Official Clan War Ruleset
Basic Rules
* 15 minute time limit per game (winner decided by tower/map control)
* Starting empire must be decided before each game.
* Pausing legal
* Time between games in any set may not exceed 2 minutes.
Map Selection and Striking
Neutral stage list: Forest, Ice World, Gates.
Banned map list: Castle and Grass Hills.
* First game from neutral stage list.
* Dave's Stupid Rule: you cannot counterpick any map you have won on in a set unless agreed upon by the opponent.
Game One
First game is always held on a neutral stage. Striking is based on player with highest elo. That player strikes one map (can't be used for first game), the next player picks the map.
Game Two
The winner of the first game strikes two maps, loser then picks the next map to play on. The winner of game one may change empire. Then loser of game one may change empire.
Game Three
(if needed)
Repeat the actions taken for the second game, replacing game one with game two.
Basic Rules
* 15 minute time limit per game (winner decided by tower/map control)
* Starting empire must be decided before each game.
* Pausing legal
* Time between games in any set may not exceed 2 minutes.
Map Selection and Striking
Neutral stage list: Forest, Ice World, Gates.
Banned map list: Castle and Grass Hills.
* First game from neutral stage list.
* Dave's Stupid Rule: you cannot counterpick any map you have won on in a set unless agreed upon by the opponent.
Game One
First game is always held on a neutral stage. Striking is based on player with highest elo. That player strikes one map (can't be used for first game), the next player picks the map.
Game Two
The winner of the first game strikes two maps, loser then picks the next map to play on. The winner of game one may change empire. Then loser of game one may change empire.
Game Three
(if needed)
Repeat the actions taken for the second game, replacing game one with game two.
Right now there are currently no banned maps. If you believe you are in support to banning a map for size, please say so. I understand castle is too small for much game play for both Chaos and Order, but would that also mean we'd remove GH? I'll let you guys decide. Halloween, Swamp Lands, and Desert are all the same size class (being small). I don't consider these stages fair in map size, they're as much of them as there are medium sized maps. So please speak your mind abou this. Clan leaders should play a larger role in discussion as this will affect wars for all of us.