Practising Reactions For Future Animations

Started by: Nafter | Replies: 6 | Views: 377

Nafter
2

Posts: 91
Joined: Nov 2013
Rep: 10

View Profile
Dec 3, 2013 7:41 AM #1118046
Forken Kill Dat Random Guyh.swf
I'm still a rookie, any tips would be great!
nivsfa

Posts: 6
Joined: Mar 2010
Rep: 10

View Profile
Dec 3, 2013 11:39 AM #1118092
Very nice
I liked it except for the very beginning, before he attacks, it seems a little weird
raapaax
2

Posts: 260
Joined: Jun 2012
Rep: 10

View Profile
Dec 3, 2013 1:43 PM #1118139
Nice and smooth I have to say, for next time dont move to much the V-Cam it will be hard to see/understand the anim for some people good anim, by the way, is forken flying? because he didnt fell the ground and jumped again, for next time better physics and for my opinion you shud work the easing a bit
Nafter
2

Posts: 91
Joined: Nov 2013
Rep: 10

View Profile
Dec 3, 2013 10:02 PM #1118291
Thanks, I've only used to vCam a couple times in my animations so far. Thanks for mentioning that. I just looked at it again, and I can see how it's a bit shaky.

And no, Forken was not flying. It only looked like that after I installed the vCam, if you look closely, he actually jumps multiple times.

I will work on my easing aswell, hehe.

Nisva, thanks man.
Is the beggining weird because of the charging sound? Or something else?

Thanks for commenting guys. It's always nice to come back to my thread and see that people took interest it in.
nivsfa

Posts: 6
Joined: Mar 2010
Rep: 10

View Profile
Dec 3, 2013 10:42 PM #1118298
Actually at first I watched this without sound
I was talking about the very first movement- when he leans forward, it seems a little weird, that's it
Nafter
2

Posts: 91
Joined: Nov 2013
Rep: 10

View Profile
Dec 3, 2013 10:53 PM #1118305
Oh, I see it now. I'll use something different next animation then.
nivsfa

Posts: 6
Joined: Mar 2010
Rep: 10

View Profile
Dec 3, 2013 11:42 PM #1118330
:D
anyway, animation is great :P