I've beaten the grand prix in GX, I got so good with my custom race that I could beat the whole grandprix with top speed cranked to maximum. Sadly I didn't complete the story mode before my copy and I tragically parted ways.
And it being hard is NO FUCKING JOKE. That game is hella hard.
I've beaten the grand prix in GX, I got so good with my custom race that I could beat the whole grandprix with top speed cranked to maximum. Sadly I didn't complete the story mode before my copy and I tragically parted ways.
And it being hard is NO FUCKING JOKE. That game is hella hard.
Did you ever see a guy called CGN/CrazyGameNerd speedrun that game at AGDQ? It was fucking insane.
Mom's sister just gave me a Spider-Man: Friend or Foe disc for Nintendo DS, kind of liked it, but sometimes the game becomes really boring.
Also, younger brother just accidentally spilled soy sauce to my PSP like, 3 days ago, and it's not turning on (it turns on for like 5 seconds, and screen will blink for a few seconds, then shuts down). I'm going to have it fixed tomorrow, hope it'll work again. haha.
I like the concept of them. But most free to play MMOs just end up adopting some sort of 'pay to win' model. So its free to play... but if you want to actually be good you still gotta pay anyway. And most of them are just the same cookie cutter game with different graphics and setting. Alot of the indie ones never get finished, and are all essentially the same game also.
The only one I can think of that was much different from the rest was Mortal Online, but that is so buggy and shoddily put together its not even worth playing most of the time. I've recently lost faith in any good MMO being released.
Does it really matter on how good the graphics are or how much customisation there is? Isn't the main point of playing games to have fun/enjoy them?
EDIT: PS I have a shit rig.
Graphics aren't everything in a game, but a game that has shit graphics doesn't help in the slightest. Visual impact from a game is pretty damn important.