Result of hyun's tutorial

Started by: TheLegendA | Replies: 5 | Views: 636

TheLegendA
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Jan 31, 2015 1:14 AM #1301937
Hey! i have been watching hyuns tutorial a lot!

And i came up with this! : http://sta.sh/0mwwjq52psa
RuDe

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Jan 31, 2015 2:04 AM #1301951
That seemed a little fast and extremely shaky . Also he was still blurred out even after his hit . Though that's all I can really say for now since I don't use flash and am kinda new . ( srry if it wasn't that helpful :p )
ScatterFace
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Jan 31, 2015 2:07 AM #1301952
Quote from TheLegendA
Hey! i have been watching hyuns tutorial a lot!

And i came up with this! : http://sta.sh/0mwwjq52psa


Woah... Dude u need to work on it a bit. The animation overall (What I can kinda see) Is a bit buggy... And STOP shaking the camera so violently. I understand you're doing that to make it feel like there's impact but only move it a bit, I can HARDLY see you're animation moves. The combo its self could be worked on. When he jumps don't bend his knees a little that's not how high that jump would really be... Try to make him bend down more and work on the resizing. Also don't be scared of double framing. Also when you look at it, it kind of looks like he's sliding when raising the leg to do a walk motion add more frames instead of instant triangle inbetween legs...

Also when you did the first punch which is a downwards punch the dude being attacked should not have bent backwards he should've bent downwards >___>

But hey it's ok.
Setto
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Jan 31, 2015 2:22 AM #1301964
Imma lay down ze lay for ha once I get on Mai PC
TheLegendA
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Jan 31, 2015 4:55 AM #1302023
Quote from XxScatterxX
Woah... Dude u need to work on it a bit. The animation overall (What I can kinda see) Is a bit buggy... And STOP shaking the camera so violently. I understand you're doing that to make it feel like there's impact but only move it a bit, I can HARDLY see you're animation moves. The combo its self could be worked on. When he jumps don't bend his knees a little that's not how high that jump would really be... Try to make him bend down more and work on the resizing. Also don't be scared of double framing. Also when you look at it, it kind of looks like he's sliding when raising the leg to do a walk motion add more frames instead of instant triangle inbetween legs...

Also when you did the first punch which is a downwards punch the dude being attacked should not have bent backwards he should've bent downwards >___>

But hey it's ok.



hahahhah sorry, i messed up with the v cam a littile bit
Alien
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Jan 31, 2015 5:33 PM #1302230
XxScatterxX basically said everything. But also the head of the stick thats being hit doesn't match with the body and the reactions dont really seem to fit