short combo i did, mostly to see if i could do a swipe kick and spin punch. i liked the swipe kick even tho its a bit slow but i dont really like the punch. CnC is appreciated.
http://filz.us/27Kw
test (swipe kick/spin punch test.)
Started by: surraku | Replies: 5 | Views: 509
Jan 23, 2014 7:28 AM #1145458
Jan 23, 2014 7:52 AM #1145466
The swipe kick goes down too low.
Rather make him bend his body so that the leg can go out more straight instead of downward.
Rather make him bend his body so that the leg can go out more straight instead of downward.
Jan 23, 2014 11:13 AM #1145494
kinda lacked logic our feet dont just slipe along the ground
Jan 23, 2014 8:50 PM #1145672
thanks captainalien for pointing that out and my feet are not just slipping along the ground. the back leg is pushing him forward....
Jan 31, 2014 9:22 PM #1150576
Dude, I'll give you a tip : for the guide lines, to keep the character's size while animating, right click on the layer > click "guide".
It will show in flash but not in the swfs. Because it's something I can't bear, those green lines are making the animation too much "unfinished"...
It will show in flash but not in the swfs. Because it's something I can't bear, those green lines are making the animation too much "unfinished"...
Feb 3, 2014 6:51 PM #1152300
Quote from latranchedepainDude, I'll give you a tip : for the guide lines, to keep the character's size while animating, right click on the layer > click "guide".
It will show in flash but not in the swfs. Because it's something I can't bear, those green lines are making the animation too much "unfinished"...
i did not know that. thanks