Height: 6’8”
Appearance (Click to Show)
A large suit of plate armor reminiscent of a medieval knight in a slightly brighter shade of grey. The visor is bolted down, hiding what one could only make out as piercing blue lights that will both enlarge and turn crimson during combat.
Inside the chest-piece is a complicated system of whirring gears and other such contraptions, all powered by a blue crystal about the size of a fist that pulses azure energy throughout his body. The rest of his armor is hollow apart from the neck area of his head, his elbows, knees and feet which all have their own system of mechanics to keep them functioning to maximum potential, the rest of the suit moves as if he were a human, powered by the energies of the crystal.
The Bombard is a massive weapon, reaching four foot tall and with a head that is twelve inches horizontally, six inches wide about six inches tall with a hollow cone-shape in the top composed of stacked cogs getting progressively smaller until they hit a flat surface of glowing dark blue which turns red in combat. The Bombard’s head has one large gear on either side, just smaller than the flat they are on. ]
Inside the chest-piece is a complicated system of whirring gears and other such contraptions, all powered by a blue crystal about the size of a fist that pulses azure energy throughout his body. The rest of his armor is hollow apart from the neck area of his head, his elbows, knees and feet which all have their own system of mechanics to keep them functioning to maximum potential, the rest of the suit moves as if he were a human, powered by the energies of the crystal.
The Bombard is a massive weapon, reaching four foot tall and with a head that is twelve inches horizontally, six inches wide about six inches tall with a hollow cone-shape in the top composed of stacked cogs getting progressively smaller until they hit a flat surface of glowing dark blue which turns red in combat. The Bombard’s head has one large gear on either side, just smaller than the flat they are on. ]
Personality (Click to Show)
Though his voice is a resonating, calm and deep tone he rarely uses it, preferring silence and contemplation for his thoughts above anything else. He won’t speak in combat, seeing it only as a distraction and will often not address his foe for fear of identifying with them and hesitating if it comes to the point where he has to kill them. He is efficient and brutal, never swaying for delivering a killing blow.
Outside of combat, he just seems lost. Whether it is in his thoughts or in his own memories he seems to be constantly day-dreaming and speaking of things larger than life. He’s extremely intelligent and deeply philosophical about life, death and the acts of violence he commits almost ritually to the point of obsession. He also happens to drink heavily, mostly because the liquor has an odd placebo effect on him that allows him to get drunk, but exactly how he has no idea especially when he knows it shouldn't work. If he trusts you, he might open up to you.
Outside of combat, he just seems lost. Whether it is in his thoughts or in his own memories he seems to be constantly day-dreaming and speaking of things larger than life. He’s extremely intelligent and deeply philosophical about life, death and the acts of violence he commits almost ritually to the point of obsession. He also happens to drink heavily, mostly because the liquor has an odd placebo effect on him that allows him to get drunk, but exactly how he has no idea especially when he knows it shouldn't work. If he trusts you, he might open up to you.
Abilities (Click to Show)
Arthur uses a large, heavy heater shield to protect himself in combat. It draws from the energy that Madison uses to power himself and is thus reinforced, capable of deflecting spells and taking severe damage from physical attacks that would cripple a regular shield.
The shield is bordered by something reminiscent of the edges of a cog, which constantly move like the edge of a particularly large chainsaw. He uses this to his advantage in both offense and defence, being capable of snapping people’s necks or trapping weapons.
Arthur also uses a gargantuan, four foot war-hammer christened Bombard which he wields in one hand with deadly precision. He is capable of wielding it with two if he has no need for his shield, which can put some incredible force behind it. The Bombard gets its name because of the clockwork cannon it has on top of the head which can be fitted with fist-sized cannon balls which Madison keeps in his arms and legs. He can shoot them at a very high velocity and they explode on impact, causing massive amounts of destruction.
The Bombard is powered by the smaller blue/red crystal it possesses, so if there is nothing in the slot and he decides to fire it will instead fire off an intense blast of red energy like a lightning strike which causes massive damage.
When all else fails, Madison will rely on his caltrops. Caltrops are small, spiked balls that he keeps within his chest cavity, so when it is broken they are released. Unfortunately for his opponents, they aren’t as harmless as the medieval ones, as they are equipped with A.I, the ability to fly via manipulation of gravity and the tendency to explode on contact with the enemy.
Or he can load them into his Bombard and perform a scatter shot.
