Just Hangin'

Started by: PivotBlimp | Replies: 7 | Views: 851

PivotBlimp

Posts: 185
Joined: Apr 2012
Rep: 10

View Profile
Feb 10, 2014 7:21 AM #1155855
Thought I'd practice some more digital painting/drawing. I put a considerably larger amount of time into this one than I normally would, trying to get the skin decent and everything. So feel free to Cnc | http://pivotblimp.deviantart.com/art/Just-Hangin-433109205
TheKidNinja

Posts: 56
Joined: Jan 2014
Rep: 10

View Profile
Feb 10, 2014 8:02 PM #1156207
I like the feel of the picture. The colors you used in the pic are aesthetically pleasing and help accommodate for the picture as a whole. I especially like the way you painted the hair. It's like I could just reach in and tussle it like an old Grandpa Timmy .__.

Also, were you going for an anime-ish styled picture? The proportions in the face are kind of weird for my liking. The nose is unnaturally too high up in the face and the eyes could use a little bit of work. Look for a tutorial on how to draw anime eyes and a tutorial on anime facial construction (That is assuming that you were going for an anime styled drawing).

Other than that, nice draw ^_^
PivotBlimp

Posts: 185
Joined: Apr 2012
Rep: 10

View Profile
Feb 10, 2014 8:41 PM #1156220
Quote from TheKidNinja
I like the feel of the picture. The colors you used in the pic are aesthetically pleasing and help accommodate for the picture as a whole. I especially like the way you painted the hair. It's like I could just reach in and tussle it like an old Grandpa Timmy .__.

Also, were you going for an anime-ish styled picture? The proportions in the face are kind of weird for my liking. The nose is unnaturally too high up in the face and the eyes could use a little bit of work. Look for a tutorial on how to draw anime eyes and a tutorial on anime facial construction (That is assuming that you were going for an anime styled drawing).

Other than that, nice draw ^_^

Thanks a lot for for the Cnc. I'm pretty self-critical myself, and I noticed these issues upon looking at it today. I actually had a feeling this would happen, so I posted it up before I didn't like it anymore, wasting the 6 hours I put it into it lol. The angle the chin is at and the way I drew the hair are at 2 conflicting angles, which messes up the proportions for the face, hence why I had such a hard time drawing in the face and even the blushies. Although I'm also still pretty fond of the hair. Again, many thanks :)
Chamel
2

Posts: 1,133
Joined: Mar 2013
Rep: 10

View Profile
Feb 11, 2014 3:41 AM #1156343
While I agree that the hair does look rather soft, there are a few areas I'd like to touch-base with you on.

-Let's go ahead and get your coloring skills out of the way, as it may take a little room. I'm not saying I don't like it, but it isn't particularly eye pleasing. The strokes of each shade/color is way too noticeable and gives it an almost sloppy feel. Try blending the colors a bit and making it ease into the shadows. Along with that, especially seeing as this seems to centered around an anime theme, try defining the edges of the skin and what-not; make it easier to see where the skin ends and the background begins. Then there's the shirt. Or at least I think it's a shirt. It's very blotchy and it looks as if you merely took your paintbrush tool and did little strips where you thought the cloth would be. You can put that in with the defining the outline of the figure. Now on the hair, I can't help you too much there, but it doesn't seem to flow right; like it almost doesn't look right with the paintbrush tool. Now your hands look quite all right from my perspective, but I think a little more work could have been done with placing the shadows on the palms.

-Now on to your face construction. Since this is a female, the chin should be more of a rounded point without so much definition as you have there. The nose could also be lengthened just a little, to make the face seem more proportionally accurate. The mouth could also be lowered, making the chin look smaller. And if you look at it, the mouth/eyebrows/and even the actual eyes are too defined, giving the blurred face a weird look.

-And those "blushies". I kinda like em, but they seem too localized. When a person blushes, even in anime/manga, the redness doesn't just cover a small, horizontal oval under their eyes; it takes up a little more space below, and even slightly closer to the nose.

NOTE: Just keep working at it. You have a good start (as in from what I've seen) so just build on that. Good luck~
PivotBlimp

Posts: 185
Joined: Apr 2012
Rep: 10

View Profile
Feb 11, 2014 4:31 AM #1156365
I see I see. Very detailed crits there. Honestly, when I was making this I didn't know what style I was going for. This resulted in that odd contrast with the eyes and face. When I tried to implement the blushies is when I noticed there was no cheek definition to blush on. And when I tried to implement the cheeks is when I noticed the facial construction was off. But I was too "in the moment" to take it seriously. I'm more of a realism kinda guy, so I'm working on a different style for the faces, but going to try and keep it somewhat anime-ish. It's hard to explain, but I'll come up with something. I'll work on everything mentioned and produce something shortly to see what I've learned. Also, coloring isn't really my thing, but I will be fixing that. Thanks :D
Charry
2

Posts: 2,260
Joined: Jul 2013
Rep: 10

View Profile
Feb 12, 2014 1:42 PM #1157179
The gaping issue for me is the shoulders, the way you've drawn the hand implies they don't exist. The eyes are very square, look at your eyes, or almost any interpretation of eyes, they generally follow an oval/circular shape. The neck looks slightly too wide, and the bottom of the arm does not widen out into the palm as you have drawn it.
Your main issue I think is you haven't thought the rest of the image through. When you are planning out a drawing, you should think beyond the canvas and how you think the whole figure should look.
PivotBlimp

Posts: 185
Joined: Apr 2012
Rep: 10

View Profile
Feb 12, 2014 8:52 PM #1157383
Quote from Charry
The gaping issue for me is the shoulders, the way you've drawn the hand implies they don't exist. The eyes are very square, look at your eyes, or almost any interpretation of eyes, they generally follow an oval/circular shape. The neck looks slightly too wide, and the bottom of the arm does not widen out into the palm as you have drawn it.
Your main issue I think is you haven't thought the rest of the image through. When you are planning out a drawing, you should think beyond the canvas and how you think the whole figure should look.

Nah, I didn't plan the rest of it out. When I first sketched it, I had intentions of showing the head tilting back, exposing under the chin. However, my limited painting and anatomy knowledge didn't allow for this and I ended up with a disfigured lady. All of this Cnc is really helping me though, thanks :) Also, I did just put a few strokes in where I thought the shirt would go, Chamel. I personally like the sketched look, but just like with my double frames in animation, I'm working on smoothing things out.
Phosphate

Posts: 556
Joined: Jun 2013
Rep: 10

View Profile
Feb 13, 2014 7:50 AM #1157668
Not that im an expert at this, but i feel as if her forehead was too small or the part where her hair meet her head was too close to her eyebrows.