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BSE Version 5 Round 3: All Tied Up At The Moment

Started by: Tsang | Replies: 610 | Views: 46,466 | Closed

Red Death
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Dec 23, 2013 5:52 PM #1128790
I've done 21 secs but I'm doing the headbutt right now Foscex xD
Camila
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Dec 23, 2013 5:55 PM #1128792
Quote from Foscex
at 27, now, i just finished the headbuttttt

ill show a pic later if camila approves i can post pics, cuz idk if yun got banned because of that or if it is considered spamming


Lol foscex, yun got banned because he was whining unnecessarily about Round1's CnC and scores, he put me on my nerves lol.

As long as you don't post screenies each damn second of your animation (like how yun did) is fine to me.
Arch-Angel
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Dec 23, 2013 6:01 PM #1128796
I know Camilla in just being a butt head. I had a funny idea about the stockman being on the phone the whole time he's getting his ass whooped. It was cute but obviously not gonna be allowed lol.

I did have a really neat idea though.
Red Death
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Dec 23, 2013 6:04 PM #1128799
Quote from Red Death
In my part, can I get a stick figure to release the tied up stick figure, and after the stick figure that came out of no where just watches as the victim beats up the attacker?


An addition to that question, can the tied up stick figure still run to do the headbutt?
Adiman
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Dec 23, 2013 6:06 PM #1128800
This is a quesiton for BSE in general: Do all of the attacks in the combo have to connect? If so, then are there allowed to be other punches and kicks that can miss, so they are not part of the combo? Thanks in advance :)
Arch-Angel
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Dec 23, 2013 6:13 PM #1128810
Quote from Adiman
This is a quesiton for BSE in general: Do all of the attacks in the combo have to connect? If so, then are there allowed to be other punches and kicks that can miss, so they are not part of the combo? Thanks in advance :)


A combo is a chain of attacks. If one of them misses the combo is reset and doesn't work.
Hydra
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Dec 23, 2013 6:14 PM #1128812
Quote from Adiman
There can only be 2 sticks involved in the combo on the front page, but I'm not sure if there can be action and combos in the background with different sticks, if that's what you're asking...


well im saying that diffrernt combos can be made on other sticks in the area but the main combo is on the tied up one
(i deleted my post btw)
Arch-Angel
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Dec 23, 2013 6:26 PM #1128820
So instead you spam by making a completely off topic post?

We can see when people delete their posts and we can even restore them.
I don't get why you would want to animate more fighting that is irrelevant to your combo. Sometimes adding extra stuff can help you but a lot of the time it hurts people.
ZABI
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Dec 23, 2013 6:27 PM #1128821
Almost done. Like 20 seconds in.
It's alright.
Adiman
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Dec 23, 2013 6:32 PM #1128822
Quote from Arch-Angel
I don't get why you would want to animate more fighting that is irrelevant to your combo. Sometimes adding extra stuff can help you but a lot of the time it hurts people.

I don't necessarily want to do more, I was just wondering about what counts as part of the combo...
Arch-Angel
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Dec 23, 2013 6:33 PM #1128823
You're looking too far into these things lol. It's simple for a reason.
Atomicapple
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Dec 23, 2013 6:41 PM #1128826
Quote from Zane
Almost done. Like 20 seconds in.
It's alright.


already! :O
How ou animate so fast!
Adiman
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Dec 23, 2013 6:50 PM #1128828
Quote from Atomicapple
already! :O
How ou animate so fast!

I think they did that by leaving the forums and actually animating lol xD
JanRavnik
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Dec 23, 2013 6:52 PM #1128829
But that special element tho
acb
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Dec 23, 2013 6:59 PM #1128833
Hey so, Camila, I dont git it
basically how do I uppercut when I've just thrown the guy for god sake, bloomin ell how do ya do dat i
dont git it? and does the guy tied up braek out i dont git it? can you halp?
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