The magic that Henry uses on his weaponry is also on his armour, but he will not die if the suit is separated. You can smash his arm into the atmosphere with a particularly powerful blow but he won’t feel any sort of pain. All his limbs can be separated and he’ll still fight on, but he does require his head for sight and hearing.
Arthur is also capable of firing off his right hand using the magical energy in his supplying crystal. He has complete control over its movements as it is attached to him via durable cord in his forearm, capable of taking his weight and then some. He’ll often use it to swing around the battlefield.
Clockwork Henry’s magical empowerment and metal exterior grant him incredible strength and speed and he can handle himself in a hand-to-hand brawl. His state also makes him impervious to pain.
The shield is bordered by something reminiscent of the edges of a cog, which constantly move like the edge of a particularly large chainsaw. He uses this to his advantage in both offense and defence, being capable of snapping people’s necks or trapping weapons.
Arthur also uses a gargantuan, four foot war-hammer christened Bombard which he wields in one hand with deadly precision. He is capable of wielding it with two if he has no need for his shield, which can put some incredible force behind it. The Bombard gets its name because of the clockwork cannon it has on top of the head which can be fitted with fist-sized cannon balls which Madison keeps in his arms and legs. He can shoot them at a very high velocity and they explode on impact, causing massive amounts of destruction.
The Bombard is powered by the smaller blue/red crystal it possesses, so if there is nothing in the slot and he decides to fire it will instead fire off an intense blast of red energy like a lightning strike which causes massive damage.
When all else fails, Madison will rely on his caltrops. Caltrops are small, spiked balls that he keeps within his chest cavity, so when it is broken they are released. Unfortunately for his opponents, they aren’t as harmless as the medieval ones, as they are equipped with A.I, the ability to fly via manipulation of gravity and the tendency to explode on contact with the enemy.
Or he can load them into his Bombard and perform a scatter shot.
The magic that Henry uses on his weaponry is also on his armour, but he will not die if the suit is separated. You can smash his arm into the atmosphere with a particularly powerful blow but he won’t feel any sort of pain. All his limbs can be separated and he’ll still fight on, but he does require his head for sight and hearing.
Arthur is also capable of firing off his right hand using the magical energy in his supplying crystal. He has complete control over its movements as it is attached to him via durable cord in his forearm, capable of taking his weight and then some. He’ll often use it to swing around the battlefield.
Clockwork Henry’s magical empowerment and metal exterior grant him incredible strength and speed and he can handle himself in a hand-to-hand brawl. His state also makes him impervious to pain.
Weaknesses (Click to Show)
A fragile mental state means that Arthur is susceptible to mental attacks, particularly night-mares or hallucinations. His weapons are also only protected by the powerful shield he possesses connected to his body as his Bombard uses all of it energy for discharges, so they can be easily damaged when he isn’t holding them.
If he gets battered too much, the shield he has will power down and he’ll become killable.
He is basically helpless at a long range because while his Bombard has some distance on it, it’s not nearly as long as most ranged weapons or spells. As such, keeping some ground between you and him will put him on the immediate defensive and cause him to rely on
Extreme heat or extreme cold can cause his shield to power down for short periods of time.
Caltrops are easily broken.
If he gets battered too much, the shield he has will power down and he’ll become killable.
He is basically helpless at a long range because while his Bombard has some distance on it, it’s not nearly as long as most ranged weapons or spells. As such, keeping some ground between you and him will put him on the immediate defensive and cause him to rely on
Extreme heat or extreme cold can cause his shield to power down for short periods of time.
Caltrops are easily broken.
Backstory (Click to Show)
Madison was an acclaimed inventor and weapon-maker of Renaissance England. Mastering mysticism and magic in order to improve the usefulness, durability and expand the abilities of his scientific escapades, he was often called by the military wings of various countries to make weapons for them.
But when the birth of his daughter resulted in the death of his wife, he found himself the only one who could care for her and shifted his work to making clever toys instead of artillery. He found the work more fulfilling than his death-trade ever had been and worked a simple life until he found himself sickened, getting worse each and every day. Realizing that his passing would leave his daughter alone in the world, he dedicated his final months to the creation of a life-sized, fully equipped “Clockwork Henry” modelled and name for the first and signature little toy of Arthur’s career, a moving clockwork knight.
He moved his consciousness into the body of armour and looked after his daughter, but the immortality and possibility that came with it had a heavy cost. When one has access to such powerful machinery, that powerful machinery is sought after by powerful people.
His daughter died during an attempted kidnapping gone wrong, causing Henry to pass into obscurity and legend.
