any improvment
Started by: Vexor the immortal | Replies: 13 | Views: 1,017
Vexor the immortalBannedPosts: 614
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is this any better then what I have been doing
S.A.R.X2Posts: 466
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View Profile Nice and smooth. But don't put too many easing on the punch & kick and it will look more powerful.
Vexor the immortalBannedPosts: 614
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View Profile thanks glad to know im improving. thanks to zed and his pivot tuts. :D:D:D:D:D:D:D:D
S.A.R.X2Posts: 466
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View Profile 1 more thing. Let it flow, don't make it stop after a punch and kick. Let his leg and body move
Vexor the immortalBannedPosts: 614
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View Profile oh ok I thought I was doing that but I need to do it more then I was thanks s.a.r.x
S.A.R.X2Posts: 466
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View Profile oh ok I thought I was doing that but I need to do it more then I was thanks s.a.r.x
You're Welcome. Yep you're right
GuardianTempest2Posts: 3,052
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View Profile It's a step in the right direction, but there's still a 'stiffness on a whole' feeling. I suggest you start working on flow on a larger scale, making the whole body move along with the limbs. Also, you could reduce easing to add extra force to a motion.
Vexor the immortalBannedPosts: 614
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View Profile I understand what your saying I used 18 fps instead of 23 like I always do so its messed up a lil
S.A.R.X2Posts: 466
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View Profile It's a step in the right direction, but there's still a 'stiffness on a whole' feeling. I suggest you start working on flow on a larger scale, making the whole body move along with the limbs. Also, you could reduce easing to add extra force to a motion.
Just like what i said
Vexor the immortalBannedPosts: 614
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View Profile both of you said the same thing both of you made 50-50 understanding it helped me a lot thanks both of you :D:D:D
PhosphatePosts: 556
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View Profile this was a huge jump from being so speedy you cant even see what the stick is doing to easing and smoothness :D
there was just a bit of stiffness because the other leg didn't move and when you were moving the arms for the punch you can see that they slow down and speed up a little bit in the process but over all it was a good improvement
Vexor the immortalBannedPosts: 614
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View Profile :D:D:D:D:D:D:D:D:D:D:D:D:D
thanks guys I knew if I thought of stuff ive seen before good cnc is exactly what would happen.
I am damn sure doing that more often :D:D:D:D:D:D:D:D:D:D:D:D:D:D:D
Ashero2Posts: 544
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View Profile 1st punch, try to make the arm go back instead of over. Uppercut, make him do a tiny crouch then do a hop while he punches:Shoryuken Kick, the leg on the ground should move back because the kick is going forwards, moving the body, making the stick's ground leg move back and stay on the ground.
Vexor the immortalBannedPosts: 614
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View Profile Ok thanks for the advice.