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Chaos Counter against Spear+Archer combo?

Started by: ShinobiWarrior1 | Replies: 25 | Views: 6,750

Nyarlathotep

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Feb 6, 2015 2:37 AM #1304940
Quote from _Ai_
So anything that's not used enough gets a buff?


There's an underlying reason why they aren't used. They'd be buffed because of that.
Dazzy

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Feb 6, 2015 11:20 AM #1305082
What would be really sweet is if Order, like Chaos ends up getting two viable selection of ranged units, albow/archer depending on the situation the players are in. That would spice it up a little and pave the way to good albow micro players.
HashBrownTrials
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Feb 6, 2015 1:17 PM #1305111
Quote from DragonArcherZ
What would be really sweet is if Order, like Chaos ends up getting two viable selection of ranged units, albow/archer depending on the situation the players are in. That would spice it up a little and pave the way to good albow micro players.


They should increase the train time and reduce elbows to 350 gold.
Drizzle
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Feb 6, 2015 6:54 PM #1305204
Yeah, let's reduce elbows to 350 gold. Cuz elbows shouldn't be as expensive.
HashBrownTrials
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Feb 6, 2015 8:04 PM #1305236
Quote from Drizzle
Yeah, let's reduce elbows to 350 gold. Cuz elbows shouldn't be as expensive.


Well, it was just a suggestion. A very stupid one
spino

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Feb 6, 2015 9:14 PM #1305272
Quote from Drizzle
Yeah, let's reduce elbows to 350 gold. Cuz elbows shouldn't be as expensive.


Oh yea an armored unit that can have burn damage w/ upgrade should cost less then eclipsor just cause eclipsors are faster.

I see whatcha doin.

more like make blazing bolts less expensive. and make it cost maner.
HashBrownTrials
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Feb 6, 2015 11:11 PM #1305355
1 2 for early game with some 6. Work your way with more 1 and start making 7 3. Game is normally a win for me at that point, especially with tower control and pressuring with precise micro.
Skeletonxf
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Feb 7, 2015 6:17 PM #1305729
No, this is how you do it
12122261616161616161616161.. (ect) then bombs, juggs and deads as you need them.
xge1n

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Aug 6, 2015 8:16 AM #1392053
Use 2 GIANTS and Upgrade them to Growth 2, use 4-6 juggerknight and the rest should be deads. This is a Perfect mix to deafeat speartons order giants etc. If ur opponent have a ninja team, be sure to use ONLY eclipsors and make Tower spawn to Level 2
Sevarus

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Aug 6, 2015 1:54 PM #1392146
The biggest reason why albows arnt used is the magor price diffrence between archers and albows. You can't really transition into albows as haveing two diffrent ranged units is just strange (im sure theirs a proper reason but I can't put my finger on it) Hash actualy makes a good point thou its a stupid idea. Order needs a weaker tier 2 range unit something with a low cost maybe 350-400 gold or something with a very low mana cost 50 mana max. Thou that probably needs a new unit
Dazzy

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Aug 7, 2015 7:20 AM #1392430
(im sure theirs a proper reason but I can't put my finger on it)

nothing wrong with that.

Archers hold advantage in skirmishes, albows are better IF you can set them up in a protracted fight.
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