But when the birth of his daughter resulted in the death of his wife, he found himself the only one who could care for her and shifted his work to making clever toys instead of artillery. He found the work more fulfilling than his death-trade ever had been and worked a simple life until he found himself sickened, getting worse each and every day. Realizing that his passing would leave his daughter alone in the world, he dedicated his final months to the creation of a life-sized, fully equipped “Clockwork Henry” modelled and name for the first and signature little toy of Arthur’s career, a moving clockwork knight.
He moved his consciousness into the body of armour and looked after his daughter, but the immortality and possibility that came with it had a heavy cost. When one has access to such powerful machinery, that powerful machinery is sought after by powerful people.
His daughter died during an attempted kidnapping gone wrong, causing Henry to pass into obscurity and legend.
Demo (Click to Show)
He let himself be taken in by his surroundings, hearing nothing but the heavy thud of his own metallic footfalls on the forest brush. He let the ambience fill his mind, from the gentle chirpings to the soft cracking of twigs somewhere deep in the forest.
He looked up towards the main-road beside him, just atop the slope to his left. If he’d taken it instead of attempting to hide is presence to casual onlookers he’d probably be there by now, the rough and uneven forestry had been hampering his progress significantly to the point where he longed for a smooth journey.
The low hum of a passing car stopped his heart and killed his hopes, at least for the time being. He froze completely until the noise faded out entirely, leaving him to wonder exactly where the feeling of a stopped heart could come from. It would probably occupy him for the rest of the trip, or at least he supposed so.
But then he heard the screaming.
At first, he couldn’t make out whether or not it was anything at all. He could barely make out what was almost a whisper by the time it reached him, but he never had been, nor ever will be, a man who lacks curiosity.
Attempting to position the source of the commotion, he trudged slowly into the autumn red and gold that dominated the colour pallet of the forest.
A few metres in, he could definitely make it out. It wasn’t just one person either. There was a screaming woman, accompanied by a cacophony of shouting, some of which were panicked and others vicious.
His slow walk shifted into a hurried sprint, the sounds of violence prevailing over the loud thuds that branches made against his metal frame. His incredible speed eventually brought him to the top of a ridge, from which he could look down on the situation.
It was a picnic area, beautifully situated in the centre of a clearing surrounded by the ridge on one side and a river on the other. The old benches were at least decently kept and there was a small trail that led in from his far right. The geography was noted, but his attention was held by the incident in the middle.
There was a screaming woman, young and brown haired. She was being held back by a man dressed in a hoodie who was laughing as his companions were kicking another young man who was on the ground. She was screaming and crying, the tears catching glints of the sun as her desperation shone through.
Clockwork Henry was charging down the slope before he had even properly made up his mind, struggling to keep footing on the steep ridge.
One of the thugs seemed to notice his approach and gestured to his friends, six of them in total including the one holding back the woman, all dressed in their own variation of hoodies and track-suit bottoms. He delivered a hefty kick to the man’s chest, who winced loudly, before addressing the Knight.
‘Didn’t your mother ever tell you not to go walking into the woods by yourself?’ He said with a malicious grin as he stepped over the groaning body of his victim, who was coughing violently and rocking side to side.
They all gathered together, letting the woman attend to her brutalised friend, as they began to approach Henry.
Then the barrage of rocks came.
They began throwing large rocks at him, which whistled through the air and plinked into him before just falling to the ground and breaking twigs. He hardly even reacted, standing ominously like an immortal being as they assailed him.
When they ran out of rocks, they looked at each-other confusedly. They were evidently not the brightest people he’d ever seen, the rocks wouldn’t have even worked against a regular person in plain medieval armour.
Unluckily for them, he was much worse.
He darted forward like a strike of grey lightning, ploughing into the front-most thug and shoulder charging and grabbing his jumper as he fell back, stunned by the power of the clash. His comrades shouted frantically and instinctively backed off in horror.
The Knight pulled the man by his clothing back and challenged the momentum and structure of his body with a dual blow with both of his fists into the man’s ribcage.
His fists won.
The gauntlets crushed bones and internal organs alike in one forceful blow at a slightly upward angle, causing the thug to be lifted slightly off his feet before landing again and stumbling back, spewing blood and bile, before crumbling backwards to the ground.
The woman gave a loud and high-pitched shriek, which distracted Henry for just long enough for one of the thugs to react and swing a branch at the back of his head from Arthur’s right.
It connected and caused the Knight’s head to jut forwards slightly, but he just turned his helmet and stared with his piercing, blood-red eyes directly into the thug’s own.
