Chaos Empire [Lag/Bug]
Started by: Neom232 | Replies: 21 | Views: 1,690
WyzDM2Posts: 2,265
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View Profile The explosion of the bomerman could possible cause you to lag. The poison guts from the deads, specific projectiles only found from the chaos side, possible a bit of code that is loaded up takes up more memory than it should but it only loads for chaos. There is a lot of reason why lag could be empire specific.
I'm pretty sure a lot of code used for those things are also used line for line for Order; Magikill blast, albowtross shots; the only specific projectile type on the chaos side really is the dead guts, but works a lot like archidon flaming arrows in a weird sense. CJ's admitted to how much code they recycle, which is why I fail to see any link to how it could result from only Chaos.
funnyfingers2Posts: 408
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View Profile just play a game with khan on DM unranked and my ninjas kept getting turned to stone O.o
www.stickempires.com/play?replay=replay4285626&version=1.88_Ai_2Posts: 11,256
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View Profile just play a game with khan on DM unranked and my ninjas kept getting turned to stone O.o
www.stickempires.com/play?replay=replay4285626&version=1.88
It could be that the enemy had a medusa and stoned your ninja after it went into shinobi.
Speaking of which, why doesnt the petrify ability work on shinobi'd ninjas?
Neom232BannedPosts: 36
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View Profile :/ hmm trick question Ai...
I'm pretty sure a lot of code used for those things are also used line for line for Order; Magikill blast, albowtross shots; the only specific projectile type on the chaos side really is the dead guts, but works a lot like archidon flaming arrows in a weird sense. CJ's admitted to how much code they recycle, which is why I fail to see any link to how it could result from only Chaos.
i think ur right wyzdm
Tecness2Posts: 1,340
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View Profile It could be that the enemy had a medusa and stoned your ninja after it went into shinobi.
Speaking of which, why doesnt the petrify ability work on shinobi'd ninjas?
You would have to be able to select the unit and you can't select/target invisible enemies.
WyzDM2Posts: 2,265
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View Profile I will explain the petrify bug with ninjas. All it really means is when a ninja is cloaked at the last game tick before a medusa stone is buffered, the ninja will enter the cloak safely and not be stoned. Medusa will behave as if the spell was successful, meaning it must recharge. When the ninja dies, to any unit, it will have the stone death animation, although it was from an attack/poison.
This has nothing to do with the subject but it's interesting and you guys asked about it so I cleared it on.
neom, you don't experience this with Order, but you do as Chaos? It could be the players you are or have faced. If their have poor pings, this is the result. It could be sheer coincidence, nothing from the Chaos empire.
Neom232BannedPosts: 36
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View Profile :/ ................
Wyzdm im not low on order :/