Mechanical Empire are empires that uses tools and raw materials to create war machines.
Statue:
Units:
Laborer-Mines poorly but can turn into militia to defend.
-1 training slot
another big picture (Click to Show)
Grenadier-Throws Rocks(and other cool things), but extremely vulnerable.
-1 training slot
Clockwork Soldier-A robot that deals little damage, but has decent health. Uncontrollable.
-1 training slot
Wall Wheeler-A small wooden wall with wheels. High health with low damage & speed.
-2 training slots
giant ass picture (Click to Show)
Engineer-Repairs Mechanical units and can construct costly towers.
-2 training slot
Siege Tower-A Mobile Tower that houses units. Ranged Units can fire. Can only be constructed by Engineers.
-45 seconds per engineer
Dual Shieldager-Armored soldier with good health and fast attack speed.
-3 training slot
Clockwork Titan-Armored Clockwork Soldier with huge firepower.
-4 training slots
Technology: Unlike the 3 other races, Mechanical uses a technology tree to research.
There are 12 different research available. The player starts with 3 available research projects. The player need 1 unlocked per tier to access the next tier.
First Tier:
Militia-Laborers grab weapons from castle and become militia.
Assembly Line-Trains 2 units simultaneously.
Hard Push-Wall Wheelers have the ability to push faster, but become slow and unable to attack after the ability ends.
Second Tier:
Absorb-Controlling the center increases training speed by 10%.
Advance Engineering-Engineers can construct Titans & Siege Towers.
Fire bombs-Grenadiers have splash Damage projectile ability that burns enemies and allies alike.
Third Tier:
Increased Capacity-Mobile Tower can now hold 4 men from 3.
Unstable Clockwork-Clockwork soldiers a
Expanded Factory-Trains 4 units simultaneously
Fourth Tier:
Crush-Titan deals splash damage with every step.
Frenzy-Dual Shieldager attacks faster at the cost of health.
Steam Age-Trains 6 units simultaneously.
*will be updated and I will try to add pictures*