The Clockwork Man spun and grabbed the weapon with his left hand while drawing his feather mace with his right. He clenched his hand and felt the wood crack and crumble in his grip with a satisfying crunch before swinging his flanged weapon with lethal intention.
The thug was dispatched instantly when the mace connected with his lower jaw, drawing a disturbing snap and a fountain of crimson blood that sprayed into the air along with sections of splintered skull that glinted in the sunlight.
The body hit the ground with a resonating thud.
Then there was silence.
He turned his head to see the remaining four. Two were on the ground facing him, paralyzed by their terror while the other two had fled for different sides of the clearing, running manically as they tripped and stumbled.
The sudden shift from brutal violence to utter peace had always fascinated Arthur. The fact that such carnage could change to serene tranquillity was just astonishing, that he found instant peace despite robbing the lives of two people just moments before.
He could feel his eyes shift from blood red to dark blue and he raised his mace in a gentle fashion as he looked one of the thugs in the eye and pointed towards the clearing, gesturing for them to go.
They took advantage of that and scrambled to their feet before following their former comrades to the horizon.
The Knight waited for a few peaceful moments as they left, then turned to face the now-silent couple.
‘If you’re going to kill us, please just do it quickly.’ She said in a harsh tone, trying desperately so that her tears wouldn’t crack her voice and show her terror.
Henry took a step back in surprise at her fear, a more powerful blow than any delivered to him in the fight.
‘I tried to save you…’ He muttered; his voice smooth and deep despite being metallic.
The look she gave him was a mixture of joy, shock and terror but it chilled his metal soul.
‘You…killed them.’ She sputtered, not sure if he was genuine or just cruel. She moved her body over the unconscious man as if in an effort to protect him.
The Knight looked all around him, at the serenity and peace of the clearing despite the two brutalized corpses. He looked towards the sun, then the glistening trees and the peaceful solitude. He didn’t even look at her when he spoke;
‘The rocks they threw at me they were already holding. This wasn’t going to be a regular beat-down by a group of thugs, but something tells me you already knew that.’
She looked down and hugged her companion, who had his eyes closed but was visibly still breathing due to the rhythm of his chest.
Nothing was said for a few moments as Henry spent it appreciating the soft chirps of the birds and the gentle, majestic sway of the trees.
‘Am I supposed to thank you? You saved me but you…you killed them. They were young and you…I...I don’t understand…’
The Knight looked up at the sky for a brief moment before he said softly;
‘Either do I.’
And then he turned and left.
He looked up towards the main-road beside him, just atop the slope to his left. If he’d taken it instead of attempting to hide is presence to casual onlookers he’d probably be there by now, the rough and uneven forestry had been hampering his progress significantly to the point where he longed for a smooth journey.
The low hum of a passing car stopped his heart and killed his hopes, at least for the time being. He froze completely until the noise faded out entirely, leaving him to wonder exactly where the feeling of a stopped heart could come from. It would probably occupy him for the rest of the trip, or at least he supposed so.
But then he heard the screaming.
At first, he couldn’t make out whether or not it was anything at all. He could barely make out what was almost a whisper by the time it reached him, but he never had been, nor ever will be, a man who lacks curiosity.
Attempting to position the source of the commotion, he trudged slowly into the autumn red and gold that dominated the colour pallet of the forest.
A few metres in, he could definitely make it out. It wasn’t just one person either. There was a screaming woman, accompanied by a cacophony of shouting, some of which were panicked and others vicious.
His slow walk shifted into a hurried sprint, the sounds of violence prevailing over the loud thuds that branches made against his metal frame. His incredible speed eventually brought him to the top of a ridge, from which he could look down on the situation.
It was a picnic area, beautifully situated in the centre of a clearing surrounded by the ridge on one side and a river on the other. The old benches were at least decently kept and there was a small trail that led in from his far right. The geography was noted, but his attention was held by the incident in the middle.
There was a screaming woman, young and brown haired. She was being held back by a man dressed in a hoodie who was laughing as his companions were kicking another young man who was on the ground. She was screaming and crying, the tears catching glints of the sun as her desperation shone through.
Clockwork Henry was charging down the slope before he had even properly made up his mind, struggling to keep footing on the steep ridge.
One of the thugs seemed to notice his approach and gestured to his friends, six of them in total including the one holding back the woman, all dressed in their own variation of hoodies and track-suit bottoms. He delivered a hefty kick to the man’s chest, who winced loudly, before addressing the Knight.
