Stick Page Forums Archive

Starting a Business

Started by: Sacred | Replies: 17 | Views: 1,504

Sacred
2

Posts: 6,545
Joined: Jun 2007
Rep: 10

View Profile
Jun 22, 2015 6:46 PM #1375127
A friend and I are starting up a video-focused business. We create things such as ads, music videos, infomercials, tutorials, etc. We've gone through the process of not only setting up a DBA (Doing Business As), but we've also established a business bank account and have had our payments divided accordingly while I handle the bookkeeping. I've had a lot of "ideas" and even some attempts before at trying to create a start-up. But I honestly can say that this is the farthest I've ever reached. Most others fell flat because of the other business partners falling through, a lack of interest, or a realization that the idea isn't so hot after all.

Anyone got any relatable stories on any startups they've tried to put together? Maybe any advice if you guys have any for each other and myself?
Arch-Angel
2

Posts: 9,496
Joined: Jan 2007
Rep: 10

View Profile
Jun 22, 2015 7:04 PM #1375130
Be flexible.
Exile
Administrator
2

Posts: 8,404
Joined: Dec 2005
Rep: 10

View Profile
Jun 22, 2015 7:19 PM #1375131
well your next move is clear, you need to make your screen name something like 'SacredProductions' to make it official, like EarthquakeAnims and RicochetAnims and RedHawkProductions. a username like that just screams professionalism, it practically puts your foot in the door for you.

wish I could help you further. I'm sure Nish has some solid advice.
Kieran.
2

Posts: 3,358
Joined: Jan 2009
Rep: 10

View Profile
Jun 22, 2015 11:36 PM #1375175
I always wanted to start a business myself, pitched several ideas to people already in the business areas I was looking to go to and had some good feedback but ultimately I was too young and inexperienced.
Learnt quite a bit and I've decided to go into further study and then get experience in the area I want to go into first before breaking off on my own (if I ever do).

My advice would be to thoroughly research into your market before you go any further, and if you really want to go ahead, be prepared to pour your heart and soul into it if you want it to work.
Also your selling point, why would people employ you guys rather than any of your already established competitors?
Until you have a nice amount of clients forget about the finer points of bookkeeping else you're wasting your time on theory.
Sacred
2

Posts: 6,545
Joined: Jun 2007
Rep: 10

View Profile
Jun 22, 2015 11:44 PM #1375177
Quote from Exilement
well your next move is clear, you need to make your screen name something like 'SacredProductions' to make it official, like EarthquakeAnims and RicochetAnims and RedHawkProductions. a username like that just screams professionalism, it practically puts your foot in the door for you.

wish I could help you further. I'm sure Nish has some solid advice.


Requesting admins for help on this, please.
Hewitt

Posts: 14,256
Joined: Jul 2012
Rep: 10

View Profile
Jun 25, 2015 2:45 AM #1375870
We cannot give advice if we know absolutely nothing about your business. Saying that you've started where many have failed isn't enough:

What is your previous experience in...whatever this is (dont have a word for it---visual media I suppose)?

What prompted you to start something like this and don't just say "cos I thought it was a good idea". I wanna know if you actually put thought into it and saw potential in the venture. I want figures (such as a cost to price ratio or what usually things like these sell for). Let's say I'm an investor and you're trying to convince me that whatever you started, works. How would you best do it?

Who are your consumers/clients? Is there really a market demographic that you intend to please that you know of from research on the industry or are you just winging it hoping to penetrate some new market?

Do you guys have a portfolio? What have you done recently?

How is the custom-media-making business environment as a whole in your scope area and what position is your business going to take? Are you going for product leader or do you plan on finding a niche?

Who are your competitors? What do they specialize in? And what are you doing to combat that? Are you offering something they aren't or are you differentiating by not competing directly?

What are the substitutes to the products that you have? How do you intend to market yourself towards that?
Exile
Administrator
2

Posts: 8,404
Joined: Dec 2005
Rep: 10

View Profile
Jun 25, 2015 1:50 PM #1376104
also what brand of coffee maker do you plan on having in your office?
Smile
2

Posts: 5,331
Joined: Jan 2012
Rep: 10

View Profile
Jun 25, 2015 2:11 PM #1376105
Is this going to be majorly an online thing or are you guys going to set up shop somewhere? If the latter, where would that be exactly?
Arch-Angel
2

Posts: 9,496
Joined: Jan 2007
Rep: 10

View Profile
Jun 25, 2015 6:29 PM #1376154
It would probably be better to keep it majorly online other than maybe making yourself a small at home office to keep any physical records that you need. The only real expense then would be the fee of a domain.
Cronos

Posts: 5,440
Joined: Apr 2009
Rep: 10

View Profile
Jun 26, 2015 2:54 PM #1376432
First rule of business is to have a product worth selling that you know people will be interested in. Thus you should be scouting all of the competitors currently occupying the market that are offering similar services, gouging their prices and profit margins. If you can't deliver a product/service that's roughly equivalent for a similar price, you're screwed.

