I haven't actually made a flash in a while, so I was a tad bit rusty. I felt like making a sloppy little comedy thing in 30 minutes that I hope you enjoy.
It isn't my best work, as you can see by the legs, but bare with me.
I may add blood, and sorry for making the sword so tiny.
http://antiup.net/view/10229/
C&C, please not, any comments on walking will be ignore because I just got lazy and made it ugly.
Speedy Gonflashus.
Started by: Socks | Replies: 8 | Views: 719
Jul 20, 2008 6:37 AM #193284
Jul 20, 2008 8:14 AM #193336
Sword? You called it a knife in the animation..
I thought the animation was a bit slow, you need to work on your easing.
I thought the animation was a bit slow, you need to work on your easing.
Jul 20, 2008 4:58 PM #193491
Quote from DarkSword? You called it a knife in the animation..
I thought the animation was a bit slow, you need to work on your easing.
I didn't mean to call it a sword but it was 2am and I was tired.
The sound effects caused a bit of lag which may have cause it to seem slow.
Jul 20, 2008 5:03 PM #193492
well the negatives i've seen is that it was very slow.. and the head was jerking.
that's all the negatives i saw but all in all, it's not bad..
oh and i love your sig lol
that's all the negatives i saw but all in all, it's not bad..
oh and i love your sig lol
Jul 20, 2008 5:18 PM #193500
the walk cycle was a bit weird...
Drizzlean
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Joined: Nov 2025
Jul 20, 2008 6:03 PM #193521
^Yeah. It didn't make sense how the knife just fell like that.
Jul 20, 2008 10:34 PM #193706
Quote from javarush214well the negatives i've seen is that it was very slow.. and the head was jerking.
that's all the negatives i saw but all in all, it's not bad..
oh and i love your sig lol
Thanks.
Also I made the knifre fall like that so it seemed like a honing missle.
Jul 20, 2008 11:10 PM #193725
The door could not have been more choppy, to be honest. Up the framerate, perhaps?
Jul 20, 2008 11:47 PM #193760
When people walk, they don't raise their foot that high back, it's only a few centimeters off the ground. The door needs easing as well, but otherwise, it's nice to see that you still animate Socks :D