Frostspark_
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FrostsparkPosts: 26
Joined: Aug 2015
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Name _ Frostspark | Gender _ Male | Age_18
Clan _ Voidz
Colour _ Base Form: #8c4823 | Bluespark Form: #00ffff
Physical Attributes_
[COLOR="#0000FF"]Height_6ft3in
Weight_157.5lb (157.5 pounds)
Ethnicity _ Appears to be of mixed decent (mostly African and Spanish)
Species _ Cray
Distinguishing markings _ Frostspark has a scar on his right eye that remains invisible unless he uses his Tachyon Drive. The scar is shaped like a lightning bolt and runs from his forehead to the bottom of his jaw.
Personality_
[size]Frostspark has an extreme case of schizo[/size]phrenia and due to his species’ background, his second personality is able to manifest itself, however, it will not take part in a fight unless the situation is dire. Frostspark is generally lazy, however, he does love to fight and accepts pretty much anyone who challenges him. He considers all fights as sparring and never kills his opponent, unless his opponent intends to kill him. In that case Frostspark will fight with intent to kill._
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[color]Description of Frostspark’s Current Fo[/color]rms_[/COLOR]
Base Form _ Frostspark’s body is made entirely of inactive tachyon particles. Although he will die if all the tachyon particles in his body are completely drained of charge, his base form has his tachyon particles inactive so he doesn’t needlessly absorb electrical energy.
Bluespark Form _ An active ability that activates Frostspark’s tachyon particles, charging them. This allows him to generate blue attribute electricity, greatly enhancing his speed and penetration. With this form he could easily kill a human. However he has perfect control over his electrical output so he can use attacks that only stun.
Blackspark Form _ An active ability similar to Bluespark Form, however, he now generate black attribute electricity thanks to his split personality. This increases his destructive capabilities, however, he can’t fully control his output. Due to this he uses this form mostly to counteract those opponents with extremely high defense or to clear out mass amounts of enemies or projectiles. Also the longer he is in this form the more he deteriorates to a state of animalistic instincts.
Tachyon Drive _ A passive ability that is toggled on or off. It replaces drained tachyon particles with supercharged tachyon particles nearly instantly after they are drained. Thus allowing him to recover from all wounds. Also this allows him to move at speeds way faster than light without his body being torn apart.
[color]In addition to his speed, Frostspark is [/color]extremely agile and his reflexes are dependent on the form that he is in. It is always more than enough to allow him to know where he is going and what he is doing when moving at high speeds so it is always better than those of a highly trained assassin. He is also quite skilled at parkour, able to best some of the most skilled parkour practitioners._[/COLOR]
Statistics_
General Abilities _ [size]Narrowed down list of Frostspark’s abi[/size]lities[/SIZE].
[spoiler="General Abilities"]
[size]Just a quick note. Frostspark does not n[/size]eed oxygen or food to survive, once his tachyon particles are charged he will still live. Surviving in space isn’t a challenge for him due to his physiology, not durability. Also his home world’s temperature was -50Kelvin, well below Absolute Zero. Frostspark’s body doesn’t abide by the gravity of Earth due to his home planet being 1000 times stronger than that of Earth. Lastly, Frostspark’s can make semi complex calculations and strategies in mere seconds.[/SIZE]
Base Form:
[color]Cray Phisiology | Inactive Tachyon Parti[/color]cle Phisiology _[/COLOR] Frostspark’s body is made entirely of tachyon particles that he can switch from being active to being inactive at will. In the Inactive state, Frostpsark has access to only the most basic of his abilities/powers. Although he doesn’t have bones or blood, he is not capable of shape shifting and maintains a human shape.
Tachyon Particle Manipulation _ He has the near absolute ability to manipulate tachyon particles at will and use them to either charge himself or as an offensive attack.
Electrokinesis _ Frostspark has extensive control of all types of electrical energy.
Electrical Immunity _ Frostspark is immune to every form of electrical damage.
Enhanced Speed _ His physiology allows for naturally enhanced speed compared to other species.
Bluespark Form:
[color]Cray Phisiology | Active Tachyon Particl[/color]e Phisiology _ [/COLOR]Frostspark’s body is made entirely of tachyon particles that he can switch from being active to being inactive at will. In the Active state, Frostspark has access to the majority of his abilities/powers. Also this form passively absorbs nearby electrical energy. Although he doesn’t have bones or blood, he is not capable of shape shifting and maintains a human shape.
Tachyon Particle Manipulation _ He has the near absolute ability to manipulate tachyon particles at will and use them to either charge himself or as an offensive attack.
Electrokinesis _ Frostspark has extensive control of all types of electrical energy, however he uses blue attribute electricity offensively in this form. Blue attribute electricity is the fastest and has the most penetration power.
