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Slaughterous

Started by: Jazzon | Replies: 3,233 | Views: 385,647

Jazzon
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Feb 17, 2015 11:50 AM #1310261
Quote from Taureactor
I just finished my weekly and in time before the deadline! I thought it would be worse but it still has major flaws I need to fix in my future animation like resizing (I didnt do a line for the top of the torso, so thats why the proportions change) but overall I tried making the legs a big longer than the torso and most movements does the job! The combo is all made in a traditionnal 2d fight, with just regular hits because that's what goldiath is about in the first place, close-range fighting! Maybe I should have done a special attack for the end, but I was too much in a hurry to finish it!

http://sta.sh/03y3a3urhof

Even though I mostly know what the flaws are I'd still like to hear some CnC!

EDIT: BTW I put Stickboy in the background because I didn't make a proper tribute to him.


I like it.
You've improved.

CnC :
I like the fact that you removed the trees in the background so your character would stick out more.
There are some weird construction errors, but it is still great.
Work a lot, you're improving is planned. Great job.

If I was to say what you can improve on a bit more,
You probably should have added a v-cam, to add more dynamics.
The punches are going (Just like in my case) a bit too slow, and that's something we should both work on.
At one point after the kick, Goldiath crunches down and stays there for a very short duration. Think about it this way. If you were to crunch, it would take you a bit longer to stand back up.
I see resizing, as you pointed out yourself.

And I also have to give you huge thumbs up for being the only person other than me and Venix to finish the weekly on time.
That displays some great enthusiasm and I'm glad to have you in this clan Taur :)

Also, I might give you some smaller assignments later to help you improve with the flow just a little bit, when you're not too busy.
I have some stuff I can direct you towards so you would improve faster, that would only take you a couple of minutes but would do great.
Tell me when you're not too busy trough skype.

Also guys, I think we should all get a skype account and use it more oftenly, and I am now making it obligatory.

Skype usernames of members :

Jazzon - Jazzonanims (Picture with my RHG with a holidays hat on)
HanifMuslih - hanifmuslih14 (Dark and blue picture with Hanif productions writing over it)
iRayze - renz_03_04 (Gray picture with a character with a hood)
Taureactor - taureactor (Red Bull on fire)
[Ikarhan] - ikarhan... (His RHG)
Kevin 'Ven' Willaert - venixxy (His RHGs eye closed)

If anyone is threatened that I posted these here, you can just decline the request from anyone who wants to add you and it's perfectly safe.
Also, we will not be voice chatting for a while unless two people want to chat on their own, we will just post messages.
So, add each other and I will make a group.

Castro can also join the group if he wants to as he is the honorary member.
If there will be room for a few more people, I'll think about it...

Also, here is a link to all the finished custom signatures of the supporters :
http://sta.sh/21lqhwtg22iz?edit=1

And hey Sticky. I'm glad you're proceeding with animating, you shouldn't ever quit it! You're awesome. Big hug.
Berry
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Feb 17, 2015 11:59 AM #1310266
Here's my progress. Not even half yet. And the closing up scene is a guy coming from the back, blah blah.

http://filz.us/2sLv

Not that much to it. I'm not putting n my 100% as it's for the school. And I hate school. No, I'm just tired really. I still need to fill in the missing pieces like the enemy's hand when the main character grabs it, and the guy running towards him at the close-up mark, and the angled backgrounds. A lot of work to do.

After this I have my main exams to worry about. Then some projects.

Then I'm back...
Phantom Ace
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Feb 17, 2015 12:19 PM #1310281
@Jazzon

I wish I could join your Skype group chat but the thing is, I don't have an appropriate material/gadget to download Skype, and chat with you guys. So maybe next time I'll be able to join the conversation.

@Stickboy

Hi Stickboy! It's good that you were able to be online for atleast 3hrs. It's still worth it no matter what. :D
Taureactor
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Feb 17, 2015 12:21 PM #1310285
Quote from Jazzon
I like it.
You've improved.

CnC :
I like the fact that you removed the trees in the background so your character would stick out more.
There are some weird construction errors, but it is still great.
Work a lot, you're improving is planned. Great job.

If I was to say what you can improve on a bit more,
You probably should have added a v-cam, to add more dynamics.
The punches are going (Just like in my case) a bit too slow, and that's something we should both work on.
At one point after the kick, Goldiath crunches down and stays there for a very short duration. Think about it this way. If you were to crunch, it would take you a bit longer to stand back up.
I see resizing, as you pointed out yourself.

And I also have to give you huge thumbs up for being the only person other than me and Venix to finish the weekly on time.
That displays some great enthusiasm and I'm glad to have you in this clan Taur :)

Also, I might give you some smaller assignments later to help you improve with the flow just a little bit, when you're not too busy.
I have some stuff I can direct you towards so you would improve faster, that would only take you a couple of minutes but would do great.
Tell me when you're not too busy trough skype.

Also guys, I think we should all get a skype account and use it more oftenly, and I am now making it obligatory.

