League of Legends Chat

Started by: Veir | Replies: 2,223 | Views: 202,703

jdogg
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Jun 5, 2014 4:12 AM #1202524
Quote from Jutsu
]You did nothing to invalidate my opinion of these low risk, great reward mages. Just because the champions you listed are popular right now, doesn't mean the other mages I was describing are weak.


The thing is I wasn't just listing popular champions, I truly believe that they are currently the strongest champions. I know it seems cliche because they are the most popular, but I think that, in your words, in a competitive game like League of Legends, the most popular champions generally also reflect the strongest champions, at all levels of play.

League of Legends is intrinsically a competitive game. All level of play in League of Legends are to be considered competitive play by the standards of almost any other game. Because you're facing other players in a contest to win. That's competition. Whether you play to win, or, like me, find entertainment in it regardless of winning or losing. The goal of the game is inherently competitive and because of this I believe the game should absolutely be balanced around competitive play.
I don't however think it should be only balanced around top level play. I hope this helps clarify.
The idea that a players opinion is invalidated because they are not top level or that their opinion is invalidated because it doesn't adhere to the current zeitgeists of the metagame is illogical. Especially considering the ever changing nature of the game. This is a path of thought I first experienced playing starcraft and experienced the most playing starcraft 2. I feel like this mentality stems from players feeling it necessary to defend the developers of the game they enjoy, almost as if a perceived failure of the developers is also perceived as a personal failure. This is easily reinforced by the recent studies that came out about video game console fanboys, you should look it up it's fascinating.
Anyways.
You see the percentage of players who are to be considered "top level" is so minuscule that it doesn't make any sense to only expect the game to be balanced for those players. I don't understand why players of certain games are willing to accept gameplay that isn't balanced on all levels of play, especially when it isn't really that hard to pull off. If you've ever played competitive pokemon, you'll understand that it's balanced on all levels of play. But pokemon isn't dictated on a competitive level by the developers, instead the fans. It stands to reason that the people who understand the game the most, are those who play it the most. The players. the fans run the servers, the fans make the websites and analysis for each pokemon and it's the fans who establish the rules for competitive play.
So why settle for a game that isn't balanced on ALL levels of play? Especially when it could be.

I completely agree. When I said the game shouldn't be balanced around "competitive play," I was referring to professional play, so I was just agreeing with you but used a bad choice of words.
Vorpal
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Jun 5, 2014 4:34 AM #1202542
Quote from jdogg
The thing is I wasn't just listing popular champions, I truly believe that they are currently the strongest champions. I know it seems cliche because they are the most popular, but I think that, in your words, in a competitive game like League of Legends, the most popular champions generally also reflect the strongest champions. Because of this I don't believe these low-risk high reward champions are broken, except for maybe nidalee.

I've noticed that since this game allows players to ban champions the list of commonly played characters is much greater than in other games. In pokemon the tier lists are like a code, certain pokemon playing in certain weight classes, pokemon in tiers higher than the tier you're playing in can't be used and this is reflected and enabled by the competitive community. But in League of Legends the tier list is simply the opinions and calculations of the players categorized. Players being allowed to use any champion on their roster unless they're chosen for ban. Meaning the variety of champions seen at the top level of League of Legends is much greater than the variety of pokemon used in the top level of Pokemon play.
In the pokemon b/w generation the pokemon Scizor was used in about 24.8% of all OU tier matches*the most popular tier and the one I use to refer to top level, as it's the most competitively played tier*. Competitive pokemon games got to the point where it felt like you where just watching the same few matches over and over. Smogons OU tier list consisted of only 50 pokemon, considering that games are played by teams of 6 pokemon and the game had over 500 pokemon to choose from, you can see where the tier list is a big deal in pokemon.
So in this game the tier lists seem insignificant in comparison, it almost doesn't even effect gameplay. The Pro games I see played tend to actually use a fair variety of champions because of the banning system. And since tier lists don't affect which champions are allowed to be played the game has to be more centrally balanced. Which is why I probably sound so picky.

Regardless, I wasn't describing those champions as over powered. I'm merely pointing out that there's no logical reason on a competitive level to play a character that is insane risk for average reward when you could just play a character that is low risk for great rewards. And that's what my criticism of riot is all about right now.

I don't think nidalee is over powered, I think her spear is. The rest of her kit is boring and I think she needs to be reworked.
Frost10114
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Jun 5, 2014 12:18 PM #1202683
Here in our place, Nidalee's is one support, no more, no less. Unless its being used by a pro.

I think the most overpowered champions here are Jinx, Braum, and I think Kassadin. Master Yi could be one, but it depends one the user.
I have been using Garen, Amumu, Skarner, and Master Yi, since my first game until now, Being Yi the only that isn't tank. and I'm going to buy Either Veigar or Jax, what guys do you think I should buy first?
DiPi
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Jun 5, 2014 12:33 PM #1202684
Quote from Jutsu
That's not what I said at all, you idiot.