Electrical Immunity _ Frostspark is immune to every form of electrical damage.
Plasma Manipulation _ Frostspark can create and control plasma in this form.
Regeneration _ He can use electrical energy and tachyonic energy to regenerate from wounds.
Enhanced Speed _ His physiology allows for naturally enhanced speed compared to other species.
Blackspark Form:
[color]Cray Phisiology | Active Tachyon Particl[/color]e Phisiology _ [/COLOR]Frostspark’s body is made entirely of tachyon particles that he can switch from being active to being inactive at will. In the Active state, Frostspark has access to the majority of his abilities/powers. Also this form passively absorbs nearby electrical energy. Although he doesn’t have bones or blood, he is not capable of shape shifting and maintains a human shape.
Tachyon Particle Manipulation _ He has the near absolute ability to manipulate tachyon particles at will and use them to either charge himself or as an offensive attack.
Electrokinesis _ Frostspark has extensive control of all types of electrical energy, however he utilizes black attribute lightning offensively as it increases his destructive capability.
Electrical Immunity _ Frostspark is immune to every form of electrical damage.
Enhanced Strength _ Frostspark sacrifices speed for strength in this form allowing him to lift and throw objects up to 50 tons._
[color]Specific| Detailed Abilities _ Detailed [/color]description of Frostspark’s abilities.[/COLOR]
[spoiler="Detailed Abilities"]
Passive Abilities_
[spoiler="Passive Abilities"]
Base Form:
Electrokinesis _ Frostspark has extensive control of all types of electrical energy.
Electricity Repulsion _ Can be both automatically and manually as Frostspark can toggle it on or off at will, however it is usually automatically done when his internal storage is at its limit.
Enhanced Speed _ Maximum speed in this form is 10,000ftph (feet per hour), also, he is able to hit max speed in 1.5 seconds
[color]Immunity to Mind Control, Psychokinesis,[/color] Telekinesis, Precognition even when unconscious _ [/COLOR]This is due to his body's genetic and physical make-up as well as a divine blessing from the creator of his species.
Electrolocation _ Frostspark can detect anything that has electrical energy in them no matter how weak. The span of this extends 100m in every direction.
[color]Immunity to any and every electrical bas[/color]ed attack _[/COLOR] This is due to his physiology.
Immunity to Possession _ Spiritual entities are blocked by Frostspark’s divine blessing as well as his split personality Dark Frost.
Partial Immunity to Time Manipulation _ Frostspark’s years of training with his mentor Jay who had extensive ability to control time and space helped Frostspark eventually develop partial immunity toward the manipulation of time.
[SIZE=5]Bluespark Form:
Electrokinesis _ Frostspark has extensive control of all types of electrical energy.
Electricity Repulsion _ Can be both automatically and manually as Frostspark can toggle it on or off at will, however it is usually automatically done when his internal storage is at its limit.
Electric Aura _ Made of blue attribute electricity. It can be used as a close range high voltage anti grapple shield, or to change gravity's effect on him via altering the magnetic field around him.
Enhanced Speed _ Maximum speed in this form is 300,000,000mps (meters per second), also, he is able to hit max speeds in 1.5 attoseconds.
Electrogenesis _ Semi Regeneration - This is both automatically and manually activated. When it is manually activated it uses internally stored electrical energy. When it automatically activates, it drains external energy.
[color]Immunity to Mind Control, Psychokinesis,[/color] Telekinesis, Precognition even when unconscious _[/COLOR] This is due to his body's genetic and physical make-up as well as a divine blessing from the creator of his species.
Electroreception _ Frostspark can detect anything that has electrical energy in them no matter how weak, including electromagnetic fields. The span of this extends 500m in every direction.
Tachyon Location _ Frostspark can locate tachyon particles and what they impact with, within a 500m in every direction.
[color]Immunity to any and every electrical bas[/color]ed attack _[/COLOR] This is due to his physiology.
Immunity to Possession _ Spiritual entities are blocked by Frostspark’s divine blessing as well as his split personality Dark Frost.
Partial Immunity to Time Manipulation _ Frostspark’s years of training with his mentor Jay who had extensive ability to control time and space helped Frostspark eventually develop partial immunity toward the manipulation of time. In Bluespark form, Frostspark can move fast enough to be at normal human speed if time is frozen for him.
Blackspark Form:
Electrokinesis _ Frostspark has extensive control of all types of electrical energy.
Electricity Repulsion _ Can be both automatically and manually as Frostspark can toggle it on or off at will, however it is usually automatically done when his internal storage is at its limit.
Immunity to Mind Control, Psychokinesis, Telekinesis, Precognition even when unconscious _ This is due to his body's genetic and physical make-up as well as a divine blessing from the creator of his species.
