I told in my introduction post that i was working on this game about stickmen.
As this is finally showing something even if, given that i'm doing everything alone(even things that don't happen to be my best field, such as graphics), at a slow pace. xD
So Unity Arena(working on the title) is, yes, a fighting game based on random stickman punching each other in the face or hacking and slashing their opponents or burning faces with energy blasts etc...
Fighting to the death, which is permanent, so trying to survive as long as you can.
Too straightforward?
Ok, so let's add some other elements to break the sole fighting action.
What if the arena has 4 gates which randomly could open to reveal passageways to sections of levels where to find buffs or weapons or random abilities to use against your opponents?
What about bosses entering the arena every now and then(not too often).
And more kind of fighters to chose from too and to customize too, perhaps a ninja with a sombrero or a spellcaster with a spartan helmet. You make the combination, each "class" with his own specialties.
It's still in development but i already have some clear ideas where this is going.
And this is almost everything, i'll keep the post updated as the game goes on. :D
Here some videos about the path so far:
videos (Click to Show)