #1112945
Quote from Atomicapple
no my WHALE didn't get bigger. i didn't feed it in a couple of months


allright ignore that. ... im high..
Villun
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Nov 24, 2013 7:44 PM #1112947
I thought jabs were mean't to set up the hit right after it. I think the way I am animating it is going to look weird if a jab is followed with a grab.
ElkiousAnims
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Nov 24, 2013 7:51 PM #1112952
Quote from _SAVY_
allright ignore that. ... im high..


Hehe, That makes two of us.
Foscex
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Nov 24, 2013 9:57 PM #1113005
Quote from Villun
I thought jabs were mean't to set up the hit right after it. I think the way I am animating it is going to look weird if a jab is followed with a grab.


A jab is basically a weak fast punch so you can do pretty much anything with it
Samy Ichiro
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Nov 24, 2013 10:30 PM #1113011
Quote from Foscex
A jab is basically a weak fast punch so you can do pretty much anything with it

I think Tyson disagrees with you lol

I was wondering since the combo has to be not interrupted by any means,how the hot surface will affect the combo,I mean if the character feels the pain how he can hit his opponent without breaking the combo ???
Villun
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Nov 24, 2013 10:40 PM #1113015
Quote from Samy Ichiro
I think Tyson disagrees with you lol

I was wondering since the combo has to be not interrupted by any means,how the hot surface will affect the combo,I mean if the character feels the pain how he can hit his opponent without breaking the combo ???


Maybe they switch. Like the first guy feels no pain and does the combo whilst the other dude is being obliterated by the floor and the guy hitting him, then when the counter-punch comes the guy feeling the pain can have some sort of adrenaline rush and then fight back and finish it.
acb
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Nov 25, 2013 5:49 AM #1113155
"quickpointlessscreenies" (Click to Show)


chikachikayeahyeah - screenshots of mine


...yeah it's pirates



I'm worried I won't get this finished on time :(
_SAVY_

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Nov 25, 2013 11:09 AM #1113344
Quote from ACBeam
"quickpointlessscreenies" (Click to Show)


chikachikayeahyeah - screenshots of mine


...yeah it's pirates



I'm worried I won't get this finished on time :(


cool im exidet for this :o
Sans
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Nov 25, 2013 11:10 AM #1113346
Did miss punch count as combo?

sry if others have asked about this.
acb
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Nov 25, 2013 12:08 PM #1113365
Quote from Sans
Did miss punch count as combo?

sry if others have asked about this.


Nah it doesn't, every hit needs to land to execute the combo completely.
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