Quote from Water 1337I lost against a member in a OvC, I havent played with Order for a while, but I can easily find OvO, but any person of the audience here have a strategy to OvC?, remeber we are using Order.
Quote from AsePlayerBasically use this on your hotkeys:
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For real tho, miner sword sword, if med map go miner, if short map go 3rd sword, keep making swords and miners for a bit and once your sword count and economy are okay, go for archers, eventually tanking into speartons and getting merics with cure, fight for tower, if opponent tries to bomber stream you, build a wall.
Quote from LVL 9001First, get an archer and a swordwrath, archers can easily take down both crawlers and bombers, and the swordwrath acts as a distraction tool for the archer. Afterwards, get miners, put 8 on gold, 3 on mana, and once you reach 100 mana, get miner hustle. After you get miner hustle, get more archers out, at least 4. Then, unlock the flaming arrow. Flaming arrows can attack at quite some distance (about half way across ice worlds). Just to make sure you're protected against Deads. Get the cure ability for meric, and get an Enslaved Giant to tank the poison. Afterwards, start getting 4 flying crossbowmen, and while the first one is loading, get blazing bolts, (which does burn damage). After this, get giant growth 1. To do extra damage against Chaos Giants, get a Magikill with all abilities, this will also ally you if you have to deal with lots of Eclipsors. You should also get a Shadowrath with Shinobi level 2 in order to assassinate Marrowkais and Medusas. Afterwards, get Giant growth level 2 and now, you can FINALLY get tower spawn to see WTF is going on at your enemy's base. So you use your tower spawn to barge in like a Thursday night trip to the bar and see what you're up against. If you see just one Marrowkai or Medusa. Let your ghost unit die, and wait for them to come and fall into the trap, just use your Shadowrath to wipe it out. If there are multiple Medusas or Marrowkais, focus all of your fire onto them since they can easily exterminate your archers, Merics, Magikill and flying crossbowman. If they decide to turtle instead, just get tower spawn II. After the ghost giant comes out. Attack with all you've got. Use Shadowraths to assassinate wherever possible, use Magikills to inflict as much electrical, poison, and burn damage on Deads and Eclipsors, use Enslaved giants to take out the Chaos giants (mind your distance from them, they can attack 3 units at a time), use archers to out range Eclipsors, use Speartons to attack the Miners, and use the Meric to heal all poisoned units. Once all are wiped out, go on the offensive. That, my friend, is how you defeat Chaos with Order.
So in the end, you should have:
11 miners
1 Swordwrath
4 Speartons
4 Archers,
4 Flying Crossbowmen
1 Magikill
2 Merics
1 Shinobi
2 Giants (Not counting Tower Spawn)
If you like, you can build a miner wall, get passive income III, and sacrifice your miners to make more room for units since if all miners are dead, you 22 population remaining (enough for 3 more giants).
Quote from DragonArcherZNot sure what level you play at
Quote from _Ai_over 9000?
Quote from LVL 9001First, get an archer and a swordwrath, archers can easily take down both crawlers and bombers, and the swordwrath acts as a distraction tool for the archer. Afterwards, get miners, put 8 on gold, 3 on mana, and once you reach 100 mana, get miner hustle. After you get miner hustle, get more archers out, at least 4. Then, unlock the flaming arrow. Flaming arrows can attack at quite some distance (about half way across ice worlds). Just to make sure you're protected against Deads. Get the cure ability for meric, and get an Enslaved Giant to tank the poison. Afterwards, start getting 4 flying crossbowmen, and while the first one is loading, get blazing bolts, (which does burn damage). After this, get giant growth 1. To do extra damage against Chaos Giants, get a Magikill with all abilities, this will also ally you if you have to deal with lots of Eclipsors. You should also get a Shadowrath with Shinobi level 2 in order to assassinate Marrowkais and Medusas. Afterwards, get Giant growth level 2 and now, you can FINALLY get tower spawn to see WTF is going on at your enemy's base. So you use your tower spawn to barge in like a Thursday night trip to the bar and see what you're up against. If you see just one Marrowkai or Medusa. Let your ghost unit die, and wait for them to come and fall into the trap, just use your Shadowrath to wipe it out. If there are multiple Medusas or Marrowkais, focus all of your fire onto them since they can easily exterminate your archers, Merics, Magikill and flying crossbowman. If they decide to turtle instead, just get tower spawn II. After the ghost giant comes out. Attack with all you've got. Use Shadowraths to assassinate wherever possible, use Magikills to inflict as much electrical, poison, and burn damage on Deads and Eclipsors, use Enslaved giants to take out the Chaos giants (mind your distance from them, they can attack 3 units at a time), use archers to out range Eclipsors, use Speartons to attack the Miners, and use the Meric to heal all poisoned units. Once all are wiped out, go on the offensive. That, my friend, is how you defeat Chaos with Order.
