Loadout - The Requiper Warrior
Started by: ZephAxix | Replies: 55 | Views: 6,917
generalZ2Posts: 1,674
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View Profile Holy shet! Rage alert!!!
Also Waffles video's aren't useless. They're pretty helpful actually.
The run cycle pic you showed, showed jumping. A lot of run animations don't involve jumping (Like me) and that's a proper run (Like the run boy run video) The jumping one idk but it's a non-human run that works and looks normal.
When you run there is a moment where nothing touches the floor. Always.
Also I didin't say the vids were useless I said that what he told me was useless.
The: you can use some easing and the he uses pivot so it's different.
VoraciousPosts: 49
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View Profile you should take momentum into account. whenever you're flying and come to an instant stop it looks funky. and like mgee said work on easing and flow :). here's a good tutorial for you if you haven't already read it.
http://forums.stickpage.com/showthread.php?25590-Pivot-for-BeginnersRichardLongflop2Posts: 1,265
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The: you can use some easing and the he uses pivot so it's different.
Zeph and I both use pivot.
generalZ2Posts: 1,674
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View Profile Zeph and I both use pivot.
Walk is the same on pivot, flash, stickz and irl. That's what I mean.
I know you both use pivot.
SettoBannedPosts: 2,394
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View Profile The principle of the walk is the same.
It's just different to do and animate on different programs, you don't need to mega rage bro.
generalZ2Posts: 1,674
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View Profile The principle of the walk is the same.
It's just different to do and animate on different programs, you don't need to mega rage bro.
You really don't get it XD
RichardLongflop2Posts: 1,265
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View Profile neither do you General lol
generalZ2Posts: 1,674
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View Profile neither do you General lol
OK then explain.
My way of seeing it is because you know you are a good pivot animator you think your advices are better then anyone else's.
You are then saying that there is no arms in my exemple (wich there is a reason for)
You are saying that making characters walk in pivot and in flash is not the same, wich is true for the execution but not for the poses.
give me your view of the situation but in PM plz because we are spamming.
If you dont want to PM it's fine, but dont continue this argument here.
SettoBannedPosts: 2,394
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View Profile Good point x3
I dont get it
@General
Ohhhhhh.
You raged over that little thing?
ScatterFace2Posts: 1,281
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View Profile OK then explain.
My way of seeing it is because you know you are a good pivot animator you think your advices are better then anyone else's.
You are then saying that there is no arms in my exemple (wich there is a reason for)
You are saying that making characters walk in pivot and in flash is not the same, wich is true for the execution but not for the poses.
give me your view of the situation but in PM plz because we are spamming.
If you dont want to PM it's fine, but dont continue this argument here.
General just leave the pivot walking to the guy who's 10x better than every one here in pivot
generalZ2Posts: 1,674
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View Profile Cant you guys understand english?
Stop talking about that, it is spamming.
AdamMZ2Posts: 412
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View Profile Cant you guys understand english?
Stop talking about that, it is spamming.
Cant you guys understand english?
Stop talking about that, it is backseat moderating.
Wait. Fu... *banned*
Again. Just let Waffle do the critique in Pivot anims. He's way better than anyone else here. Full-period-stop.
generalZ2Posts: 1,674
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View Profile Cant you guys understand english?
Stop talking about that, it is backseat moderating.
Wait. Fu... *banned*
Again. Just let Waffle do the critique in Pivot anims. He's way better than anyone else here. Full-period-stop.
I was not backseat moderating, I was one of the people arguying. ScatterXx and that other guy (Setto I think) were random.
He critiqued my exemple of a walking cycle. He can critique pivot anime and I think that after 5 years of pivot animating, I can critique too.
Chinmay2Posts: 298
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View Profile ZephAxixPosts: 389
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View Profile Alright. Also, people stop fighting or arguing or whatever. Both resources were helpful. The end.