Dang it should have added sfx before posting this thread xD
Or maybe musik
Alpha Seagull vs Setto
Started by: Setto | Replies: 44 | Views: 6,454 | Closed
Jan 23, 2015 11:23 AM #1298681
Jan 23, 2015 4:33 PM #1298758
Quote from SettoMeh it was okey xD
Also seagull, can you make me a tutorial of flash 4 newbs? because I was staring at it like 2 weeks ago And I couldn't even find the "add frame" button ;-;
The sad thing is I never found it.
To add a frame, press F5, but that frame will only show what's in the last keyframe, so even if you try to edit it, it will only change the last keyframe. to add a new keyframe (a frame that actually changes the frame) press F6. I'll make a tutorial for u ASAP, but on hyun's youtube channel he's got newb flash tutorials already, so you can watch those.
Edit:
Quote from JazzonHmm... Now here's another battle that's giving all of us, the voters, a hell of a hard decision... Here's my opinion :
Setto : Very smooth for a pivot user. I have a feeling your battle was longer then Seagull's, since the combos were slower, so they were a bit more realistic and smooth. I'm not gonna count on the fact that Pivot is (at least, from my experience) a lot harder to use than flash. Unlike Seagull, that you're good at animating the scarf, well, at least decently. There were some facial expressions, not so many actually, but they fit the animation, just so it feels at bit deeper then plain 2D. You didn't make a whole scene for them too, so that's a major plus for you. Effects when it comes to the sword slashes and the blinks were really nicely done. You attempted to draw some background, I have to count that in too. As an addition to that, you also launched the battle into the air, and gave yourself a chance to provide an excellent finisher to the combo. After every hit, you displayed a decent reaction as well, and the battle course was really natural. You truly have improved a lot, and I'm rooting for your next animation. Also, thanks for crediting Slaughterous lol.
Seagull's part : I was very impressed after seeing the preloader you modified, and the intro you added your character too, it actually made me wonder, how good will the rest of the animation we even more. The battle started, and you made some very itchy transitions from the pure combat, to just standing and making a pose. The combat was mostly flash 'n' dash style, which, in my opinion, displays you're not capable of landing a good combo without your character disappearing and showing up and the other side of the target, which has nothing to it. No gravity. No force. No impact. I have to give you a point for syncing, but as good as a joke that waiting for the chorus part was, maybe you shoud've made the battle a bit longer before that. And why make such a big deal out of the whole chorus thing, if you're gonna end the battle there? I get it, you wanted to display your skill of making facial expressions and mobile effects during an immobile scene, but that's not what wins fights.
After examining both of the battles thoroughly, I can only say, my vote goes to Setto. Simply, a battle well executed.
Yeah I was honestly dissapointed in myself after making this as well. My combos were mostly just setto flying and beating me up. Most of the reasons for this is because I was in a hurry and trying to save time. Also, because I honestly do have a bit of a hard time doing combos. Also the low amount of battling was also to save time as well. If I didn't do all these, I figured my battle would end up pathetically short. The same thing with the facial expressions part. I was gonna have some awesome actual combos there after that, but by the time i got there, it was already the due date so i had to end it there. But honestly I don't disagree that you voted for setto. Even though his movements were a bit stiff, they were better than most of mine. If i could vote on this, I would choose setto as well tbh. Since I don't like how mine ended, I think I'll make a remake of my battle (not official of course) and post it in the community animations section. I'll try to make that one a lot better and put more work into it.
Jan 23, 2015 5:48 PM #1298772
Ok mon c:
Jan 23, 2015 9:07 PM #1298799
Alpha's animation had more production value and was more entertaining.
Jan 23, 2015 9:29 PM #1298809
Quote from Alpha SeagullTo add a frame, press F5, but that frame will only show what's in the last keyframe, so even if you try to edit it, it will only change the last keyframe. to add a new keyframe (a frame that actually changes the frame) press F6. I'll make a tutorial for u ASAP, but on hyun's youtube channel he's got newb flash tutorials already, so you can watch those.
Edit:
Yeah I was honestly dissapointed in myself after making this as well. My combos were mostly just setto flying and beating me up. Most of the reasons for this is because I was in a hurry and trying to save time. Also, because I honestly do have a bit of a hard time doing combos. Also the low amount of battling was also to save time as well. If I didn't do all these, I figured my battle would end up pathetically short. The same thing with the facial expressions part. I was gonna have some awesome actual combos there after that, but by the time i got there, it was already the due date so i had to end it there. But honestly I don't disagree that you voted for setto. Even though his movements were a bit stiff, they were better than most of mine. If i could vote on this, I would choose setto as well tbh. Since I don't like how mine ended, I think I'll make a remake of my battle (not official of course) and post it in the community animations section. I'll try to make that one a lot better and put more work into it.