Skype usernames of members :

Jazzon - Jazzonanims (Picture with my RHG with a holidays hat on)
HanifMuslih - hanifmuslih14 (Dark and blue picture with Hanif productions writing over it)
iRayze - renz_03_04 (Gray picture with a character with a hood)
Taureactor - taureactor (Red Bull on fire)
[Ikarhan] - ikarhan... (His RHG)
Kevin 'Ven' Willaert - venixxy (His RHGs eye closed)

If anyone is threatened that I posted these here, you can just decline the request from anyone who wants to add you and it's perfectly safe.
Also, we will not be voice chatting for a while unless two people want to chat on their own, we will just post messages.
So, add each other and I will make a group.

Castro can also join the group if he wants to as he is the honorary member.
If there will be room for a few more people, I'll think about it...

Also, here is a link to all the finished custom signatures of the supporters :
http://sta.sh/21lqhwtg22iz?edit=1

And hey Sticky. I'm glad you're proceeding with animating, you shouldn't ever quit it! You're awesome. Big hug.



And this is why I think you're a great leader! Thanks for the CnC it really helps and motivates me! And those signatures :D Also what's that interactive menu for? If you need help with programming you can always ask me!
Captainalien72
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Feb 17, 2015 1:30 PM #1310354
@Taureactor I'd say your biggest flaws in that weekly are:

-Wobbliness, originating from your stick construction.
-Poor flow of action, most likely from under-eased, unrealistic movement/anticipation.
SoLaGeD

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Feb 17, 2015 1:53 PM #1310369
Quote from StickBoy111
Here's my progress. Not even half yet. And the closing up scene is a guy coming from the back, blah blah.

http://filz.us/2sLv

Not that much to it. I'm not putting n my 100% as it's for the school. And I hate school. No, I'm just tired really. I still need to fill in the missing pieces like the enemy's hand when the main character grabs it, and the guy running towards him at the close-up mark, and the angled backgrounds. A lot of work to do.

After this I have my main exams to worry about. Then some projects.

Then I'm back...

Omg that nice! I like that part with face! But i thing you should work with start when that gay start running and thoes line just on him...
Setto
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Feb 17, 2015 2:29 PM #1310383
@Stickboi Cool man! the running/walking needs work to me >_>
@Taur The stick was rlly wobbly and you didnt use any gold D:
@Jazzon Hai
generalZ
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Feb 17, 2015 10:43 PM #1310637
Thx for the support sig :D
Hanif13
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Feb 18, 2015 6:33 AM #1310815
Jazzon, i am inactive in Skype, but i will do my best to be active
Jazzon
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Feb 18, 2015 7:11 AM #1310833
Quote from generalZ
Thx for the support sig :D


Hey :) No problem.

Quote from Hanif13
Jazzon, i am inactive in Skype, but i will do my best to be active


It's not that hard, you just keep skype on whenever you are animating and/or you use It on the phone. I can't make you use it, but it is to your advantage to have a group of people you can talk to 24/7 about hatever you need.
SZ-Rayze
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Feb 18, 2015 11:04 AM #1310908
I was literally bored today and only have 30 minutes permission to use the laptop. So yeah, I animated this: http://sta.sh/01bn3wm649th
CnC's are always appreciated. :D. Btw, this is really short. It doesn't exceed 3 seconds but isn't less than 2.5 seconds.
Jazzon
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Feb 18, 2015 11:28 AM #1310920
Quote from SZ-Rayze
I was literally bored today and only have 30 minutes permission to use the laptop. So yeah, I animated this: http://sta.sh/01bn3wm649th
CnC's are always appreciated. :D. Btw, this is really short. It doesn't exceed 3 seconds but isn't less than 2.5 seconds.


That's actually really good SZ. Keep it up. I saw some resizing and lacking of gravity at the ending but it's good for 30 minutes.
You're getting better too. Good job.
SZ-Rayze
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Feb 18, 2015 11:32 AM #1310921
Quote from Jazzon
That's actually really good SZ. Keep it up. I saw some resizing and lacking of gravity at the ending but it's good for 30 minutes.
You're getting better too. Good job.


Thanks Jazz. :D. I'am really glad that I was able to make something without looking for some reference moves. Yeah, the ending resized and the gravity lack is something between the spin right? But I'm really happy of the outcome. I animated this with Heads First. Also, thanks a lot for the CnC. I might need to improve the gravity and resizes. :D
Jazzon
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Feb 18, 2015 11:41 AM #1310923
Quote from SZ-Rayze
Thanks Jazz. :D. I'am really glad that I was able to make something without looking for some reference moves. Yeah, the ending resized and the gravity lack is something between the spin right? But I'm really happy of the outcome. I animated this with Heads First. Also, thanks a lot for the CnC. I might need to improve the gravity and resizes. :D


I don't think there is anything particular you are wrong at doing at the moment here. The fact is, this is rushed. That's all.
I'm looking forward to that weekly of yours, too.
SZ-Rayze
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Feb 18, 2015 11:42 AM #1310925
Oh I see. Still, thanks nonetheless. And yeah, Im also looking forward for it to be finished. Im excited to post it. :D
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