I remake the poll to ask a better question, since everyone mistake what Im asking.
There are 2 main system as I know:
(1) Short normal combo into a special move, pure 2D platform, jump is important, timing is critical.
(Street fighter, Samuraishodown, King of fighter, Last blade, Mortal kombat and many 2D coin console games ect)
(2) Throw very long normal combo, work on 3D platfrom, can freely dodge right or left, make the fights more realistic
(Tekken, Samuraishodown Sen, Last bronx, Bloody roar, God hand and many Sega fighting games ect)
My main question is not comparing the animation or graphic or character design. Its about the fighting system.
Tell your favorite game's name and tell why its system is better than others.
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When I create a Flash game, I find it more interesting to do the 2nd system, but I actually I prefer playing 1st system from real games.
I make the poll public so I can see your animation style to your favorite system, to see if it has any similar