I might too, you guys could probably tell the last about 5 seconds of my animation was pretty rushed ._.
Jan 23, 2015 9:43 PM #1298813
BTW Setto. Whenever you make a animation on pivot you seem to try and avoid arm motion. I mean you naruto Setto with his running and beats mostly moved of effects and the fight...
One way or another beats was better cuz flash>Pivot and he was sex bo-bomb and he wants to make you sad and stuff...
One way or another beats was better cuz flash>Pivot and he was sex bo-bomb and he wants to make you sad and stuff...
Jan 23, 2015 11:30 PM #1298832
I don't "avoid" it. I just wanted it to look that way.
Jan 24, 2015 4:45 AM #1298911
Voted for Setto. I simply saw much more effort put into it. Cheers on the Scott Pilgrim soundtrack though Alpha.
Jan 24, 2015 10:01 AM #1298989
Setto:
Strength: Has better combos and effects. Plus I love the troll face at the end.
Weakness: SFX and music. Would have definitely voted for you if you had some. Oh and some awkward movements like when your character suddenly stood up and ran.
Alpha Seagull:
Strength: Dat preloader and intro, it's cool that you optimized it to show your character. Pretty good combo and that part where they both showed their faces looks awesome. Plus you tried to sync the combo with the music, it was pretty good.
Weakness: Too much idle moments, stalling(the whole wait for the chorus), and it was pretty short(or felt short).
Either way both you guys did pretty good, good luck with other battles.
Strength: Has better combos and effects. Plus I love the troll face at the end.
Weakness: SFX and music. Would have definitely voted for you if you had some. Oh and some awkward movements like when your character suddenly stood up and ran.
Alpha Seagull:
Strength: Dat preloader and intro, it's cool that you optimized it to show your character. Pretty good combo and that part where they both showed their faces looks awesome. Plus you tried to sync the combo with the music, it was pretty good.
Weakness: Too much idle moments, stalling(the whole wait for the chorus), and it was pretty short(or felt short).
Either way both you guys did pretty good, good luck with other battles.
Jan 24, 2015 11:48 AM #1299034
Lol thanks! But I don't know how to add music and not upload to YouTube so that answers your question :P
Jan 24, 2015 2:27 PM #1299114
Quote from SettoLol thanks! But I don't know how to add music and not upload to YouTube so that answers your question :P
Well you download windows movie maker and add the SFX and music there... Its not dangerous because its a windows official app and assuming you're not using .stk files just change the file of mp4 to a file like .swf or something and then upload it... One way or another flash is easier because you can import the sounds in the program and just export it as a .swf.... Also if you have a mp4 file just upload to YouTube.
Jan 24, 2015 3:20 PM #1299132
Quote from SettoLol thanks! But I don't know how to add music and not upload to YouTube so that answers your question :P
I don't get the not upload to youtube part but you can just drop the music/sfx file into flash and then it will import it there(assuming you use flash). Just add new layer, drag it from the library and then drag it to the canvas. But if you use pivot then I have no idea how to add sounds.
Jan 24, 2015 4:23 PM #1299141
Quote from DagonI don't get the not upload to youtube part but you can just drop the music/sfx file into flash and then it will import it there(assuming you use flash). Just add new layer, drag it from the library and then drag it to the canvas. But if you use pivot then I have no idea how to add sounds.
In pivot you can't it has to be added by a second program like windows movie maker
Jan 24, 2015 5:00 PM #1299155
Quote from XxScatterxXWell you download windows movie maker and add the SFX and music there... Its not dangerous because its a windows official app and assuming you're not using .stk files just change the file of mp4 to a file like .swf or something and then upload it... One way or another flash is easier because you can import the sounds in the program and just export it as a .swf.... Also if you have a mp4 file just upload to YouTube.
Oh, alright thanks :)!
Jan 24, 2015 8:48 PM #1299237
Nice animation Setto
you still need the sound :)
Beats will win this i'm sorry for you
i voted you setto lol :p
you still need the sound :)
Beats will win this i'm sorry for you
i voted you setto lol :p