So in the end, you should have:
11 miners
1 Swordwrath
4 Speartons
4 Archers,
4 Flying Crossbowmen
1 Magikill
2 Merics
1 Shinobi
2 Giants (Not counting Tower Spawn)
If you like, you can build a miner wall, get passive income III, and sacrifice your miners to make more room for units since if all miners are dead, you 22 population remaining (enough for 3 more giants).
Quote from LVL 9001Spino, I'd like to introduce you to an old frenemy, kiting. Simply put, let the opponent chase you until you get back to the comfort and safety of your own base where you can kick back, relax, have a nice pint of Guinness, and have the castle archer take out any rouge crawlers, from there, simply let the archer forward kite back to the tower spawn, and make more Archidons from there. Out ecoing me isn't going to do you much good if I'm pressuring you thanks to another Archidon. Albows aren't coming in until midgame, and even then, the Giants are tanking damage for them since they come out much earlier. Fire arrows outrange any other attack in the game from any other empire, etc. etc. BTW, what IS that ranged attack that outnumbers my albows? I'm quite intrigued.
Quote from AsePlayerWhy would you waste gold on a useless CA and an archer? Your eco will be behind my friend, and you will go down hill from there.
Quote from LVL 9001well CA DID assist me in taking down early attempts at rushes, not to mention, it serves as a fine last ditch defense with splash damage. I reached 1337 ranking using castle archers. They seem kinda useful if you ask me. Also, eco? NP m9, I got passive income with me, along with Miner Hustle, and der olde Tower Spawn helps 8 miners counter 14.
Quote from LVL 9001Spino, I'd like to introduce you to an old frenemy, kiting. Simply put, let the opponent chase you until you get back to the comfort and safety of your own base where you can kick back, relax, have a nice pint of Guinness, and have the castle archer take out any rouge crawlers, from there, simply let the archer forward kite back to the tower spawn, and make more Archidons from there. Out ecoing me isn't going to do you much good if I'm pressuring you thanks to another Archidon. Albows aren't coming in until midgame, and even then, the Giants are tanking damage for them since they come out much earlier. Fire arrows outrange any other attack in the game from any other empire, etc. etc. BTW, what IS that ranged attack that outnumbers my albows? I'm quite intrigued.
Quote from spinoKiting eh, crawler animation cancels with bomb support. You made a CA and are not challenging my reign of terror upon the tower. This gives me eco advantage and I still can send my bombers into your miners or saving them to pressure your archers with my cats. by then I have probably deads because you are not swording, and deads wreck albows. If you are going for a mid game giant you aren't pulling spears, therefore I am murdering your eco via dead pressure and by the time you have a giant I have a marrowkia, to continuously reap your gaints, and then albowtross, and eventually more marrowkia to finish the job.
If I am pulling deads/eclipsors in early game, and you start pulling albows mid game (which are more expensive) after a giant, you're outnumber 4-7 deads to a single albowtross.
1337 ranking eh, you're arguing with 2.1K players :P
EDIT:
With 8 miners you are not going to be able to produce an army that can capture tower at a 1500+ level.
Quote from LVL 9001well CA DID assist me in taking down early attempts at rushes, not to mention, it serves as a fine last ditch defense with splash damage. I reached 1337 ranking using castle archers. They seem kinda useful if you ask me. Also, eco? NP m9, I got passive income with me, along with Miner Hustle, and der olde Tower Spawn helps 8 miners counter 14.