Cycloids
Started by: PUMU | Replies: 128 | Views: 10,952
spinoPosts: 1,045
Joined: Nov 2012
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View Profile how would you suggest we make them cost efficient wyz?
use charrog water rush in DM
and then use fire charrog water in classic.
If it isn't worth the resources don't use them.
~Not Wyz
MustRemainSecretBannedPosts: 105
Joined: Dec 2014
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View Profile Make air spawn time 17s. Makes more sense think of eclipsor 20s and air 20s eclipsor>>>air. Add Tornado on spawn and it will be good. W/O Tornado, 1 Cycloid cannot take 1 Eclipsor (well, maybe on a long map with Protect it will be close) but with it's pretty well even.
Skeletonxf2Posts: 2,706
Joined: Aug 2013
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View Profile Make air spawn time 17s. Makes more sense think of eclipsor 20s and air 20s eclipsor>>>air. Add Tornado on spawn and it will be good. W/O Tornado, 1 Cycloid cannot take 1 Eclipsor (well, maybe on a long map with Protect it will be close) but with it's pretty well even.
You're MEANT to buy upgrades before getting out the unit, deads and albows are quite useless without upgrades too.
MustRemainSecretBannedPosts: 105
Joined: Dec 2014
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View Profile True. Thing is Cycloid costs significantly more than an eclipsor.
Point being 1 water + 1 air =/> 1 eclipsor;
Combos are supposed to be at least as powerful as their base unit composition. It doesn't make sense that Cycloid is weaker at AA than it's base units.*
*EDIT: w/o Tornado.
MasterKaito2Posts: 1,176
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View Profile Here's another ability idea:
Cycloid can shoot?
Seems dumb but with some tweaks it could work?
WyzDM2Posts: 2,265
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View Profile Can this thread die already?
Stop offering changes to ele units until costs and resources are stabilized. It's dumb and not practical. Unless you want to continue paying 600+ gold for any combination that isn't a treature.
TZxPineappleBannedPosts: 5
Joined: Jan 2015
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View Profile That's what I've been saying Cycloid costs 750+100 and can't take an Eclipsor and all it can do is melee so it should be able to take an Eclipsor. However; its melee is already very powerful hence the reason why we suggested to have Tornado on spawn with Hurricane or something with a wider radius and tiny bit more damage.
In the end given that we all essentially agree I second this thread being locked or whatnot.
MasterKaito2Posts: 1,176
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View Profile That's what I've been saying Cycloid costs 750+100 and can't take an Eclipsor and all it can do is melee so it should be able to take an Eclipsor. However; its melee is already very powerful hence the reason why we suggested to have Tornado on spawn with Hurricane or something with a wider radius and tiny bit more damage.
In the end given that we all essentially agree I second this thread being locked or whatnot.
Are you MustRemainSecret? :P Your strategies are the same as well....
HashBrownTrials2Posts: 1,692
Joined: May 2013
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View Profile Are you MustRemainSecret? :P Your strategies are the same as well....
We don't know, it has to remain secret.