Personally I have seen far too many businesses that were started for the sheer purpose of making money, when usually it's the businesses that were built around a pre-existing proven product that succeed.
Azure
Moderator
2

Posts: 8,579
Joined: Jan 2013
Rep: 10

View Profile
Jun 26, 2015 4:11 PM #1376444
So, I did technically in the truest sense of the word run a few businesses when I was a kid. Note, as a child they weren't intricate or aimed at making me any real money. They were more like side projects I did to earn a bit of cash because of my upbringing. That said, it did give me a bit of insight into the business world, and currently, as I'm studying culinary arts in college, I'm also looking into business which is a necessary component to actually rise in the industry (a good business backing can take you from line cook to Executive Chef if you're good at what you do). So, that all said, I'll try to offer some advice based on what I've seen you've accomplished thus far:

1. Get a firm grasp of your demographic.
You're starting up a business, and as with any business, if you don't have a demographic to appeal to, you're screwed. One of my little businesses as a kid was making comic books. Now, these weren't professional or anything, I'd just fold paper, staple it, cut it into pages and draw out the same things repeatedly. Were they impressive? Not really. Were they expensive? Not in the slightest, each one was only two quarters. Did they sell well? Yes, because they were aimed at other kids. They thought it was funny and it was simple and easy for them to understand as well as dirt cheap. Plus, it was easy for me to produce, so I could make a few dollars weekly with a new stupid little comic.

Figure out who exactly you want to appeal to. Study the different demographics in your area, as well as different sites if you plan on doing online advertising. Get a feel for where you'd fit in the best, and structure your business to best provide for them.

2. Get a firm grasp of and study your competition.
The video industry isn't exactly a niche industry, so you're going to definitely have competition. Once you have a demographic, look into who is currently providing services for them similar to your own, and get an idea of their skill level as well as their business model. This is always a good starting point as if they're doing successful, you can sort of piggyback off of them. Directly stealing their practices is not approved of, not assuming you'd do that anyways, but it's fair to mention.

Once you have an idea how they're appealing to your demographic, continue structuring yourselves so that you can compete with them, though do not try to outdo them. You'll be financially ruined in no time. A start-up can't hope to beat a set-in business from the get go. If possible, try befriending them. Just because you're competing with one another doesn't mean you have to be enemies. Being on friendly terms can actually lead to them bolstering your business, and vice versa, especially if your particular skill sets or styles aren't the same. This can lead to them recommending clientele to your that they otherwise wouldn't be able to properly satisfy, and the same can be said for you. This can help cement your place in the community.

3. Keep tight records.
Every expense, every payment, every hour of work, everything. Keep records on all actions taken by your business. This is important both in allowing you to make sure you're handling commissions and the like properly and in a timely manner, as well as making sure no money is going missing. A single day skipping work can have heavy costs, or someone stealing your work or paying you less than agreed upon can be hard to handle if you don't have things properly documented and filed. Designing a watermark is also useful in keeping your property from falling into others' hands.

4. Do not ever fully invest in your business.
This one sounds harsh, but you should always try to keep a sizable amount of money for yourself and outside of the business' account. Not to say launder, but as you're partners putting in your own money to make this work, if in fact it doesn't come to fruition, having no rainy day funds will leave you in a bad place. This may sound obvious, but it's still a problem a lot of beginning business owners go through.

5. The client is always right, even if they're horribly wrong.
This one tends to be tricky. When working with a client, even if what they're saying doesn't agree with you, keep yourself friendly and professional. In the case of when I used to sell ice pops (the ghetto kind where you put kool-aid in ice cube those red plastic cups and sell them to kids on a popsicle stick for a dollar in the summer), I only sold two flavors. Some kids wanted more flavors, or when I ran out, they'd demand I give them the sold out flavor. Obviously this didn't work, so what was I to do? Keep a smile and tell them "I'm sorry but I just can't do that." Sometimes I lost out on customers, but it gave me a good reputation and earned me others. If you can help it, give them what they want or kindly explain why you can't. If you're friends with other businesses, you can even recommend them to them, strengthening relations (killing several birds at once).

6. Keep up with the times.
Always keep up with industry trends. People flock to trends like you wouldn't believe. It's crazy, it's sad, and it's exploitable. Also, don't be afraid to look into disasters, tragedies, etc. In the video industry, charity organizations are some pretty big clientele. Sometimes, you won't get paid. But a quality product with one will land you a lot of good publicity and reputation, and can easily lead to contracted business or simply clientele with more expenditure.

7. Schedules, schedules, schedules.
DO. NOT. TAKE. TASKS. WITH. SHORT. DEADLINES.

Any time something has a short deadline, there's a good chance you're going to have to sacrifice quality. Unless you are definitively certain you can do it, I recommend heavily against anything with a seriously short deadline. This is especially true with contracted work as they pretty much own your ass.




Hope some, if not all, of this advice can help you out.
Sacred
2

Posts: 6,545
Joined: Jun 2007
Rep: 10

View Profile
Jul 17, 2015 4:17 PM #1384071
Azure this is a good post to refer back to. I'll be certain to keep it in my back pocket if I need any pro-tips.

