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Elemental Empires Now Play To Lose

Started by: Captured | Replies: 34 | Views: 4,700

Captured
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Jul 11, 2014 7:43 PM #1218315
Hi All,
Treatures root ability now will not hit air units
So do we have anything Else to kill Allowbtross or Eclipsors with?Fire elems don't have range and Air Unit of ELEMS is Just Like a Bomber of Chaos,it die so fast,and also we can't kite our Air Units.Order can kite with allowbtross and Archers and we can kite With fire only??Why order have all benefits?Yeah in short maps Fire and earth start can win,so for that decrease Fire power and make it Price at 300 gold,same power of archer and fire so we can also start our match by getting 1 earth 1 fire in short maps.
Suggestion:-
Give fire elems a range of Archer of Order.
Give Air Elems more health
Give Tree be a tank for Every unit
Give Mr V more health after ninja attack like health of Madusa so it can save itself..
Give Blind Gate power to blind opponent as long as Gate lives


-Treatures no longer block air units from being hit
Play and Lose Well elems players.

So,i guarantee Even WyzDM or me can't kill Chaos Eclipsors with Our elems Units....No one can

So what u guys are thinking?Just creating a empire play to lose it isn't fair,i remember it used to be OP but now it's nothing no one is using Elems,even i am scared of loosing with elems,i used to play ELE in DM but i stopped and i choose Chaos To Work for me and i am #1 in DM.....

So my suggestion to CrazyJay by being one of them oldes player of Stick Empires is just create a squad of Old players,included Order Pro's and Chaos Pro's...Who will suggest and judge on every update...
Think About it.
We know you are Devs,u create this Great game but don't forget we play this game,You must have more knowledge about SE,but we have also spent our life here...We also have knowledge lets work together and make Stick Empires the best game of the world..
I don't like Elems,if u fix elems though i am not gonna play it,i love to play chaos and i will always play chaos,i am writing because i want this game Equal...It won't give me anything,i won't play it but for others who love Elems i am voice of them...
Just create a Squad of Pro Players to help u guys in new updates...
Don't mind this CJ,it's your game everything is yours...But u r not #1 in it,u even can't cross 2.2k...U have less skills..Or atleast Get WyzDM in your team for further new updates.
Faults:-
Castle Air Elem have extra range,just it should be same as Chaos and Order has,but Order Castle Archer is amazing.
That Cycloid is stupid,ik it's very useful but when it see there is no any air enemy it directly go to enemy base,it should wait till enemy die than go forward we have 2 hands not 4..We can't control this units while controlling others..Making it hold position is giving free cycloid to others.
Metero Strike is something like Magi's poison or Madusa,but it cost is 300 gold...Should be less
Tornado is like magikill electric wall but it cost 200 gold :/
I never get the Pop thing in Elems,it's weird....Getting tree 7 pop or others i dont know :O it's like Burma-do triangle no one knows.
spino

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Jul 11, 2014 8:00 PM #1218321
You do give legitimate reasons.
Captured
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Jul 11, 2014 8:04 PM #1218323
Quote from spino
You do give legitimate reasons.

I just said what every SE lover want to say.
I am not in favor of anyone not opposite i just want my Stick Empires to be the best game ever.I just want to see 10000++Players online everyday...IK one thing i was in SE and for my whole life i will be in SE..
I life and 1 game for whole life Stick Empires,it's like my 2nd home i live there.So i want my home to be Clean and best.
PUMU
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Jul 12, 2014 12:04 AM #1218387
meteor strike is very effective against massing opponents.
decreasing the cost of this spell will make it hell for anyone playing me XD
its use is primarily to take out lesser armored units such as archers miners and slow moving units like medics when combined with vastolis.
cycloid tornado though...
its hitbox is nothing similar to elec wall as it hits once and only once. and thats if its awkward hitbox connects.
fixing this i can handle a albow mass rather simply with a mixture of charrogs and cycloids. the problem for me lies in the bomber crawler mixtures that constantly fucks my eco over.
fire cost reduction i would approve of.
air health increase is a little bit of a stretch though.
Mystery

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Jul 12, 2014 3:32 AM #1218438
I agree with waseem, and agree with all his suggestions as well

It is kinda obvious how ele is up

even in 2.05 version, Elemental is already not really good due to weak air force
but now with fire units(which has short range) nerfed, and trees even nerf, Elemental play to lose .

This fact can be shown in the top live replay, I cannot even see more than 5 top live replays involved elemental used by players who are 2.2k+.( Except that rager SeeMeShine)

and yes, meteor strike is effective, but it only works for ground force. What I need to do is just to mass eclipsors to beat elemental.

Even worse, there is 0% chance for elemental to win in grass hill, the late game of elemental is too bad
Captured
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Jul 13, 2014 7:43 PM #1219049
I am still waiting for CrazyJay to answer on this matter.
jerrytt
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Jul 14, 2014 1:04 AM #1219102
Maybe you should have put it in the general section, where he actually reads threads (kinda)
Captured
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Jul 14, 2014 10:07 AM #1219197
Quote from jerrytt
Maybe you should have put it in the general section, where he actually reads threads (kinda)


I am not able to move it :( let's hope he listen to us.
He may be agree on creating a Pro players squad for next update,so Jerryt u deserves to be in that for Order Updates.
BBKing5
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Jul 14, 2014 10:32 PM #1219340
AGreed with yyou
BuddyLucky2
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Jul 14, 2014 11:39 PM #1219354
I agree with the elemental's Airpower being weak, reason being that it's either being quite slow or air melee...

We should take changes slow I suppose, here's what I propose:
-Air advancement of either Health or Attack Rate
-Fire Range Increase and More Focused Aim (The "Bounce" of the projectiles vary it's accuracy too much, basically making it "Luck" to hit sometimes)
-Infernos Meteor Strike burning pools allowed to hit Air units (Hot Air Rises? :P)

However I must disagree with:
Quote from Captured

Suggestion:-
Give Tree be a tank for Every unit
Give Mr. V more health after ninja attack like health of Medusa so it can save itself..


Making the tree a tank for Air's will make them unbeatable and V could literally just take control of the ninja after a non-instakill attack XD

Edit: Better yet, if someone sent two ninjas to your V, you can take control of one ninja and the second one would hit V...but since he wouldn't die instantly he could have a chance to use the controlled ninja to shinobi the second ninja that wasted shinobi on V XD
WheresMyCheetos
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Jul 15, 2014 2:14 AM #1219382
Fires should not be 300, thats OP. They are like an archer but have burn damage and in the early game that will dominate.
Dazzy

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Jul 15, 2014 6:32 AM #1219419
Quote from WheresMyCheetos
Fires should not be 300, thats OP. They are like an archer but have burn damage and in the early game that will dominate.


so for that decrease Fire power and make it Price at 300 gold

reading skills 10/10

He said decrease fire power
Captured
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Jul 15, 2014 9:39 AM #1219440
Well guys i really don't play Elems but i want it to be Equal and it must have power to fight..So we don't take Elems as fun they must give us tough time,earth Elems are too slow they can't hit cats,i know 1 earth 1 sword It will be fair,but if there is cat,cat is too fast earth can't hit it..So increasing Hitting power of something that should make earth able to Hit Cats will be cool.So this is just what Every SE player want...So lets hope that devs will listen to us and than we will have more fun playing Elems
PUMU
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Jul 15, 2014 4:15 PM #1219497
fires are fine
earths i agree
maybe a 50 gold reduction on air cost
_Ai_
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Jul 15, 2014 4:19 PM #1219501
Faster attack time for airs?
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