Electroreception _ Frostspark can detect anything that has electrical energy in them no matter how weak, as well as electromagnetic fields. The span of this extends 50m in every direction.
[color]Immunity to any and every electrical bas[/color]ed attack _[/COLOR] This is due to his physiology.
Immunity to Possession _ Spiritual entities are blocked by Frostspark’s divine blessing as well as his split personality Dark Frost.
Electric Aura _ Made of blue attribute electricity. It can be used as a close range high voltage anti grapple shield, or to counter projectiles to force the enemy into a head on brawl.
Ehnanced Strength _ He can lift up to 50 tons in this form, also, his punches can have up to 3 billion newton per square meter (roughly 500,000psi).
Immunity to Pain _ Though in this form he is far more susceptible to damage, his nerves responsible for touch (as well as hearing and smell) are deactivated to accommodate the raw power this form has.
Partial Immunity to Time Manipulation _ Frostspark’s years of training with his mentor Jay who had extensive ability to control time and space helped Frostspark eventually develop partial immunity toward the manipulation of time. In Blackspark form however, his immunity is greatly reduced to the point that he is only immune to weak manipulation of time.
Tachyon Drive:
Tachyon particle Absorption _ This is to maintain Tachyon Drive and for tachyon based attacks.
Tachyon Particle Manipulation _ Frostspark has near absolute control over tachyon particles and can use them offensively or to regenerate.
Extremely Enhanced Speed _ There is no maximum speed or acceleration in this form. He can infinitely accelerate or maintain any speed for as long as Tachyon Drive is active and can attain these speeds without effort.
Infinite Regeneration _ Temporary immortality due to the instant replacement of discharged tachyon particles.
[color]Immunity to any and every electrical bas[/color]ed attack _ [/COLOR]This is due to his physiology.
Tachyonic Aura _ Similar to Electric Aura, however Tachyonic Aura is automatically adaptive to the need/situation.
Immunity to Possession _ Spiritual entities are blocked by Frostspark’s divine blessing as well as his split personality Dark Frost.
Electrokinesis _ Frostspark has extensive control of all types of electrical energy.
Electricity Repulsion _ Can be both automatically and manually as Frostspark can toggle it on or off at will, however it is usually automatically done when his internal storage is at its limit.
[color]Immunity to Mind Control, Psychokinesis,[/color] Telekinesis, Precognition even when unconscious _[/COLOR] This is due to his body's genetic and physical make-up as well as a divine blessing from the creator of his species.
Tachyon Location _ Frostspark can locate tachyon particles and what they impact with, within 10,000m in every direction.
Immunity to Time Manipulation _ In this form Frostspark can move more than fast enough to travel through time so time control has no effect on him. Also, Frostspark’s years of training with his mentor Jay who had extensive ability to control timeKyzu2Posts: 200
Joined: May 2015
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View Profile Cool RHG. The demo is a bit fast though...
FrostsparkPosts: 26
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View Profile Lol sorry if the demo too fast. Tried to represent how fast he was while keeping it a bit slow but i seem to have failed at that part :p
Check my youtube channel for some that may be slower paced:
https://www.youtube.com/channel/UCLghXsSma6eCxLut1TNE00APerson McPersonPosts: 2,335
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View Profile That demo is cool. I like it a lot.
Pivot Boom2Posts: 81
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View Profile why is ur hitlist like me? u wanna kill them too? >:D
Shadowkirby2Posts: 4,578
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View Profile Gladiator Unlocked
Good luck fighting!
FrostsparkPosts: 26
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View Profile FrostsparkPosts: 26
Joined: Aug 2015
Rep: 10
View Profile Pivot Boom2Posts: 81
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View Profile Where's resh and nab in dat hitlist, u scared? ( ͡° ͜ʖ ͡°)
GuardianTempest2Posts: 3,052
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View Profile He's being realistic, besides, he's probably new enough that he hasn't seen them.
FrostsparkPosts: 26
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View Profile Yeah I'm being realistic. They too pro for current me >.> I know who they are though for quite a while.
Boltz2Posts: 725
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View Profile Mind adding me to that hit list? Plus nice Hair :D
Lagging..Posts: 9
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View Profile The demo isnt working for me...that sucks
FrostsparkPosts: 26
Joined: Aug 2015
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View Profile Mind adding me to that hit list? Plus nice Hair :D
Sure :D I was planning on updating some stuff soon anyway so ill do it then.
The demo isnt working for me...that sucks
Welp. Ill be adding a new demo soon so hopefully that wud work for u.
Riott2Posts: 222
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View Profile Add Safeguard to that hitlist of yours!