‘Didn’t your mother ever tell you not to go walking into the woods by yourself?’ He said with a malicious grin as he stepped over the groaning body of his victim, who was coughing violently and rocking side to side.
They all gathered together, letting the woman attend to her brutalised friend, as they began to approach Henry.
Then the barrage of rocks came.
They began throwing large rocks at him, which whistled through the air and plinked into him before just falling to the ground and breaking twigs. He hardly even reacted, standing ominously like an immortal being as they assailed him.
When they ran out of rocks, they looked at each-other confusedly. They were evidently not the brightest people he’d ever seen, the rocks wouldn’t have even worked against a regular person in plain medieval armour.
Unluckily for them, he was much worse.
He darted forward like a strike of grey lightning, ploughing into the front-most thug and shoulder charging and grabbing his jumper as he fell back, stunned by the power of the clash. His comrades shouted frantically and instinctively backed off in horror.
The Knight pulled the man by his clothing back and challenged the momentum and structure of his body with a dual blow with both of his fists into the man’s ribcage.
His fists won.
The gauntlets crushed bones and internal organs alike in one forceful blow at a slightly upward angle, causing the thug to be lifted slightly off his feet before landing again and stumbling back, spewing blood and bile, before crumbling backwards to the ground.
The woman gave a loud and high-pitched shriek, which distracted Henry for just long enough for one of the thugs to react and swing a branch at the back of his head from Arthur’s right.
It connected and caused the Knight’s head to jut forwards slightly, but he just turned his helmet and stared with his piercing, blood-red eyes directly into the thug’s own.
The Clockwork Man spun and grabbed the weapon with his left hand while drawing his feather mace with his right. He clenched his hand and felt the wood crack and crumble in his grip with a satisfying crunch before swinging his flanged weapon with lethal intention.
The thug was dispatched instantly when the mace connected with his lower jaw, drawing a disturbing snap and a fountain of crimson blood that sprayed into the air along with sections of splintered skull that glinted in the sunlight.
The body hit the ground with a resonating thud.
Then there was silence.
He turned his head to see the remaining four. Two were on the ground facing him, paralyzed by their terror while the other two had fled for different sides of the clearing, running manically as they tripped and stumbled.
The sudden shift from brutal violence to utter peace had always fascinated Arthur. The fact that such carnage could change to serene tranquillity was just astonishing, that he found instant peace despite robbing the lives of two people just moments before.
He could feel his eyes shift from blood red to dark blue and he raised his mace in a gentle fashion as he looked one of the thugs in the eye and pointed towards the clearing, gesturing for them to go.
They took advantage of that and scrambled to their feet before following their former comrades to the horizon.
The Knight waited for a few peaceful moments as they left, then turned to face the now-silent couple.
‘If you’re going to kill us, please just do it quickly.’ She said in a harsh tone, trying desperately so that her tears wouldn’t crack her voice and show her terror.
Henry took a step back in surprise at her fear, a more powerful blow than any delivered to him in the fight.
‘I tried to save you…’ He muttered; his voice smooth and deep despite being metallic.
The look she gave him was a mixture of joy, shock and terror but it chilled his metal soul.
‘You…killed them.’ She sputtered, not sure if he was genuine or just cruel. She moved her body over the unconscious man as if in an effort to protect him.
The Knight looked all around him, at the serenity and peace of the clearing despite the two brutalized corpses. He looked towards the sun, then the glistening trees and the peaceful solitude. He didn’t even look at her when he spoke;
‘The rocks they threw at me they were already holding. This wasn’t going to be a regular beat-down by a group of thugs, but something tells me you already knew that.’
She looked down and hugged her companion, who had his eyes closed but was visibly still breathing due to the rhythm of his chest.
Nothing was said for a few moments as Henry spent it appreciating the soft chirps of the birds and the gentle, majestic sway of the trees.
‘Am I supposed to thank you? You saved me but you…you killed them. They were young and you…I...I don’t understand…’
The Knight looked up at the sky for a brief moment before he said softly;
‘Either do I.’
And then he turned and left.
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Battles fought = 0
Battles won/drawn/lost = 0/0/0
AVAILABLE
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Hey guys, I'm glad to say I've returned to writing once again after a long hiatus! To celebrate my return I deleted my old, bland character Praetorian and replaced him with a slightly less bland character, Clockwork Henry! Comment and critique would be greatly appreciated!
Oh and by the way, this is Loki. I just had problems with my old account. Problems such as "I'm an idiot who doesn't remember his password" and "I'm a tool who doesn't remember what his email is".