So, yeah, I tried to make a battle where many things happen at the same time..
Took a while to make it, and I tried out my new precious motion trail style..
And the last attack seems really weak.. I dunno why, it looks forceful FBF?
Sounds will not be added..
With V-cam:
http://antiup.net/view/13028/
You miss all the action, but every attack seems stronger.. V-cam added in 5 minutes..
Without V-cam:
http://trportfolio.net/upload/view_upload.php?id=37440
You get all the action, but everyattack seems weaker..
C/C
Woah
Started by: Tolin | Replies: 12 | Views: 927
Aug 1, 2008 3:33 PM #204331
Aug 1, 2008 3:35 PM #204332
i like ur trail it is pretty cool,but whats with the guy just randomly killing himself?lol.
the antimator
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Aug 1, 2008 3:36 PM #204334
it seemed a little slow to me.... but i liked the trail
[Edit]: NVM it was my computer......its nice :Embarrassed:
[Edit]: NVM it was my computer......its nice :Embarrassed:
Aug 1, 2008 3:36 PM #204335
I really don't like the trials, and maybe work on your floor damages.
It looks really cool, you should make it longer.
I felt force, sounds will be the dot on the I.
It looks really cool, you should make it longer.
I felt force, sounds will be the dot on the I.
Aug 1, 2008 3:48 PM #204343
Haha, four views and three comments, that's a new record for me!
I guessed that not everyone would be pleased with the motion trail, but I like it tho.. And I totally agree with you about the floor damages.. They're poor.
It was suposed to be longer, I had four sticks in the "Woah" area, but I deleted them.. :]
I guessed that not everyone would be pleased with the motion trail, but I like it tho.. And I totally agree with you about the floor damages.. They're poor.
It was suposed to be longer, I had four sticks in the "Woah" area, but I deleted them.. :]
Aug 1, 2008 4:10 PM #204352
Do you have msn? I'd like to suggest you something.
Aug 1, 2008 4:29 PM #204371
Liked it, just. How come the other enemies didn't do nothing when their friend was getting beat up?
Drizzlean
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Aug 1, 2008 5:32 PM #204446
Only one of them actually reacted when they saw the guy, but then again I didn't see everything.
Aug 1, 2008 10:03 PM #204760
Quote from .Aklemo.Liked it, just. How come the other enemies didn't do nothing when their friend was getting beat up?
Good point, but the answer is very simple. I just animate them one by one, so some sticks are added after I finished the entire attack. And since I don't want to edit what I already have done, they just stand there..
You can call it lazyness if you want :]
the antimator
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Aug 1, 2008 11:03 PM #204825
Quote from TolinGood point, but the answer is very simple. I just animate them one by one, so some sticks are added after I finished the entire attack. And since I don't want to edit what I already have done, they just stand there..
You can call it lazyness if you want :]
Well if you say so....its lazy lol:Happy:
Aug 2, 2008 1:17 AM #205125
Good job; extremely smooth and well-eased.
Cool trails, too.
Cool trails, too.
Aug 2, 2008 1:50 AM #205184
lazy bastard lol jks...
very smooth .. the trail was good
something else... i just cant think of it when he's whacking the poop out of one of the dudes something there just made it look bad for me??? i dont know what though
everything else was awesome =) woah
very smooth .. the trail was good
something else... i just cant think of it when he's whacking the poop out of one of the dudes something there just made it look bad for me??? i dont know what though
everything else was awesome =) woah
Aug 2, 2008 2:21 AM #205221
I like the trails, If I ever use it in an animation I'll give you credit, very nice ^^