well people said I should work on my easing more, so I animated a small peice of shit. I used to make him just blur from him standing position and speedrun away, but i decided to take peoples advice and make him... ease into it.
http://sta.sh/019vqph3uq3t
cnc on his movement and fx please.
Also i want to make baws backgrounds. if you could cnc and tell me what i could have done to make it look beter, possibly show me some pictures of a concrete construction zone with or without traffic lights, that would be amazing.
I aint looking for no sugarcoating shit, but I like being told that at least one thing was good. unless nothing was good. thanks!
Test, CNC please?
Started by: EarthquakeAnims | Replies: 11 | Views: 1,333
Nov 24, 2014 5:32 AM #1273190
Nov 24, 2014 4:17 PM #1273324
A test or not, you need to animate at least 10 seconds before you post it. This is pretty much a waste of a thread. The easing isn't bad, but you ruined it with the shitty blur. Actually animate the movement and add emphasis on the frames where it's needed, such as the take off. As far as the background goes, the hazard tape shouldn't be blurred as much as it is, and the object in the actual background that are out of focus should be blurred more. If you want reference pictures, why don't you just google them yourself?
Nov 24, 2014 4:22 PM #1273325
Quote from Arch-AngelA test or not, you need to animate at least 10 seconds before you post it. This is pretty much a waste of a thread. The easing isn't bad, but you ruined it with the shitty blur. Actually animate the movement and add emphasis on the frames where it's needed, such as the take off. As far as the background goes, the hazard tape shouldn't be blurred as much as it is, and the object in the actual background that are out of focus should be blurred more. If you want reference pictures, why don't you just google them yourself?
Okay, so basically the more farther back, the more should blur should be. And when it's up close.. it should blur less? Got it, thanks. Also, I'll try to animate a combo next time. I need to work on 2d
Nov 24, 2014 7:02 PM #1273357
You need to work on everything. I mean, it looks like you have a lot of potential, just don't follow up some good anticipation with a cheap effect because you're too lazy to animate an actual movement.
As far as the blurs go, it's just like any good camera. Whatever you choose to focus is what will be most clear. Just because something is far away doesn't mean it's going to be blurred, in the same sense as something being really close to the camera will be clear. If you have a street sign between the camera and the stick, but the stick is the focus, then the street sign should have a slight blur to make the focus on what is clear. The same thing with the background. Don't go raping your animations with blur filters >.>
As far as the blurs go, it's just like any good camera. Whatever you choose to focus is what will be most clear. Just because something is far away doesn't mean it's going to be blurred, in the same sense as something being really close to the camera will be clear. If you have a street sign between the camera and the stick, but the stick is the focus, then the street sign should have a slight blur to make the focus on what is clear. The same thing with the background. Don't go raping your animations with blur filters >.>
Nov 24, 2014 7:30 PM #1273363
Quote from Arch-AngelA test or not, you need to animate at least 10 seconds before you post it. This is pretty much a waste of a thread. The easing isn't bad, but you ruined it with the shitty blur. Actually animate the movement and add emphasis on the frames where it's needed, such as the take off. As far as the background goes, the hazard tape shouldn't be blurred as much as it is, and the object in the actual background that are out of focus should be blurred more. If you want reference pictures, why don't you just google them yourself?
I actually disagree, the way that focal length and depth of field works allows for any normal situation (with a camera) with the tape (foreground) being blurred our out of focus while the object and background are in focus. It looks fine. Sure, it needs more work, but it's still not that bad.
Nov 24, 2014 8:27 PM #1273370
Quote from EarthquakeAnimsOkay, so basically the more farther back, the more should blur should be. And when it's up close.. it should blur less? Got it, thanks. Also, I'll try to animate a combo next time. I need to work on 2d
Quote from Arch-AngelYou need to work on everything. I mean, it looks like you have a lot of potential, just don't follow up some good anticipation with a cheap effect because you're too lazy to animate an actual movement.
As far as the blurs go, it's just like any good camera. Whatever you choose to focus is what will be most clear. Just because something is far away doesn't mean it's going to be blurred, in the same sense as something being really close to the camera will be clear. If you have a street sign between the camera and the stick, but the stick is the focus, then the street sign should have a slight blur to make the focus on what is clear. The same thing with the background. Don't go raping your animations with blur filters >.>
Alright I'll take your advice, thanks
@Captalien72 now I'm confused, but thanks
Nov 24, 2014 9:09 PM #1273374
If you're going to do the blurring thing for depth, then you need to do it proportionately,
as the front blur comes into focus, the bg and everything behind it should become more out of focus as a result
as the front blur comes into focus, the bg and everything behind it should become more out of focus as a result
Nov 25, 2014 12:21 AM #1273415
Quote from DroneIf you're going to do the blurring thing for depth, then you need to do it proportionately,
as the front blur comes into focus, the bg and everything behind it should become more out of focus as a result
Okay, I see what you're saying. The only problem was that I tried making the depth backgrounds more blurry, but it looked weird because of the vcam shake so I reversed the blurring sequence. Next time should I knock the vcam shake down a notch, or should I delay his movement so I can get everything into focus?
Nov 25, 2014 1:21 AM #1273424
Probably delay the movement a bit, I think that would be best
Nov 25, 2014 3:00 AM #1273456
Quote from DroneProbably delay the mov gotement a bit, I think that would be best
Got it, thanks
Nov 25, 2014 3:05 AM #1273458
Quote from Arch-AngelA test or not, you need to animate at least 10 seconds before you post it. This is pretty much a waste of a thread. The easing isn't bad, but you ruined it with the shitty blur. Actually animate the movement and add emphasis on the frames where it's needed, such as the take off. As far as the background goes, the hazard tape shouldn't be blurred as much as it is, and the object in the actual background that are out of focus should be blurred more. If you want reference pictures, why don't you just google them yourself?
The tape is fine like everybody been sayin. The problem is the background isn't blurred to the same intensity. If the stick is the main focus in the midground, then both the very close foreground(hazard tape), and background would be blurred. Also, you're attacking him about the stick's blur for no reason. It's not because he was lazy, that's just how he knows to show speed. It'd look awkward with the stick taking forever to get off the screen of a stationary camera anyway. I'd like to see how you'd animate something zipping off of screen. For the animation, it's a bit stiff. You gotta exaggerate and loosen things up, but these aren't things you can just apply overnight of course, so it's a bit pointless for me to say it lol. It'll come with practice. The smoke after he takes off should travel a bit further back as well. It should be big gaps into easing the speed out, to emphasize he just forcefully took off.
Nov 25, 2014 4:51 AM #1273484
Quote from PivotBlimpThe tape is fine like everybody been sayin. The problem is the background isn't blurred to the same intensity. If the stick is the main focus in the midground, then both the very close foreground(hazard tape), and background would be blurred. Also, you're attacking him about the stick's blur for no reason. It's not because he was lazy, that's just how he knows to show speed. It'd look awkward with the stick taking forever to get off the screen of a stationary camera anyway. I'd like to see how you'd animate something zipping off of screen. For the animation, it's a bit stiff. You gotta exaggerate and loosen things up, but these aren't things you can just apply overnight of course, so it's a bit pointless for me to say it lol. It'll come with practice. The smoke after he takes off should travel a bit further back as well. It should be big gaps into easing the speed out, to emphasize he just forcefully took off.
That's amazing cnc thanks man. Just that I didn't blur the stick man though. He never blurs.