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Incoorporating music into your animation; how do you do it?

Started by: Tjakka5 | Replies: 10 | Views: 1,553

Tjakka5

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Jul 25, 2015 2:03 PM #1386807
^ Title.

Im using Macromedia Flash 8, and Im wondering what the best way would be to incoorporate music into my animation, with slight syncing. Such as when the beat starts the fight does as well.
WariosZ

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Jul 25, 2015 2:08 PM #1386808
Quote from Tjakka5
^ Title.

Im using Macromedia Flash 8, and Im wondering what the best way would be to incoorporate music into my animation, with slight syncing. Such as when the beat starts the fight does as well.


yes i use Flash 8, too
hey do you know how to do volume of music small than sound fight
Tjakka5

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Jul 25, 2015 2:14 PM #1386810
Quote from WariosZ
yes i use Flash 8, too
hey do you know how to do volume of music small than sound fight


I... I have no idea what you mean by that.
Could you rephrase?
WariosZ

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Jul 25, 2015 2:18 PM #1386813
Quote from Tjakka5
I... I have no idea what you mean by that.
Could you rephrase?


I mean how to do volume music small than sound effect ( example : sound puch, kick....) sory i'm vietnamese
Tjakka5

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Jul 25, 2015 2:35 PM #1386816
Yeah, I know how to do that. I animate first, then put in the sound effects where needed.
However, with music syncing its different, as I have to animate to the music, no?
WariosZ

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Jul 25, 2015 2:40 PM #1386819
Quote from Tjakka5
Yeah, I know how to do that. I animate first, then put in the sound effects where needed.
However, with music syncing its different, as I have to animate to the music, no?


oh thank you
give me address your channel or some animation , if you don't mind
Irian
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Jul 25, 2015 10:17 PM #1386928
Just put the music in, and in the properties set the "sync" to stream instead of event
ay I found a picture of it
Image

after that it's just a matter of you matching the music to the animation as best you can
Terror-Sama
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Jul 26, 2015 6:11 AM #1387106
For syncing,you don't sync the music with the animation,but the animation with the music..
Tjakka5

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Jul 26, 2015 8:47 AM #1387173
Quote from Irian
Just put the music in, and in the properties set the "sync" to stream instead of event
ay I found a picture of it
Image


after that it's just a matter of you matching the music to the animation as best you can


Hm, putting it on stream doesn't play the music at all for some reason...

Quote from Terroarc
For syncing,you don't sync the music with the animation,but the animation with the music..


I know that; Im just wondering what the best way would be to import it into my animation, and then finding the exact frame where a hit needs to be.

Currently; if I play the animation with [Enter], it will not stop the music when I pause the animation.
I can also do [Control -> Play], but it takes a little while to load, and I will not be able to find the exact frame.
Terror-Sama
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Jul 26, 2015 9:18 AM #1387180
Quote from Tjakka5
Hm, putting it on stream doesn't play the music at all for some reason...



I know that; Im just wondering what the best way would be to import it into my animation, and then finding the exact frame where a hit needs to be.

Currently; if I play the animation with [Enter], it will not stop the music when I pause the animation.
I can also do [Control -> Play], but it takes a little while to load, and I will not be able to find the exact frame.


Uhm...try dragging the frames from start to end..you'll find what you need,I know I'm not specific enough.but this works.
Irian
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Jul 26, 2015 7:20 PM #1387384
Quote from Tjakka5
Hm, putting it on stream doesn't play the music at all for some reason...


Currently; if I play the animation with [Enter], it will not stop the music when I pause the animation.


wait whaaaat, that's messed up. Putting it on stream is supposed to prevent that from happening
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