Quote from Hewitt
We cannot give advice if we know absolutely nothing about your business. Saying that you've started where many have failed isn't enough:

What is your previous experience in...whatever this is (dont have a word for it---visual media I suppose)?

What prompted you to start something like this and don't just say "cos I thought it was a good idea". I wanna know if you actually put thought into it and saw potential in the venture. I want figures (such as a cost to price ratio or what usually things like these sell for). Let's say I'm an investor and you're trying to convince me that whatever you started, works. How would you best do it?

I myself have at least four years of experience under my belt of graphic design. And ever since I was a kid I always made home movies. Over the years my fascination in visual media grew. My partner, who is my age as well, went through the same process with home videos and photography being his other consistent interest. We met through mutual parties and made a film together and just figured out we worked. So we became friends from it and now have finally decided to take the time to dedicate ourselves.

Who are your consumers/clients? Is there really a market demographic that you intend to please that you know of from research on the industry or are you just winging it hoping to penetrate some new market?

Visual media is definitely not a new market. Agencies have conquered the market for decades. But the recent commercial access from your home to such programs that can do these things have made it more attainable for some kids working from home to achieve the same type of results.

Do you guys have a portfolio? What have you done recently?

I have years of graphic work as a portfolio, he has years of legitimate photo ops, and we both have over the past year created multiple short films.

How is the custom-media-making business environment as a whole in your scope area and what position is your business going to take? Are you going for product leader or do you plan on finding a niche?

We're not hoping to be niched into some form of film like commercials or tutorials. We like to be able to do those things, but we don't want our options limited. We're open to helping musical artists, tours of locations, and other opportunities I haven't even thought of yet.

Who are your competitors? What do they specialize in? And what are you doing to combat that? Are you offering something they aren't or are you differentiating by not competing directly?

Just starting up we don't have a whole lot to offer besides cheaper prices for what we believe to be the same result with a much easier process. We work incredibly quickly and efficiently. Some firms will accept a contract, disappear for a month or two with occasional status updates, and then return to the client with tape in hand. But we've adopted the model of working with our client through every step so they feel comfortable in what it is we're doing for them. We're not a corporation, we're just two guys who are really good at creating films.

What are the substitutes to the products that you have? How do you intend to market yourself towards that?

Our main product is definitely video. But we understand that most folks aren't looking to pay for a full-priced video. So we offer other alternatives of photography and graphics.


Quote from Exilement
also what brand of coffee maker do you plan on having in your office?


I hate coffee.

Quote from Smile
Is this going to be majorly an online thing or are you guys going to set up shop somewhere? If the latter, where would that be exactly?


Quote from Arch-Angel
It would probably be better to keep it majorly online other than maybe making yourself a small at home office to keep any physical records that you need. The only real expense then would be the fee of a domain.


Arch is correct. For what we do, there's no need to establish any form of studio. At least not at this stage. We're just establishing an online presence for now.

Quote from Cronos
First rule of business is to have a product worth selling that you know people will be interested in. Thus you should be scouting all of the competitors currently occupying the market that are offering similar services, gouging their prices and profit margins. If you can't deliver a product/service that's roughly equivalent for a similar price, you're screwed.

Personally I have seen far too many businesses that were started for the sheer purpose of making money, when usually it's the businesses that were built around a pre-existing proven product that succeed.


There's a new thought process emerging for upcoming entrepreneurs in today's world. And that's the contrast between being an "innovator" or being an "imitator". An innovator meaning that they bring a brand new product idea to the table, while an imitator just recreates another product with a few tweaks and puts their brand on it. This doesn't have to do with what this thread is for, but I find it interesting that you say that proven products result in more successful business.

Outside of your replies, I'd like to inform you guys that as of right now we have created two music videos for one client, and are in the process of creating an online ad for a web business. Hewitt, you asked about numbers. I'm not one for specifics so I'll just say that for the music videos, they were a couple hundred dollars each. For this ad, well above $1000. We're also in talks right now with a business I once helped develop a website for in California. There's a chance they might fly us out to revise some out-of-date advertisement. So we're picking up. :)
Azure
Moderator
2

Posts: 8,579
Joined: Jan 2013
Rep: 10

View Profile
Jul 17, 2015 5:38 PM #1384085
Glad I could help. As mentioned, I'm getting a business backing myself. Technically, I'll have one culinary degree, a management degree, and a business degree when I'm through with college, so I'm always open for discussion.
Arch-Angel
2

Posts: 9,496
Joined: Jan 2007
Rep: 10

View Profile
Jul 17, 2015 5:43 PM #1384088
I got the same thing went McDonalds sent me to their little class thing for a week.
Phaser
2

Posts: 233
Joined: Mar 2012
Rep: 10

View Profile
Jul 19, 2015 9:54 PM #1384632
I co founded a local skate team last year as a graphic designer, we've dropped a few video parts and produced some apparel along the way. Not taking sponsorships or whatever seriously though we mostly do it for fun.
Website Version: 1.0.4
© 2025 Max Games. All rights reserved.