So, recently I've noticed that all starts require you to use up pretty much all of your starting 500 gold so that you can't buy any other units.
Are there good starts that don't require you to? For instance, if I were to start off with one sword and one miner, then buy an archer soon after
Using such a start would then lead to a balance of army and economy, so either way if your opponent trys to pressure you or if they plan to turtle from the start (I know its stupid) you get a slight advantage in the beginning.
Some of these other (theoretical) starts include:
Archer+miner, then a sword (I think this is actually pretty common, especially on castle)
Two miners, then archer (probably better if used on a medium/long map)