I bet you're just pissy because you play one of the low risk high reward mages I was talking about.


Starting from how you tried to belittle me, you can check on lolking my profile (dipistyle)(on EUW) and then show me how much I love using the mages you're talking about (for those who do not want to check, I main Talon). Also, this makes me understand that you're quite childish

Going back to what I mainly said, all you wrote, in my opinion, was just you being pissy about the new patch changes and the gameplay concerning some classes

Assassins are mainly Anti-Carry/Mages classes, thus the important thing about them is not about "dealing more damage", but to deal the amount of damage necessary to kill the target. Since the target of assassins are mainly AD/AP carries, who don't have a lot of health, they must have high mobility and shouldn't do extreme amounts of damage

Mages, instead, are mainly AOE/AOD AP carries and what they gain in power and range, they lose in mobility and defense (there are some exceptions in this, though, but that's not the point). Said this, mages, in teamfight, stay mainly behind tanks and fighters to deal damage, because of what I said before

What I'm trying to say is, everyone has a role in the game. Khazix is an assassin, thus he must play as such and that means he must have low durability, high mobility and enough damage to kill a carry. Mages, instead, must deal tons of AP damage and have low mobility/durability. Said this, if they thought that Khazix was dealing too much damage and had too much durability for an assassin and thus they nerfed both of them, I think they did well. In exchange, plus, they buffed his spikes' slow, which is nice. This is the essence of every kind of game: if you lose something, you gain something

What you're just doing is practically whining how the champion you bought got nerfed and moved the argument to implement what you consider to be "OP champions" (strangely enough, you mainly listed mages :\)
Mage
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Jun 5, 2014 1:36 PM #1202696
Kassadin isn't overpowered... I mean he is my main but if they never touched kassadin from when the game first came out then he would be OP... That was back when you can make DPs kassadin from the W skill... It use to do armor pen with the mana regain... Plus the character passive was better gl before too... And the q skill had a better silence which quicker CD... He was OP no matter how you built him back then... Now he is AP only and the build does matter alot... I mean of course I adapted every time they Nerf him but he isn't as OP as newer characters
McRhook
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Jun 5, 2014 4:45 PM #1202736
Not many people know how badly talon can wreck kassadin.
DiPi
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Jun 5, 2014 4:58 PM #1202739
Quote from McRhook
Not many people know how badly talon can wreck kassadin.


Talon can wreck any carry
That is, if he can burst them
Otherwise he's dead meat
Flashwire
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Jun 5, 2014 5:29 PM #1202745
Kass is nowhere he used to be since the last nerf on him. I've been saving my ban spot for someone else worthy.
jdogg
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Jun 5, 2014 5:42 PM #1202748
Quote from Jutsu

Regardless, I wasn't describing those champions as over powered. I'm merely pointing out that there's no logical reason on a competitive level to play a character that is insane risk for average reward when you could just play a character that is low risk for great rewards. And that's what my criticism of riot is all about right now.

I agree, and I understand that Riot nerfs a lot of the high-risk, difficult to play champions who are mostly only strong at top levels of play, but there are still a lot of high-risk champions who reap better rewards than the low-risk, easy to play champions, i.e. Lee Sin, LeBlanc, Thresh.

Quote from DiPi
Starting from how you tried to belittle me, you can check on lolking my profile (dipistyle)(on EUW) and then show me how much I love using the mages you're talking about (for those who do not want to check, I main Talon). Also, this makes me understand that you're quite childish

Going back to what I mainly said, all you wrote, in my opinion, was just you being pissy about the new patch changes and the gameplay concerning some classes

Assassins are mainly Anti-Carry/Mages classes, thus the important thing about them is not about "dealing more damage", but to deal the amount of damage necessary to kill the target. Since the target of assassins are mainly AD/AP carries, who don't have a lot of health, they must have high mobility and shouldn't do extreme amounts of damage

Mages, instead, are mainly AOE/AOD AP carries and what they gain in power and range, they lose in mobility and defense (there are some exceptions in this, though, but that's not the point). Said this, mages, in teamfight, stay mainly behind tanks and fighters to deal damage, because of what I said before

What I'm trying to say is, everyone has a role in the game. Khazix is an assassin, thus he must play as such and that means he must have low durability, high mobility and enough damage to kill a carry. Mages, instead, must deal tons of AP damage and have low mobility/durability. Said this, if they thought that Khazix was dealing too much damage and had too much durability for an assassin and thus they nerfed both of them, I think they did well. In exchange, plus, they buffed his spikes' slow, which is nice. This is the essence of every kind of game: if you lose something, you gain something

What you're just doing is practically whining how the champion you bought got nerfed and moved the argument to implement what you consider to be "OP champions" (strangely enough, you mainly listed mages :\)

You have no reason to be spiteful about what Jutsu said when you started the pissing contest by mocking his opinion without even making an argument to it.

