its piss me off.
The Fire Can 3 Hit Archer and Die ._. Archer must like 10+ hit until the fire dies...
i was like . omg That too op like shit. it keep making me lose.
Also Nerf Castle Air Range ... omg at castle almost at tower my archer is hitted by hit sometime 1 hitted it :\
please
Nerf Up The Fire.
Started by: BBKing5 | Replies: 4 | Views: 1,359
Jan 24, 2015 10:46 AM #1298999
Jan 24, 2015 11:20 AM #1299018
No...
It doesn't have the range to do anything, archer can kite it out.
Used to be that if the fire hit you the burn knocked it way down to a miner could probs 1 hit it. Thus then it was OP so it was nerfed.
If you just keep your archer out of range your fine. You can shoot him but he can't shoot you.
It doesn't have the range to do anything, archer can kite it out.
Used to be that if the fire hit you the burn knocked it way down to a miner could probs 1 hit it. Thus then it was OP so it was nerfed.
If you just keep your archer out of range your fine. You can shoot him but he can't shoot you.
Jan 24, 2015 4:34 PM #1299147
Sounds like you're new at OvE. :PQuote from BBKing5its piss me off.
The Fire Can 3 Hit Archer and Die ._. Archer must like 10+ hit until the fire dies...
i was like . omg That too op like shit. it keep making me lose.
Also Nerf Castle Air Range ... omg at castle almost at tower my archer is hitted by hit sometime 1 hitted it :\
please
Elementals have a lot of holes and weaknesses, especially their range. They also have only about 3 cost efficient units: Earth, Air, and tree.
Use that to your advantage to pressure the hell outta them.
Also they don't have too good of a method for breaking turtles. :I
Jan 25, 2015 4:07 AM #1299330
I guess a big problem with OvE is that it is completely in elemental's favour in lower levels, then becomes completely favoured by order in later ones. If I only had access to a keyboard and the attack button I bet I could still get to 1900 no sweat with elementals.
Jan 25, 2015 4:44 AM #1299338
Quote from BBKing5its piss me off.
The Fire Can 3 Hit Archer and Die ._. Archer must like 10+ hit until the fire dies...
i was like . omg That too op like shit. it keep making me lose.
Also Nerf Castle Air Range ... omg at castle almost at tower my archer is hitted by hit sometime 1 hitted it :\
please
Well fires are more expensive and take more time, and I believe more population too, so yeah fire does need to be better then the archer.
I don't think nerfing range makes sense for a nerf of the CA, I mean they all should be similar(Same range, cost,research time etc), in that way other then their type of projectiles.