Quote from Flashwire
Kass is nowhere he used to be since the last nerf on him. I've been saving my ban spot for someone else worthy.

He actually is a lot burstier than he used to be, except now he actually has to get in close to do his damage because of the W change.

Quote from McRhook
Not many people know how badly talon can wreck kassadin.

Of course he can, Talon's kit is fundamentally broken. It makes no sense to put a silence on a gapclosing ability. It's almost as retarded as the old Kassadin. It allows for him to be a low risk champion who can jump in, use his rotation of spells, and run away without the enemy doing anything about it. Talon has 0 counterplay, which is why he is a dumb champion. If his spells weren't so clunky I'd be afraid he'd become very popular which would be extremely annoying considering how stupid his kit is.
DiPi
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Jun 5, 2014 6:53 PM #1202758
Quote from jdogg
You have no reason to be spiteful about what Jutsu said when you started the pissing contest by mocking his opinion without even making an argument to it.


Yep, generalizing without insulting what someone else said is spitiful, while calling someone else idiot and trying to belittle him is not
*slow clapping*
I just gave a simple view of what Justu said in a ironic way, since there was no need for a long argumentation (I thought for him the message was implicit)
Since then he asked for it, I gave him one, nothing more, nothing less
Also, let him answer by himself, we don't need a shining white knight passing by

Quote from jdogg
Of course he can, Talon's kit is fundamentally broken. It makes no sense to put a silence on a gapclosing ability. It's almost as retarded as the old Kassadin. It allows for him to be a low risk champion who can jump in, use his rotation of spells, and run away without the enemy doing anything about it. Talon has 0 counterplay, which is why he is a dumb champion. If his spells weren't so clunky I'd be afraid he'd become very popular which would be extremely annoying considering how stupid his kit is.


Talon is not broken
What he gains in burst he loses in escapes/mobility/sustains, since he's the only assassin that has long cooldowns on his abilities, especially his escape one (the ultimate, btw, which isn't even that great, to be honest, if you compare it to the other assassins' ones)
That's why he isn't chosen often: until he hits level 6, he's almost a sitting duck and whenever he attacks he's a sink-or-swim champion
jdogg
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Jun 5, 2014 6:57 PM #1202760
Quote from DiPi
Yep, generalizing without insulting what someone else said is spitiful, while calling someone else idiot and trying to belittle him is not
*slow clapping*
I just gave a simple view of what Justu said in a ironic way, since there was no need for a long argumentation (I thought for him the message was implicit)
Since then he asked for it, I gave him one, nothing more, nothing less
Also, let him answer by himself, we don't need a shining white knight passing by

I never said you insulted him. You got butthurt because he called you an idiot, when you were the one who started the fight by mocking his opinion, and for that, you had no reason to get upset.
Also, we both know full well Jutsu is capable if taking care of himself, as I'm guessing you've seen before. I'm not trying to be a white knight I'm just calling someone out who is being unreasonable.

Quote from DiPi
Talon is not broken
What he gains in burst he loses in escapes/mobility/sustains, since he's the only assassin that has long cooldowns on his abilities, especially his escape one (the ultimate, btw, which isn't even that great, to be honest, if you compare it to the other assassins' ones)
That's why he isn't chosen often: until he hits level 6, he's almost a sitting duck and whenever he attacks he's a sink-or-swim champion

When I say broken I don't mean he is overpowered. His kit is broken because it provides no counterplay, similar to Rengar. Talon will either snowball out of control or be useless for most of the game, because of his anti-fun kit. He can get off all of his abilities while his target is silenced the whole time, and then run away with stealth. In this scenario he will either kill his target or he won't. If he does it's broken because his target can't fight back due to the silence, and if he doesn't he becomes useless because, like you said, his spells have long cooldowns so he has to leave the fight or else he will die.

Also, Summoner's Rift Rework Beta Footage: https://www.youtube.com/watch?v=_e_N4WpqH5o
Veir
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Jun 5, 2014 7:01 PM #1202761
Holy fucking shit that looks good
Vorpal
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Jun 5, 2014 11:01 PM #1202843
Yeah DiPi, you can butter it up all you want, we're aware of what you're doing here.

Keep it up and I'm sure the moderators will have something to say about your provocations.

Quote from jdogg

You have no reason to be spiteful about what Jutsu said when you started the pissing contest by mocking his opinion without even making an argument to it.

exactly.

And the summoners rift remake looks astounding.
Flashwire
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Jun 5, 2014 11:37 PM #1202852
The one thing they didn't show in the VU was the wraith camp near red buff and the double golems, but that dragon entrance was orgasmic.
jdogg
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Jun 5, 2014 11:56 PM #1202855
I assume the double golems will look just like the Blue golem, but yeah I really wanted to see the wraiths. I especially like that they changed the Wight though. The new frog-thing that took its place is called "Gromp"